Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aguilar_btw
Discordia
Level 65
God Stats
1W - 1L
1,198 SR
Queue Stats
41W - 64L
1,300 Elo+
Solo
Ymir
Ymir
BIGPoppa7591
Ymir
Level 88
God Stats
5W - 0L
1,715 SR
Queue Stats
15W - 10L
1,596 Elo+
Solo
Chaac
Chaac
DRAG0N_G0DDESS__
Chaac
Level 77
God Stats
2W - 1L
1,516 SR
Queue Stats
28W - 24L
1,431 Elo+
Solo
Olorun
Olorun
TjSpartan1619
Olorun
Level 67
God Stats
3W - 2L
1,449 SR
Queue Stats
131W - 162L
1,321 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,430 Elo+

VS

Team Averages
Level 59
1,403 SR
1,259 Elo+
Kukulkan
Kukulkan
Artic_EmpressTTV
Kukulkan
Level 7
God Stats
0W - 2L
1,631 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 1
Olorun
Olorun
Elder_Kwon
Olorun
Level 53
God Stats
1W - 5L
1,241 SR
Queue Stats
10W - 25L
1,209 Elo+
Party 1
Gilgamesh
Gilgamesh
KriticalAceTTV
Gilgamesh
Level 44
God Stats
0W - 3L
1,084 SR
Queue Stats
6W - 14L
1,209 Elo+
Party 1
Thor
Thor
Paintitblack69
Thor
Level 88
God Stats
3W - 3L
1,472 SR
Queue Stats
161W - 182L
1,321 Elo+
Solo
Charybdis
Charybdis
hiddenleaf10107
Charybdis
Level 102
God Stats
3W - 2L
1,588 SR
Queue Stats
402W - 505L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
3 / 1 / 3
10,361
576
7,277
12,172
4,778
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Aguilar_btw
Discordia
17
8 / 2 / 6
10,707
595
14,845
8,634
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 8
9,554
531
6,461
14,910
16,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 4
10,163
565
11,429
13,541
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
7 / 0 / 5
9,791
544
9,812
5,896
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,783
377
3,217
8,596
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Elder_Kwon
Olorun
12
1 / 7 / 1
7,216
401
4,340
13,380
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
KriticalAceTTV
Gilgamesh
14
4 / 2 / 0
8,739
486
8,394
15,526
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 1
7,081
393
3,378
15,185
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
hiddenleaf10107
Charybdis
11
0 / 7 / 2
6,907
384
6,936
11,782
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
28
Kills
6
6
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
3
4.5
W
Discordia
Aguilar_btw
Discordia
8
2
6
5.5
L
1
5
0
0.2
W
4
1
8
8
W
6
2
4
4
L
Olorun
Elder_Kwon
Olorun
1
7
1
0.21
L
Gilgamesh
KriticalAceTTV
Gilgamesh
4
2
0
2
L
0
7
1
0.07
W
7
0
5
9.5
L
Charybdis
hiddenleaf10107
Charybdis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,824
Damage
26,265
55,153
Taken
64,469
36,528
Mitigated
30,018
19,997
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,277
4,214
132
4,681
12,172
4,778
1,682
1,162
10,906
0
80,989
W
Discordia
Aguilar_btw
Discordia
14,845
1,444
0
3,181
8,634
3,408
963
2,957
5,632
65,800
0
L
3,217
445
0
0
8,596
2,629
660
4,982
3,382
24,874
0
W
6,461
1,540
0
1,579
14,910
16,005
507
2,546
12,196
39,688
0
W
11,429
2,792
0
6,765
13,541
9,564
1,022
207
12,899
0
48,232
L
Olorun
Elder_Kwon
Olorun
4,340
1,484
254
1,732
13,380
4,528
1,015
7,930
4,900
32,606
0
L
Gilgamesh
KriticalAceTTV
Gilgamesh
8,394
2,575
0
4,346
15,526
14,191
0
3,391
12,099
0
32,921
L
3,378
458
0
3,318
15,185
4,960
0
6,017
9,044
0
36,778
W
9,812
5,306
207
3,452
5,896
2,773
4,363
840
5,056
55,676
7,917
L
Charybdis
hiddenleaf10107
Charybdis
6,936
3,831
0
694
11,782
3,710
1,037
6,666
5,012
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,576
Gold Earned
36,726
490
Minions Killed
299
0
Camps Cleared
0
1,692,039
Distance Traveled
1,442,937
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,361
576
129
7
0
394,191
5
W
Discordia
10,707
595
115
6
0
322,886
1
L
Kukulkan
6,783
377
48
3
0
300,220
0
W
Ymir
9,554
531
59
3
0
309,721
5
W
Chaac
10,163
565
92
5
0
331,404
2
L
Olorun
7,216
401
63
4
0
282,177
2
L
Gilgamesh
8,739
486
55
3
0
311,891
4
L
Thor
7,081
393
77
4
0
289,341
1
W
Olorun
9,791
544
95
5
0
333,837
2
L
Charybdis
6,907
384
56
3
0
259,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role