Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
KcusEtims
Loki
Level 87
God Stats
23W - 23L
1,558 SR
Queue Stats
310W - 211L
1,588 Elo+
Party 2
Skadi
Skadi
MikeyDreadzzz
Skadi
Level 56
God Stats
66W - 33L
1,698 SR
Queue Stats
147W - 106L
1,580 Elo+
Party 2
Zeus
Zeus
SerenadeMyBalls
Zeus
Level 68
God Stats
11W - 8L
1,614 SR
Queue Stats
303W - 208L
1,584 Elo+
Party 2
Xing Tian
Xing Tian
TarsCase
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Team Averages
Level 63
1,574 SR
1,513 Elo+

VS

Team Averages
Level 48
1,530 SR
1,593 Elo+
Medusa
Medusa
BigDiccDaddy
Medusa
Level 26
God Stats
6W - 2L
1,858 SR
Queue Stats
34W - 16L
1,787 Elo+
Party 1
Loki
Loki
Caudy
Loki
Level 39
God Stats
2W - 4L
1,211 SR
Queue Stats
75W - 69L
1,515 Elo+
Solo
Athena
Athena
Liamnn
Athena
Level 45
God Stats
4W - 3L
1,504 SR
Queue Stats
116W - 87L
1,572 Elo+
Party 1
Scylla
Scylla
T0xic Buds 23
Scylla
Level 99
God Stats
27W - 28L
1,579 SR
Queue Stats
420W - 408L
1,547 Elo+
Party 1
Khepri
Khepri
fantacup2000
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 5 / 1
5,562
428
3,065
11,673
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
3 / 2 / 1
7,241
557
2,988
7,649
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 8 / 0
5,547
427
6,239
10,082
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
6,734
518
5,121
5,559
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
TarsCase
Xing Tian
9
0 / 2 / 1
5,563
428
1,136
6,062
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
12 / 1 / 3
9,249
711
13,255
9,610
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Caudy
Loki
11
1 / 1 / 4
6,910
532
2,542
7,053
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Liamnn
Athena
12
2 / 1 / 15
8,548
658
5,005
8,762
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 2
7,979
614
2,336
5,305
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
13
4 / 0 / 0
8,275
637
3,872
4,441
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
21
21
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
1
0.1
W
Medusa
12
1
3
13.5
W
Loki
Caudy
Loki
1
1
4
3
L
Loki
3
2
1
1.75
W
Athena
Liamnn
Athena
2
1
15
9.5
L
0
8
0
0
L
2
4
2
0.75
W
2
2
2
1.5
L
Xing Tian
TarsCase
Xing Tian
0
2
1
0.25
W
Khepri
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
27,010
41,025
Taken
35,171
16,623
Mitigated
16,008
8,359
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,065
1,411
430
2,025
11,673
8,569
24
2,027
9,646
15,105
0
W
Medusa
13,255
7,135
0
4,435
9,610
3,281
2,394
1,544
8,026
0
65,923
W
Loki
Caudy
Loki
2,542
878
0
3,113
7,053
1,851
0
1,080
5,914
0
37,568
L
Loki
2,988
745
0
3,558
7,649
2,266
0
1,655
5,857
0
46,628
W
Athena
Liamnn
Athena
5,005
1,611
1,998
3,688
8,762
5,976
25
2,200
6,485
18,436
0
L
6,239
3,529
0
1,037
10,082
1,271
0
1,835
8,247
0
32,820
L
5,121
1,084
0
595
5,559
1,303
0
2,592
2,967
40,991
0
W
2,336
167
0
966
5,305
1,669
150
2,506
2,602
51,101
0
L
Xing Tian
TarsCase
Xing Tian
1,136
225
0
714
6,062
3,214
0
2,513
3,095
15,739
0
W
Khepri
3,872
432
0
1,696
4,441
3,231
0
1,415
2,822
41,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
40,961
324
Minions Killed
415
0
Camps Cleared
0
1,129,039
Distance Traveled
1,291,396
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,562
428
27
2
0
241,106
3
W
Medusa
9,249
711
127
10
0
235,452
5
W
Loki
6,910
532
69
5
0
296,097
1
L
Loki
7,241
557
95
7
0
255,035
3
W
Athena
8,548
658
27
2
0
264,162
7
L
Skadi
5,547
427
62
5
0
195,245
1
L
Zeus
6,734
518
102
8
0
209,078
2
W
Scylla
7,979
614
110
8
0
245,054
2
L
Xing Tian
5,563
428
38
3
0
228,575
1
W
Khepri
8,275
637
82
6
0
250,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role