Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
BazaTheBaptist
Ganesha
Gold I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,853 MMR
Solo
Merlin
Merlin
Diamond V
GilgameshPlayer
Merlin
Diamond V
Level 103
God Stats
5W - 6L
1,574 SR
Queue Stats
297W - 286L
1,924 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Wolmy
Heimdallr
Platinum IV
Level 109
God Stats
15W - 23L
1,592 SR
Queue Stats
281W - 299L
1,812 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,533 SR
1,718 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,534 SR
1,742 MMR
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
BennyQFan
Thor
Diamond V
Level 87
God Stats
1W - 4L
1,187 SR
Queue Stats
285W - 273L
1,874 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
PapaWheelie
Morgan Le Fay
Diamond III
Level 160
God Stats
3W - 5L
1,681 SR
Queue Stats
1,384W - 1,387L
2,066 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
Rengekko
Kuzenbo
Platinum IV
Level 105
God Stats
4W - 3L
1,804 SR
Queue Stats
27W - 28L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
6 / 2 / 2
9,493
633
14,168
11,267
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
 
Loki
15
7 / 1 / 5
9,159
611
10,369
10,330
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 7
7,216
481
4,692
10,371
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 3
8,718
581
9,046
5,266
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Wolmy
Heimdallr
15
2 / 0 / 1
8,515
568
5,510
8,495
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioAchillesGeb

VS

Bans
Ah Muzen CabCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 1
7,862
524
8,179
8,994
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
 
Odin
13
3 / 5 / 1
7,760
517
7,526
16,257
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
12
0 / 5 / 3
7,055
470
5,062
13,107
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
PapaWheelie
Morgan Le Fay
12
1 / 6 / 0
7,268
485
5,108
10,307
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Rengekko
Kuzenbo
7
0 / 2 / 0
5,466
364
2,000
9,428
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
2
3.5
W
Loki
 
Loki
7
1
5
9.5
L
Charybdis
 
Charybdis
1
1
1
1.5
L
Odin
 
Odin
3
5
1
0.7
W
0
1
7
3.5
L
Thor
0
5
3
0.3
W
4
1
3
5.5
L
Morgan Le Fay
PapaWheelie
Morgan Le Fay
1
6
0
0.17
L
Kuzenbo
Rengekko
Kuzenbo
0
2
0
0
W
Heimdallr
Wolmy
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
27,875
45,729
Taken
58,093
24,105
Mitigated
25,303
14,994
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,168
3,262
0
2,388
11,267
7,492
0
1,783
8,934
5,537
61,021
W
Loki
 
Loki
10,369
2,612
0
4,117
10,330
3,339
0
2,221
7,977
0
60,941
L
Charybdis
 
Charybdis
8,179
5,208
0
4,353
8,994
2,066
0
1,570
7,424
0
52,466
L
Odin
 
Odin
7,526
1,173
0
5,078
16,257
8,664
0
2,520
13,074
3,094
43,225
W
4,692
540
747
2,870
10,371
8,578
0
1,994
8,251
18,519
0
L
Thor
5,062
1,897
0
3,600
13,107
4,260
0
1,621
11,376
0
44,950
W
9,046
375
0
1,249
5,266
1,856
0
1,396
3,784
61,382
0
L
Morgan Le Fay
PapaWheelie
Morgan Le Fay
5,108
270
0
1,750
10,307
3,570
0
4,802
5,415
50,784
0
L
Kuzenbo
Rengekko
Kuzenbo
2,000
709
135
1,450
9,428
6,743
0
5,041
4,244
8,489
0
W
Heimdallr
Wolmy
Heimdallr
5,510
2,799
0
3,623
8,495
2,840
0
750
7,745
0
68,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
35,411
523
Minions Killed
393
0
Camps Cleared
0
1,540,606
Distance Traveled
1,395,103
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,493
633
140
9
0
316,571
2
W
Loki
9,159
611
105
7
0
341,368
5
L
Charybdis
7,862
524
105
7
0
260,335
4
L
Odin
7,760
517
87
6
0
287,823
5
W
Ganesha
7,216
481
9
1
0
316,773
5
L
Thor
7,055
470
92
6
0
303,286
6
W
Merlin
8,718
581
124
8
0
283,667
6
L
Morgan Le Fay
7,268
485
99
7
0
268,781
8
L
Kuzenbo
5,466
364
10
1
0
274,878
7
W
Heimdallr
8,515
568
145
10
0
282,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role