Player Matchup

Nox
Nox
Benyfulldiams
Nox
Level 129
God Stats
2W - 1L
1,625 SR
Queue Stats
371W - 299L
1,560 Elo+
Party 1
Medusa
Medusa
Chintock
Medusa
Level 129
God Stats
7W - 5L
1,638 SR
Queue Stats
456W - 382L
1,552 Elo+
Party 1
Geb
Geb
Jay3789231
Geb
Level 24
God Stats
2W - 1L
1,805 SR
Queue Stats
40W - 34L
1,588 Elo+
Party 1
Loki
Loki
OMGitsPhoenix
Loki
Level 121
God Stats
1W - 3L
1,201 SR
Queue Stats
247W - 207L
1,561 Elo+
Party 1
Izanami
Izanami
arth11
Izanami
Level 84
God Stats
25W - 23L
1,586 SR
Queue Stats
297W - 233L
1,594 Elo+
Party 1
Team Averages
Level 97
1,571 SR
1,571 Elo+

VS

Team Averages
Level 119
1,579 SR
1,545 Elo+
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Caico
Sobek
Level 156
God Stats
1W - 0L
1,919 SR
Queue Stats
44W - 31L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
RobinHozuki
Danzaburou
Level 42
God Stats
3W - 2L
1,470 SR
Queue Stats
73W - 44L
1,582 Elo+
Party 2
Ravana
Ravana
Stonebroh
Ravana
Level 92
God Stats
18W - 17L
1,504 SR
Queue Stats
259W - 262L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,094
609
1,713
4,198
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Chintock
Medusa
9
0 / 6 / 1
5,504
550
4,698
8,484
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 6 / 0
4,960
496
1,906
10,087
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 1 / 1
5,720
572
5,144
6,595
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
arth11
Izanami
11
1 / 1 / 0
6,282
628
4,024
5,863
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 6
6,007
601
2,737
5,792
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
 
Janus
10
1 / 1 / 2
5,710
571
3,759
2,768
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Caico
Sobek
10
1 / 0 / 0
5,654
565
3,649
7,492
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
RobinHozuki
Danzaburou
13
10 / 0 / 2
8,133
813
10,712
7,370
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Stonebroh
Ravana
9
1 / 4 / 1
5,389
539
3,699
6,104
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
14
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
6
4
W
Janus
 
Janus
1
1
2
2
L
1
0
3
2.5
W
Sobek
Caico
Sobek
1
0
0
1
L
Medusa
Chintock
Medusa
0
6
1
0.08
L
1
6
0
0.17
L
3
1
1
3.5
W
Danzaburou
RobinHozuki
Danzaburou
10
0
2
11
W
Ravana
Stonebroh
Ravana
1
4
1
0.38
L
Izanami
arth11
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,485
Damage
24,556
35,227
Taken
29,526
10,217
Mitigated
14,159
7,186
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,737
271
461
2,258
5,792
3,756
0
1,631
4,161
13,575
0
W
Janus
 
Janus
3,759
438
0
682
2,768
667
0
88
2,680
44,392
0
L
1,713
182
0
500
4,198
1,384
0
1,577
2,621
36,810
0
W
Sobek
Caico
Sobek
3,649
350
0
5,044
7,492
5,486
30
0
7,492
27,552
0
L
Medusa
Chintock
Medusa
4,698
2,052
294
1,028
8,484
1,277
0
388
8,096
0
31,696
L
1,906
502
0
875
10,087
4,182
0
2,646
7,441
8,728
0
L
5,144
1,212
0
3,309
6,595
1,592
0
1,654
4,905
0
28,274
W
Danzaburou
RobinHozuki
Danzaburou
10,712
5,563
0
4,927
7,370
2,342
204
1,078
6,292
0
55,571
W
Ravana
Stonebroh
Ravana
3,699
675
0
1,368
6,104
1,908
0
885
5,219
0
25,418
L
Izanami
arth11
Izanami
4,024
2,746
0
1,180
5,863
1,782
24
3,384
2,019
0
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
30,893
325
Minions Killed
333
0
Camps Cleared
0
973,319
Distance Traveled
1,078,836
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,007
601
24
2
0
214,524
5
W
Janus
5,710
571
85
9
0
220,584
4
L
Nox
6,094
609
95
10
0
213,850
2
W
Sobek
5,654
565
65
7
0
221,200
4
L
Medusa
5,504
550
60
6
0
160,641
1
L
Geb
4,960
496
14
1
0
191,491
0
L
Loki
5,720
572
61
6
0
229,228
5
W
Danzaburou
8,133
813
103
10
0
200,847
4
W
Ravana
5,389
539
56
6
0
221,681
6
L
Izanami
6,282
628
95
10
0
178,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role