Player Matchup

Ao Kuang
Ao Kuang
LuiGuiSv
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,671 Elo+
Party 1
Thanatos
Thanatos
Plucky__Turtle
Thanatos
Level 143
God Stats
4W - 2L
1,613 SR
Queue Stats
175W - 185L
1,511 Elo+
Party 3
Anhur
Anhur
Thelidrin
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,561 Elo+
Solo
Scylla
Scylla
VanHelsingAL
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,452 Elo+
Party 1
Hel
Hel
pebblwrestlr
Hel
Level 127
God Stats
1W - 1L
1,599 SR
Queue Stats
104W - 101L
1,506 Elo+
Party 3
Team Averages
Level 123
1,542 SR
1,540 Elo+

VS

Team Averages
Level 128
1,516 SR
1,549 Elo+
He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cyril0011
Hel
Level 123
God Stats
4W - 1L
1,630 SR
Queue Stats
182W - 171L
1,545 Elo+
Solo
Tiamat
Tiamat
Nasnasty24
Tiamat
Level 159
God Stats
11W - 10L
1,508 SR
Queue Stats
960W - 885L
1,595 Elo+
Party 2
Ymir
Ymir
OldManWither
Ymir
Level 158
God Stats
4W - 3L
1,579 SR
Queue Stats
486W - 464L
1,525 Elo+
Party 2
Rama
Rama
wolfgames52
Rama
Level 88
God Stats
3W - 6L
1,361 SR
Queue Stats
327W - 329L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LuiGuiSv
Ao Kuang
17
7 / 3 / 6
10,322
794
12,624
13,632
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
13
1 / 6 / 12
8,033
618
8,407
18,897
24,072
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Thelidrin
Anhur
15
2 / 4 / 10
8,497
654
12,070
13,393
5,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
6 / 3 / 7
9,993
769
12,217
10,802
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 10
7,926
610
8,582
12,873
5,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 3 / 8
9,710
747
18,334
10,439
3,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 17
8,955
689
6,489
10,041
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Nasnasty24
Tiamat
19
8 / 2 / 9
11,549
888
15,420
10,424
9,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 14
9,148
704
5,287
19,109
20,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 13
10,599
815
17,853
12,694
5,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
16
Kills
20
20
Deaths
16
45
Assists
61
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
3
8
3
W
0
3
17
2.83
L
Ao Kuang
LuiGuiSv
Ao Kuang
7
3
6
3.33
W
Tiamat
Nasnasty24
Tiamat
8
2
9
6.25
W
0
5
14
1.4
L
Thanatos
1
6
12
1.17
L
Anhur
Thelidrin
Anhur
2
4
10
1.75
L
Scylla
6
3
7
3.17
L
0
4
10
1.25
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,900
Damage
63,383
69,597
Taken
62,707
45,032
Mitigated
44,420
37,636
Healing
31,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,334
1,393
1,508
2,729
10,439
3,964
0
6,717
3,722
33,402
0
W
6,489
176
14,880
4,125
10,041
4,663
254
6,618
3,423
12,004
0
L
Ao Kuang
LuiGuiSv
Ao Kuang
12,624
1,927
2,234
5,614
13,632
5,854
124
9,007
4,549
19,605
0
W
Tiamat
Nasnasty24
Tiamat
15,420
1,271
0
2,094
10,424
9,572
1,103
5,927
4,497
31,970
0
W
5,287
636
1,446
2,388
19,109
20,417
95
6,439
12,670
10,817
0
L
Thanatos
8,407
1,329
544
5,248
18,897
24,072
0
10,951
7,686
0
11,283
L
Anhur
Thelidrin
Anhur
12,070
4,032
720
4,162
13,393
5,090
70
8,329
4,832
0
27,651
L
Scylla
12,217
1,028
890
1,907
10,802
4,399
0
8,563
2,117
31,986
0
L
8,582
245
9,875
6,442
12,873
5,617
0
7,918
4,883
19,363
0
W
17,853
9,646
1,275
1,328
12,694
5,804
3,759
7,722
4,972
0
39,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
49,961
128
Minions Killed
135
0
Camps Cleared
0
1,134,927
Distance Traveled
1,146,876
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,710
747
28
2
0
224,921
3
W
Hel
8,955
689
11
1
0
265,734
2
L
Ao Kuang
10,322
794
29
2
0
238,633
1
W
Tiamat
11,549
888
54
4
0
243,285
3
W
Ymir
9,148
704
7
1
0
221,067
4
L
Thanatos
8,033
618
6
0
0
211,571
0
L
Anhur
8,497
654
35
3
0
212,085
2
L
Scylla
9,993
769
46
4
0
226,236
1
L
Hel
7,926
610
12
1
0
246,402
2
W
Rama
10,599
815
35
3
0
191,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role