Player Matchup

Merlin
Merlin
BryannCast
Merlin
Level 68
God Stats
6W - 10L
1,391 SR
Queue Stats
160W - 186L
1,376 Elo+
Party 2
Ymir
Ymir
MichaelMan9999
Ymir
Level 79
God Stats
0W - 2L
1,267 SR
Queue Stats
48W - 62L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
RealCoolGuy123
Cthulhu
Level 40
God Stats
6W - 5L
1,770 SR
Queue Stats
42W - 49L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
SIRWITHERIUS
Heimdallr
Level 16
God Stats
3W - 8L
1,337 SR
Queue Stats
8W - 19L
1,247 Elo+
Party 2
Thanatos
Thanatos
erikemilio12
Thanatos
Level 54
God Stats
19W - 29L
1,381 SR
Queue Stats
96W - 152L
1,360 Elo+
Party 2
Team Averages
Level 51
1,429 SR
1,348 Elo+

VS

Team Averages
Level 109
1,480 SR
1,441 Elo+
Janus
Janus
AcazarA1noob
Janus
Level 157
God Stats
2W - 0L
1,134 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Cernunnos
Cernunnos
GingerSnaps2802
Cernunnos
Level 81
God Stats
2W - 0L
1,874 SR
Queue Stats
31W - 20L
1,444 Elo+
Solo
Fenrir
Fenrir
MrCholo
Fenrir
Level 107
God Stats
3W - 3L
1,491 SR
Queue Stats
20W - 9L
1,573 Elo+
Solo
Bellona
Bellona
kafaya1
Bellona
Level 125
God Stats
17W - 9L
1,448 SR
Queue Stats
1,334W - 1,457L
1,397 Elo+
Solo
Cerberus
Cerberus
verpi10
Cerberus
Level 77
God Stats
2W - 4L
1,454 SR
Queue Stats
36W - 30L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BryannCast
Merlin
12
1 / 3 / 3
7,027
468
6,074
6,756
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 6
7,048
470
4,443
10,844
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
6,189
413
3,439
7,995
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SIRWITHERIUS
Heimdallr
11
1 / 4 / 5
7,018
468
5,048
7,825
2,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
erikemilio12
Thanatos
11
5 / 6 / 2
7,464
498
8,773
11,274
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,976
532
4,736
5,991
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GingerSnaps2802
Cernunnos
13
4 / 2 / 3
8,212
547
7,894
8,485
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MrCholo
Fenrir
15
10 / 1 / 4
8,965
598
7,784
9,594
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kafaya1
Bellona
15
1 / 1 / 5
8,573
572
5,274
8,142
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
verpi10
Cerberus
11
0 / 4 / 7
7,051
470
5,494
11,174
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
17
18
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Merlin
BryannCast
Merlin
1
3
3
0.83
W
Cernunnos
GingerSnaps2802
Cernunnos
4
2
3
2.75
L
3
2
6
3
W
Fenrir
MrCholo
Fenrir
10
1
4
12
L
0
3
1
0.17
L
Heimdallr
SIRWITHERIUS
Heimdallr
1
4
5
0.88
L
Thanatos
erikemilio12
Thanatos
5
6
2
1
W
Bellona
kafaya1
Bellona
1
1
5
3.5
W
Cerberus
verpi10
Cerberus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
31,182
44,694
Taken
43,386
20,723
Mitigated
20,231
13,943
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,736
276
0
122
5,991
1,818
32
3,020
2,971
49,696
0
L
Merlin
BryannCast
Merlin
6,074
0
0
500
6,756
2,240
0
3,569
3,187
44,428
0
W
Cernunnos
GingerSnaps2802
Cernunnos
7,894
4,826
0
4,392
8,485
2,086
461
2,148
6,337
0
48,680
L
4,443
1,439
438
2,872
10,844
7,332
0
3,944
6,852
17,036
0
W
Fenrir
MrCholo
Fenrir
7,784
990
0
5,087
9,594
3,619
231
2,402
7,192
0
53,181
L
3,439
76
37
1,649
7,995
4,365
132
0
7,543
32,508
0
L
Heimdallr
SIRWITHERIUS
Heimdallr
5,048
3,718
0
1,692
7,825
2,230
732
458
7,367
0
36,569
L
Thanatos
erikemilio12
Thanatos
8,773
3,523
0
6,755
11,274
4,556
0
2,259
8,976
0
41,868
W
Bellona
kafaya1
Bellona
5,274
1,342
0
2,884
8,142
6,095
363
2,549
5,113
0
47,674
W
Cerberus
verpi10
Cerberus
5,494
946
136
3,116
11,174
6,613
289
3,357
7,817
20,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
40,777
306
Minions Killed
409
0
Camps Cleared
0
1,309,829
Distance Traveled
1,486,829
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,976
532
96
6
0
293,953
3
L
Merlin
7,027
468
94
6
0
286,494
0
W
Cernunnos
8,212
547
87
6
0
296,928
4
L
Ymir
7,048
470
25
2
0
288,297
3
W
Fenrir
8,965
598
86
6
0
306,230
1
L
Cthulhu
6,189
413
58
4
0
255,906
1
L
Heimdallr
7,018
468
69
5
0
240,512
0
L
Thanatos
7,464
498
60
4
0
238,620
3
W
Bellona
8,573
572
112
7
0
284,869
5
W
Cerberus
7,051
470
28
2
0
304,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role