Player Matchup

Ymir
Ymir
CrispyPi
Ymir
Level 59
God Stats
2W - 3L
1,348 SR
Queue Stats
50W - 63L
1,337 Elo+
Party 2
Cliodhna
Cliodhna
LankySpartan
Cliodhna
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,314 Elo+
Party 2
Chaac
Chaac
LeanBeanington
Chaac
Level 106
God Stats
3W - 3L
1,414 SR
Queue Stats
182W - 168L
1,422 Elo+
Party 2
Zeus
Zeus
XxBuckMasterxX2
Zeus
Level 85
God Stats
1W - 2L
1,267 SR
Queue Stats
42W - 58L
1,365 Elo+
Solo
Hou Yi
Hou Yi
teemandoo
Hou Yi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,208 Elo+
Party 2
Team Averages
Level 71
1,406 SR
1,329 Elo+

VS

Team Averages
Level 84
1,529 SR
1,278 Elo+
Zhong Kui
Zhong Kui
AbyssDrake666
Zhong Kui
Level 66
God Stats
0W - 2L
1,653 SR
Queue Stats
14W - 43L
1,125 Elo+
Party 1
Bacchus
Bacchus
Buzzed3unny
Bacchus
Level 120
God Stats
9W - 4L
1,751 SR
Queue Stats
331W - 356L
1,377 Elo+
Party 1
Artio
Artio
Rampante
Artio
Level 145
God Stats
3W - 7L
1,239 SR
Queue Stats
472W - 515L
1,390 Elo+
Solo
Medusa
Medusa
Redsigma06
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,172 Elo+
Party 1
Hercules
Hercules
Thinker91
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 5 / 25
13,168
732
14,197
28,971
43,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
LankySpartan
Cliodhna
20
7 / 5 / 19
12,973
721
16,264
18,418
10,327
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 21
12,963
720
21,195
25,562
33,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 6
10,463
581
9,804
5,123
2,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
teemandoo
Hou Yi
20
10 / 3 / 21
13,672
760
26,758
18,976
12,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbyssDrake666
Zhong Kui
17
5 / 8 / 7
12,075
671
21,768
24,289
18,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Buzzed3unny
Bacchus
19
3 / 6 / 11
12,165
676
20,468
20,811
34,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Rampante
Artio
20
1 / 4 / 12
11,867
659
15,178
25,090
36,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Redsigma06
Medusa
18
2 / 9 / 8
11,710
651
11,901
15,419
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Thinker91
Hercules
18
5 / 7 / 7
12,064
670
12,039
24,558
28,210
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
61
33
Kills
16
16
Deaths
34
92
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AbyssDrake666
Zhong Kui
5
8
7
1.06
L
Bacchus
Buzzed3unny
Bacchus
3
6
11
1.42
W
Ymir
3
5
25
3.1
W
Cliodhna
LankySpartan
Cliodhna
7
5
19
3.3
W
8
2
21
9.25
L
Artio
Rampante
Artio
1
4
12
1.75
L
Medusa
Redsigma06
Medusa
2
9
8
0.67
L
Hercules
Thinker91
Hercules
5
7
7
1.21
W
5
1
6
8
W
Hou Yi
teemandoo
Hou Yi
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,218
Damage
81,354
97,050
Taken
110,167
101,519
Mitigated
124,478
35,555
Healing
36,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AbyssDrake666
Zhong Kui
21,768
665
1,355
7,544
24,289
18,421
1,099
5,690
18,599
39,269
0
L
Bacchus
Buzzed3unny
Bacchus
20,468
1,090
1,206
3,284
20,811
34,129
1,445
4,890
15,921
33,596
0
W
Ymir
14,197
3,005
1,677
3,258
28,971
43,725
276
14,917
13,276
20,257
0
W
Cliodhna
LankySpartan
Cliodhna
16,264
1,736
5,391
3,666
18,418
10,327
2,521
11,616
6,567
0
37,905
W
21,195
2,838
3,305
9,219
25,562
33,370
871
14,693
10,162
639
48,799
L
Artio
Rampante
Artio
15,178
152
4,433
10,805
25,090
36,253
0
5,678
19,412
30,699
0
L
Medusa
Redsigma06
Medusa
11,901
5,375
955
240
15,419
7,465
968
3,682
11,737
0
26,494
L
Hercules
Thinker91
Hercules
12,039
2,087
1,662
5,147
24,558
28,210
578
4,625
19,153
0
21,708
W
9,804
1,784
447
1,054
5,123
2,018
0
3,019
1,924
17,774
0
W
Hou Yi
teemandoo
Hou Yi
26,758
16,395
2,681
4,857
18,976
12,079
2,425
11,181
7,707
0
53,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,239
Gold Earned
59,881
171
Minions Killed
153
0
Camps Cleared
0
1,432,803
Distance Traveled
1,410,409
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,075
671
51
3
0
243,734
0
L
Bacchus
12,165
676
24
1
0
302,708
0
W
Ymir
13,168
732
4
0
0
298,789
0
W
Cliodhna
12,973
721
38
2
0
352,144
0
W
Chaac
12,963
720
58
3
0
354,931
0
L
Artio
11,867
659
26
1
0
354,966
0
L
Medusa
11,710
651
29
2
0
225,694
0
L
Hercules
12,064
670
23
1
0
283,307
0
W
Zeus
10,463
581
20
1
0
127,431
2
W
Hou Yi
13,672
760
51
3
0
299,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role