Player Matchup

Skadi
Skadi
I-Asou-I
Skadi
Level 88
God Stats
96W - 74L
1,572 SR
Queue Stats
282W - 339L
1,464 Elo+
Party 3
Ao Kuang
Ao Kuang
I-Hyoga-I
Ao Kuang
Level 71
God Stats
13W - 16L
1,463 SR
Queue Stats
216W - 262L
1,442 Elo+
Party 3
Neith
Neith
LemuzL
Neith
Level 92
God Stats
141W - 134L
1,438 SR
Queue Stats
338W - 315L
1,399 Elo+
Solo
Bellona
Bellona
XxMSR_SpuKyxX
Bellona
Level 20
God Stats
27W - 31L
1,338 SR
Queue Stats
41W - 56L
1,307 Elo+
Party 3
Fafnir
Fafnir
temp-222028
Fafnir
Level 81
God Stats
11W - 11L
1,446 SR
Queue Stats
251W - 296L
1,416 Elo+
Party 3
Team Averages
Level 70
1,451 SR
1,405 Elo+

VS

Team Averages
Level 83
1,557 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EmoneyBoogz13
Danzaburou
Level 19
God Stats
12W - 9L
1,570 SR
Queue Stats
22W - 28L
1,393 Elo+
Party 2
Ne Zha
Ne Zha
GRAYtness_pooh
Ne Zha
Level 123
God Stats
2W - 1L
1,511 SR
Queue Stats
52W - 42L
1,457 Elo+
Party 2
Mulan
Mulan
Shmeaglypoo
Mulan
Level 102
God Stats
32W - 26L
1,488 SR
Queue Stats
375W - 453L
1,351 Elo+
Party 1
Fafnir
Fafnir
Uncle__Grumpus
Fafnir
Level 69
God Stats
1W - 0L
1,716 SR
Queue Stats
175W - 212L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
I-Asou-I
Skadi
14
5 / 6 / 3
9,196
460
12,598
13,745
5,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
I-Hyoga-I
Ao Kuang
15
5 / 6 / 3
9,700
485
7,851
18,711
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
LemuzL
Neith
15
2 / 5 / 6
9,686
484
9,531
13,245
6,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
13
0 / 7 / 3
8,438
422
6,940
14,386
12,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
12
0 / 6 / 8
8,283
414
5,599
21,368
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
14 / 3 / 5
12,543
627
21,160
13,022
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
EmoneyBoogz13
Danzaburou
14
2 / 2 / 8
9,561
478
8,553
7,147
2,724
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 4 / 8
11,926
596
9,911
15,860
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 13
11,871
594
16,102
13,586
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 2 / 17
10,652
533
5,570
15,765
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
12
Kills
30
30
Deaths
12
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
14
3
5
5.5
W
Danzaburou
EmoneyBoogz13
Danzaburou
2
2
8
3
W
7
4
8
2.75
L
Skadi
I-Asou-I
Skadi
5
6
3
1.08
L
Ao Kuang
I-Hyoga-I
Ao Kuang
5
6
3
1.08
L
Neith
LemuzL
Neith
2
5
6
1
W
5
1
13
11.5
W
2
2
17
5.25
L
Bellona
0
7
3
0.21
L
Fafnir
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,519
Damage
61,296
81,455
Taken
65,380
55,477
Mitigated
47,577
24,743
Healing
27,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
21,160
1,215
4,453
7,641
13,022
5,337
1,281
2,558
10,464
79,123
0
W
Danzaburou
EmoneyBoogz13
Danzaburou
8,553
3,903
0
2,356
7,147
2,724
1,330
2,160
4,987
0
46,659
W
9,911
3,017
0
2,495
15,860
6,915
1,549
3,354
12,506
0
95,014
L
Skadi
I-Asou-I
Skadi
12,598
7,478
0
3,662
13,745
5,692
64
6,219
7,186
0
65,473
L
Ao Kuang
I-Hyoga-I
Ao Kuang
7,851
1,607
370
7,357
18,711
7,738
0
6,460
11,932
48,016
0
L
Neith
LemuzL
Neith
9,531
3,759
1,043
3,689
13,245
6,052
699
3,284
9,827
0
62,779
W
16,102
1,663
40
5,418
13,586
12,649
582
1,820
11,766
7,247
74,470
W
5,570
1,518
363
4,554
15,765
19,952
404
3,558
12,207
25,022
0
L
Bellona
6,940
1,668
761
2,205
14,386
12,552
0
3,622
9,857
0
40,187
L
Fafnir
5,599
1,362
788
4,868
21,368
23,443
24
7,639
13,197
22,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
56,553
431
Minions Killed
548
0
Camps Cleared
0
1,820,401
Distance Traveled
1,957,378
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,543
627
140
7
0
414,346
0
W
Danzaburou
9,561
478
81
4
0
395,833
2
W
Ne Zha
11,926
596
135
7
0
394,828
0
L
Skadi
9,196
460
104
5
0
380,475
6
L
Ao Kuang
9,700
485
87
4
0
369,469
3
L
Neith
9,686
484
117
6
0
321,506
3
W
Mulan
11,871
594
158
8
0
391,970
1
W
Fafnir
10,652
533
34
2
0
360,401
4
L
Bellona
8,438
422
94
5
0
358,483
1
L
Fafnir
8,283
414
29
1
0
390,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role