Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GirthaPowers
Chang'e
Level 128
God Stats
65W - 32L
1,738 SR
Queue Stats
231W - 178L
1,645 Elo+
Solo
Ratatoskr
Ratatoskr
StiflingBignick
Ratatoskr
Level 153
God Stats
6W - 0L
1,877 SR
Queue Stats
231W - 211L
1,592 Elo+
Solo
Artio
Artio
Vanistel69
Artio
Level 109
God Stats
280W - 235L
1,521 SR
Queue Stats
449W - 446L
1,505 Elo+
Solo
Loki
Loki
XxxTwinksterxxX
Loki
Level 148
God Stats
133W - 106L
1,705 SR
Queue Stats
143W - 124L
1,606 Elo+
Solo
Team Averages
Level 131
1,668 SR
1,570 Elo+

VS

Team Averages
Level 119
1,513 SR
1,536 Elo+
Kuzenbo
Kuzenbo
Adhoculi
Kuzenbo
Level 89
God Stats
26W - 41L
1,466 SR
Queue Stats
456W - 452L
1,542 Elo+
Solo
Hera
Hera
Forbidden Guy
Hera
Level 157
God Stats
1W - 2L
1,721 SR
Queue Stats
611W - 618L
1,509 Elo+
Solo
Mulan
Mulan
KockMastaFlex
Mulan
Level 103
God Stats
3W - 4L
1,612 SR
Queue Stats
62W - 49L
1,591 Elo+
Solo
He Bo
He Bo
MisifuSK8X
He Bo
Level 156
God Stats
0W - 2L
1,265 SR
Queue Stats
36W - 29L
1,643 Elo+
Solo
Jing Wei
Jing Wei
guromecha
Jing Wei
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 2 / 11
9,911
991
6,182
10,515
4,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
GirthaPowers
Chang'e
17
2 / 1 / 20
10,252
1,025
14,215
7,185
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
StiflingBignick
Ratatoskr
17
6 / 1 / 14
10,277
1,028
10,560
17,339
23,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
17
2 / 2 / 19
10,283
1,028
6,878
14,431
21,080
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
16 / 0 / 8
11,513
1,151
21,774
6,675
2,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adhoculi
Kuzenbo
15
1 / 2 / 4
8,767
877
8,885
11,931
10,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 8 / 3
9,159
916
10,317
15,018
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 2
9,421
942
6,436
9,722
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
0 / 7 / 5
9,061
906
14,914
11,233
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
guromecha
Jing Wei
15
0 / 11 / 2
8,295
830
7,319
15,819
3,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
29
Kills
6
6
Deaths
29
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
11
4.25
L
Kuzenbo
Adhoculi
Kuzenbo
1
2
4
1.5
L
2
8
3
0.44
W
Chang'e
GirthaPowers
Chang'e
2
1
20
12
L
3
1
2
4
L
He Bo
0
7
5
0.36
W
Ratatoskr
StiflingBignick
Ratatoskr
6
1
14
13
W
Artio
2
2
19
5.75
W
16
0
8
20
L
Jing Wei
guromecha
Jing Wei
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,609
Damage
47,871
56,145
Taken
63,723
54,944
Mitigated
28,334
14,954
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,182
1,810
0
1,668
10,515
4,558
0
5,620
3,979
0
30,040
L
Kuzenbo
Adhoculi
Kuzenbo
8,885
2,074
0
0
11,931
10,291
0
6,676
5,045
16,388
0
L
10,317
1,895
70
506
15,018
3,934
0
5,059
9,794
24,874
0
W
Chang'e
GirthaPowers
Chang'e
14,215
626
4,608
2,530
7,185
3,083
0
5,522
1,526
46,166
0
L
6,436
471
0
987
9,722
7,518
0
4,372
5,229
123
12,889
L
He Bo
14,914
724
0
0
11,233
2,773
0
2,405
8,675
48,827
0
W
Ratatoskr
StiflingBignick
Ratatoskr
10,560
987
0
2,239
17,339
23,543
0
10,458
6,381
0
20,640
W
Artio
6,878
525
1,283
2,626
14,431
21,080
0
8,158
5,490
17,809
0
W
21,774
8,597
0
0
6,675
2,680
0
3,806
2,617
0
32,505
L
Jing Wei
guromecha
Jing Wei
7,319
4,089
0
395
15,819
3,818
0
2,581
13,077
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
44,703
186
Minions Killed
168
12
Camps Cleared
5
1,098,681
Distance Traveled
888,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,911
991
42
4
8
227,772
0
L
Kuzenbo
8,767
877
12
1
1
183,218
0
L
Hera
9,159
916
28
3
0
165,345
2
W
Chang'e
10,252
1,025
81
8
1
219,640
0
L
Mulan
9,421
942
21
2
1
190,146
0
L
He Bo
9,061
906
77
8
2
176,459
1
W
Ratatoskr
10,277
1,028
20
2
0
225,058
2
W
Artio
10,283
1,028
24
2
0
193,274
0
W
Loki
11,513
1,151
19
2
3
232,937
1
L
Jing Wei
8,295
830
30
3
1
173,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role