Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Easy Breezzzyy
Mulan
Level 99
God Stats
5W - 2L
1,671 SR
Queue Stats
201W - 252L
1,465 Elo+
Party 3
Zhong Kui
Zhong Kui
ItsSchmeaton
Zhong Kui
Level 86
God Stats
36W - 22L
1,641 SR
Queue Stats
354W - 358L
1,535 Elo+
Party 3
Cabrakan
Cabrakan
Mikl The Pikl
Cabrakan
Level 47
God Stats
3W - 2L
1,415 SR
Queue Stats
57W - 74L
1,390 Elo+
Party 3
Ravana
Ravana
Pocket Latex
Ravana
Level 94
God Stats
5W - 4L
1,485 SR
Queue Stats
337W - 338L
1,547 Elo+
Party 3
Team Averages
Level 86
1,542 SR
1,488 Elo+

VS

Team Averages
Level 89
1,553 SR
1,404 Elo+
Ymir
Ymir
Carlosmlndz503
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
Chaffd Cpcke
Gilgamesh
Level 125
God Stats
5W - 8L
1,419 SR
Queue Stats
111W - 146L
1,442 Elo+
Party 2
Loki
Loki
THSoldier_Steve1
Loki
Level 103
God Stats
16W - 6L
1,751 SR
Queue Stats
264W - 255L
1,371 Elo+
Party 1
Hachiman
Hachiman
WARRIORANG63L
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,381 Elo+
Party 2
Agni
Agni
vVStr33tLegalVv
Agni
Level 156
God Stats
9W - 8L
1,594 SR
Queue Stats
315W - 310L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 0 / 1
5,765
577
5,809
4,521
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 1 / 0
6,066
607
6,091
8,226
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
ItsSchmeaton
Zhong Kui
11
3 / 0 / 1
6,286
629
4,384
4,896
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Mikl The Pikl
Cabrakan
10
1 / 0 / 3
5,714
571
2,140
6,857
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
1 / 0 / 2
5,583
558
2,005
3,724
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,816
482
1,666
6,578
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Chaffd Cpcke
Gilgamesh
10
1 / 2 / 0
6,089
609
5,205
9,145
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 0
4,363
436
1,146
4,066
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
WARRIORANG63L
Hachiman
8
0 / 3 / 0
4,623
462
3,502
5,276
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
5,586
559
2,845
5,424
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
L
0
1
0
0
L
Gilgamesh
Chaffd Cpcke
Gilgamesh
1
2
0
0.5
W
2
1
0
2
W
Zhong Kui
ItsSchmeaton
Zhong Kui
3
0
1
3.5
W
Cabrakan
Mikl The Pikl
Cabrakan
1
0
3
2.5
W
Ravana
1
0
2
2
L
0
3
0
0
L
Hachiman
WARRIORANG63L
Hachiman
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
14,364
28,224
Taken
30,489
16,187
Mitigated
10,567
12,726
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,809
2,761
0
2,268
4,521
1,612
833
624
3,897
0
43,977
L
1,666
317
0
0
6,578
2,142
0
1,586
4,986
19,414
0
L
Gilgamesh
Chaffd Cpcke
Gilgamesh
5,205
1,316
0
2,776
9,145
4,637
0
1,227
7,357
0
32,740
W
6,091
852
0
2,997
8,226
5,742
402
0
7,609
6,723
27,397
W
Zhong Kui
ItsSchmeaton
Zhong Kui
4,384
898
0
3,265
4,896
3,175
739
2,067
2,829
35,720
0
W
Cabrakan
Mikl The Pikl
Cabrakan
2,140
408
0
1,856
6,857
4,399
0
1,042
5,815
16,099
0
W
Ravana
2,005
343
0
2,340
3,724
1,259
0
778
2,946
0
25,272
L
1,146
221
0
1,420
4,066
988
0
1,083
2,983
0
13,907
L
Hachiman
WARRIORANG63L
Hachiman
3,502
2,262
0
1,714
5,276
964
0
613
4,663
0
24,418
L
2,845
289
0
1,944
5,424
1,836
33
3,301
2,123
33,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
25,477
329
Minions Killed
277
0
Camps Cleared
0
1,001,443
Distance Traveled
907,131
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,765
577
81
8
0
197,494
0
L
Ymir
4,816
482
49
5
0
212,139
0
L
Gilgamesh
6,089
609
78
8
0
186,042
0
W
Mulan
6,066
607
74
7
0
180,737
0
W
Zhong Kui
6,286
629
85
9
0
192,940
4
W
Cabrakan
5,714
571
32
3
0
201,232
0
W
Ravana
5,583
558
57
6
0
229,040
3
L
Loki
4,363
436
31
3
0
121,418
2
L
Hachiman
4,623
462
38
4
0
192,429
4
L
Agni
5,586
559
81
8
0
195,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role