Player Matchup

Jormungandr
Jormungandr
HerrPUD
Jormungandr
Level 46
God Stats
5W - 20L
1,282 SR
Queue Stats
39W - 103L
1,217 Elo+
Party 2
Anhur
Anhur
SYMGAA
Anhur
Level 86
God Stats
1W - 0L
1,759 SR
Queue Stats
11W - 14L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheWedgend
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,087 SR
Queue Stats
8W - 13L
1,409 Elo+
Party 2
Team Averages
Level 60
1,376 SR
1,362 Elo+

VS

Team Averages
Level 67
1,476 SR
1,487 Elo+
Artio
Artio
EyesOfLoki
Artio
Level 124
God Stats
14W - 11L
1,520 SR
Queue Stats
212W - 188L
1,484 Elo+
Party 1
Charybdis
Charybdis
VeryVoluptuous
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
umJack
Zhong Kui
Level 68
God Stats
3W - 5L
1,409 SR
Queue Stats
65W - 86L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HerrPUD
Jormungandr
14
3 / 1 / 13
10,004
667
13,564
16,914
17,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
SYMGAA
Anhur
15
8 / 0 / 7
11,011
734
14,071
11,004
4,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TheWedgend
Morgan Le Fay
15
7 / 0 / 11
10,705
714
24,441
15,107
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 3 / 1
8,923
595
9,902
29,663
31,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
VeryVoluptuous
Charybdis
10
0 / 9 / 1
8,133
542
5,695
13,067
4,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
umJack
Zhong Kui
12
1 / 6 / 0
8,700
580
18,076
20,267
13,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
1
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
1
0.17
W
Jormungandr
HerrPUD
Jormungandr
3
1
13
9.5
W
Anhur
SYMGAA
Anhur
8
0
7
11.5
W
Morgan Le Fay
TheWedgend
Morgan Le Fay
7
0
11
12.5
L
Charybdis
VeryVoluptuous
Charybdis
0
9
1
0.06
L
Zhong Kui
umJack
Zhong Kui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,076
Damage
33,673
43,025
Taken
62,997
27,481
Mitigated
49,901
15,206
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
9,902
307
3,780
10,417
29,663
31,287
250
16,397
12,471
21,931
0
W
Jormungandr
HerrPUD
Jormungandr
13,564
2,434
1,226
5,699
16,914
17,092
409
10,107
6,807
34,705
0
W
Anhur
SYMGAA
Anhur
14,071
7,261
0
3,447
11,004
4,095
839
7,848
3,156
0
48,717
W
Morgan Le Fay
TheWedgend
Morgan Le Fay
24,441
3,427
571
4,263
15,107
6,294
1,133
10,811
4,296
49,526
0
L
Charybdis
VeryVoluptuous
Charybdis
5,695
2,055
0
311
13,067
4,979
864
9,541
3,177
0
17,990
L
Zhong Kui
umJack
Zhong Kui
18,076
2,026
312
6,023
20,267
13,635
207
10,877
9,016
43,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
25,756
175
Minions Killed
124
6
Camps Cleared
2
786,798
Distance Traveled
733,030
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,923
595
18
1
0
288,700
4
W
Jormungandr
10,004
667
49
3
2
273,782
2
W
Anhur
11,011
734
64
4
4
261,173
8
W
Morgan Le Fay
10,705
714
62
4
0
251,843
2
L
Charybdis
8,133
542
30
2
0
223,025
0
L
Zhong Kui
8,700
580
76
5
2
221,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role