Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
ByArius
Cthulhu
Level 150
God Stats
3W - 12L
1,498 SR
Queue Stats
287W - 281L
1,545 Elo+
Party 1
Bastet
Bastet
IkanaIgosDu
Bastet
Level 121
God Stats
7W - 9L
1,559 SR
Queue Stats
210W - 225L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Liamnm
Jing Wei
Level 130
God Stats
1W - 2L
1,671 SR
Queue Stats
158W - 155L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Pezza Dispenser
Kukulkan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Team Averages
Level 131
1,546 SR
1,510 Elo+

VS

Team Averages
Level 140
1,548 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Alex_posi
Fafnir
Level 144
God Stats
2W - 1L
1,573 SR
Queue Stats
134W - 129L
1,532 Elo+
Party 3
Cupid
Cupid
BuzzingSlinky
Cupid
Level 126
God Stats
1W - 0L
1,584 SR
Queue Stats
23W - 18L
1,559 Elo+
Party 3
Kukulkan
Kukulkan
DarioMarco95
Kukulkan
Level 145
God Stats
3W - 2L
1,612 SR
Queue Stats
85W - 95L
1,473 Elo+
Party 3
Sol
Sol
Zerpydurp
Sol
Level 144
God Stats
3W - 3L
1,470 SR
Queue Stats
115W - 136L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 3 / 1
10,642
626
7,757
13,718
11,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
ByArius
Cthulhu
17
0 / 4 / 7
10,823
637
9,645
21,113
29,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
16
2 / 7 / 2
10,058
592
13,639
15,169
6,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Liamnm
Jing Wei
20
3 / 3 / 1
12,155
715
16,790
16,763
7,875
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
1 / 5 / 3
10,727
631
10,017
9,233
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 2 / 2
13,961
821
12,896
14,592
6,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Alex_posi
Fafnir
17
1 / 1 / 13
11,953
703
7,805
16,462
23,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 3 / 8
12,242
720
11,806
14,427
7,088
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
DarioMarco95
Kukulkan
20
6 / 2 / 8
13,334
784
17,158
12,741
6,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 8
12,382
728
14,726
15,327
6,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
22
22
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
1
1.17
W
Mercury
 
Mercury
9
2
2
5
W
Fafnir
Alex_posi
Fafnir
1
1
13
7.5
W
2
3
8
2
L
Cthulhu
ByArius
Cthulhu
0
4
7
0.88
W
Kukulkan
DarioMarco95
Kukulkan
6
2
8
5
L
Bastet
2
7
2
0.43
L
Jing Wei
Liamnm
Jing Wei
3
3
1
1.17
L
Kukulkan
1
5
3
0.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,848
Damage
64,391
75,996
Taken
73,549
59,389
Mitigated
50,236
7,524
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,757
2,015
817
1,369
13,718
11,145
1
6,107
7,250
0
23,278
W
Mercury
 
Mercury
12,896
6,457
0
1,807
14,592
6,877
0
3,768
10,824
0
46,253
W
Fafnir
Alex_posi
Fafnir
7,805
1,346
937
5,153
16,462
23,339
564
5,486
10,976
16,642
0
W
11,806
5,369
515
3,979
14,427
7,088
321
4,169
10,258
0
55,950
L
Cthulhu
ByArius
Cthulhu
9,645
349
0
1,728
21,113
29,638
0
11,352
9,149
35,473
0
W
Kukulkan
DarioMarco95
Kukulkan
17,158
1,168
0
1,966
12,741
6,334
1,281
3,482
9,259
68,566
0
L
Bastet
13,639
2,122
0
1,692
15,169
6,751
0
9,344
5,600
0
21,488
L
Jing Wei
Liamnm
Jing Wei
16,790
14,177
0
310
16,763
7,875
480
6,313
10,233
0
68,825
L
Kukulkan
10,017
290
1,053
555
9,233
3,980
0
5,362
3,654
49,566
0
W
14,726
5,784
0
7,761
15,327
6,598
5,946
3,252
12,075
55,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,405
Gold Earned
63,872
357
Minions Killed
447
5
Camps Cleared
10
1,686,353
Distance Traveled
1,723,487
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,642
626
34
2
0
357,292
4
W
Mercury
13,961
821
74
4
4
408,219
0
W
Fafnir
11,953
703
14
1
0
299,849
4
W
Cupid
12,242
720
94
6
2
323,823
1
L
Cthulhu
10,823
637
61
4
1
350,531
3
W
Kukulkan
13,334
784
150
9
2
359,892
0
L
Bastet
10,058
592
21
1
1
335,966
0
L
Jing Wei
12,155
715
136
8
3
342,380
2
L
Kukulkan
10,727
631
105
6
0
300,184
0
W
Sol
12,382
728
115
7
2
331,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role