Player Matchup

Gilgamesh
Gilgamesh
Feases
Gilgamesh
Level 114
God Stats
1W - 4L
1,282 SR
Queue Stats
14W - 21L
1,395 Elo+
Party 2
Zeus
Zeus
Jarockis
Zeus
Level 107
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 9L
1,228 Elo+
Party 2
Artemis
Artemis
Norzor
Artemis
Level 18
God Stats
0W - 2L
1,198 SR
Queue Stats
6W - 8L
1,468 Elo+
Party 2
Team Averages
Level 80
1,266 SR
1,364 Elo+

VS

Team Averages
Level 32
1,773 SR
1,570 Elo+
Bacchus
Bacchus
JMDolin
Bacchus
Level 3
God Stats
4W - 0L
1,877 SR
Queue Stats
4W - 1L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
colbsir
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,722 SR
Queue Stats
56W - 52L
1,506 Elo+
Party 1
Medusa
Medusa
cpetti
Medusa
Level 66
God Stats
4W - 1L
1,720 SR
Queue Stats
239W - 160L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Feases
Gilgamesh
14
1 / 7 / 9
10,441
614
12,870
30,890
19,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
5 / 6 / 3
10,683
628
17,302
10,826
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Norzor
Artemis
14
4 / 8 / 4
10,786
634
16,880
13,628
4,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JMDolin
Bacchus
16
3 / 2 / 15
12,445
732
11,031
26,908
34,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
colbsir
Morgan Le Fay
16
6 / 4 / 13
11,918
701
15,722
14,994
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cpetti
Medusa
17
12 / 5 / 7
13,274
781
22,128
15,597
6,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
21
21
Deaths
11
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Feases
Gilgamesh
1
7
9
0.79
W
Bacchus
JMDolin
Bacchus
3
2
15
5.25
L
Zeus
5
6
3
1.08
L
Artemis
Norzor
Artemis
4
8
4
0.75
W
Morgan Le Fay
colbsir
Morgan Le Fay
6
4
13
3.13
W
Medusa
cpetti
Medusa
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,052
Damage
48,881
55,344
Taken
57,499
27,079
Mitigated
46,973
11,675
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Feases
Gilgamesh
12,870
1,431
164
7,645
30,890
19,958
119
16,054
14,836
6,945
27,524
W
Bacchus
JMDolin
Bacchus
11,031
1,133
1,113
11,933
26,908
34,032
280
10,038
16,870
24,559
0
L
Zeus
17,302
923
278
998
10,826
3,038
324
5,177
5,649
34,162
0
L
Artemis
Norzor
Artemis
16,880
9,815
0
2,590
13,628
4,083
895
5,802
7,826
0
34,866
W
Morgan Le Fay
colbsir
Morgan Le Fay
15,722
965
383
3,836
14,994
6,363
913
5,103
9,891
50,075
0
W
Medusa
cpetti
Medusa
22,128
10,279
0
4,243
15,597
6,578
1,672
5,207
10,390
0
66,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
37,637
146
Minions Killed
183
4
Camps Cleared
9
809,835
Distance Traveled
902,978
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,441
614
47
3
4
290,391
5
W
Bacchus
12,445
732
34
2
0
340,729
3
L
Zeus
10,683
628
49
3
0
270,493
7
L
Artemis
10,786
634
50
3
0
248,951
4
W
Morgan Le Fay
11,918
701
63
4
4
301,764
5
W
Medusa
13,274
781
86
5
5
260,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role