Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Burneo94
Loki
Level 116
God Stats
3W - 4L
1,513 SR
Queue Stats
17W - 27L
1,271 Elo+
Solo
Anhur
Anhur
CarlitozJr
Anhur
Level 54
God Stats
2W - 5L
1,219 SR
Queue Stats
141W - 162L
1,325 Elo+
Party 1
Ares
Ares
FabyanSsjBlue
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 91L
1,331 Elo+
Party 1
Team Averages
Level 74
1,446 SR
1,386 Elo+

VS

Team Averages
Level 48
1,457 SR
1,301 Elo+
Skadi
Skadi
DejaSenti
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,212 Elo+
Solo
Agni
Agni
FLOW_santided
Agni
Level 46
God Stats
21W - 25L
1,420 SR
Queue Stats
93W - 98L
1,302 Elo+
Party 2
Chaac
Chaac
PedroArvizu99
Chaac
Level 88
God Stats
4W - 4L
1,612 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Ne Zha
Ne Zha
Rhythmicjump
Ne Zha
Level 48
God Stats
1W - 4L
1,299 SR
Queue Stats
84W - 113L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Tomsnap
Cthulhu
Level 17
God Stats
4W - 5L
1,456 SR
Queue Stats
8W - 23L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
10 / 3 / 6
11,776
620
16,458
18,687
7,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
17
2 / 2 / 1
10,030
528
9,570
14,901
18,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
18
6 / 1 / 6
10,636
560
6,958
13,278
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
15
7 / 3 / 2
9,429
496
8,682
11,920
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 5
8,236
433
5,387
9,656
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DejaSenti
Skadi
16
3 / 6 / 2
9,845
518
7,253
10,711
2,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 8 / 4
9,135
481
10,308
10,838
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 2
9,013
474
12,285
17,036
12,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
16
3 / 4 / 4
9,500
500
6,701
14,704
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tomsnap
Cthulhu
14
3 / 5 / 3
9,432
496
4,718
12,945
6,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
27
Kills
12
12
Deaths
29
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
3
6
4.33
W
Achilles
 
Achilles
2
2
1
1.25
W
Loki
6
1
6
9
W
Anhur
7
3
2
2.67
L
Skadi
DejaSenti
Skadi
3
6
2
0.67
L
3
8
4
0.63
W
2
3
5
1.5
L
0
6
2
0.17
L
Ne Zha
3
4
4
1.25
L
Cthulhu
Tomsnap
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
41,265
68,442
Taken
66,234
40,421
Mitigated
28,920
28,195
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,458
4,475
0
11,868
18,687
7,240
1,503
7,333
10,894
93,442
0
W
Achilles
 
Achilles
9,570
3,132
0
5,718
14,901
18,059
58
2,706
12,073
0
58,580
W
Loki
6,958
1,473
0
5,584
13,278
4,789
695
1,908
11,188
0
62,267
W
Anhur
8,682
4,943
0
4,188
11,920
4,212
733
3,398
8,480
0
64,252
L
Skadi
DejaSenti
Skadi
7,253
4,131
0
2,325
10,711
2,840
934
2,423
8,122
0
67,429
L
10,308
589
0
917
10,838
2,956
805
7,273
3,522
38,517
0
W
5,387
560
0
837
9,656
6,121
263
1,751
7,867
35,396
0
L
12,285
989
0
3,802
17,036
12,063
0
4,980
11,193
9,296
49,110
L
Ne Zha
6,701
2,607
0
4,819
14,704
4,532
650
2,538
11,989
0
63,454
L
Cthulhu
Tomsnap
Cthulhu
4,718
489
0
1,731
12,945
6,529
189
4,143
8,326
21,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,107
Gold Earned
46,925
538
Minions Killed
457
0
Camps Cleared
0
1,811,938
Distance Traveled
1,712,411
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,776
620
147
8
0
372,090
2
W
Achilles
10,030
528
138
7
0
360,828
0
W
Loki
10,636
560
104
5
0
397,264
0
W
Anhur
9,429
496
99
5
0
331,718
0
L
Skadi
9,845
518
144
8
0
341,039
2
L
Agni
9,135
481
65
3
0
316,972
4
W
Ares
8,236
433
50
3
0
350,038
0
L
Chaac
9,013
474
103
5
0
335,344
5
L
Ne Zha
9,500
500
115
6
0
343,296
2
L
Cthulhu
9,432
496
30
2
0
375,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role