Player Matchup

Gilgamesh
Gilgamesh
DarkHeart232
Gilgamesh
Level 88
God Stats
2W - 1L
1,438 SR
Queue Stats
116W - 125L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pienotto
Cu Chulainn
Level 105
God Stats
3W - 1L
1,450 SR
Queue Stats
196W - 201L
1,406 Elo+
Solo
Hel
Hel
Pumkies
Hel
Level 88
God Stats
2W - 2L
1,477 SR
Queue Stats
78W - 86L
1,412 Elo+
Solo
Cthulhu
Cthulhu
gibanicazesirom
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
hramstce
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,434 Elo+
Party 2
Team Averages
Level 72
1,473 SR
1,420 Elo+

VS

Team Averages
Level 94
1,402 SR
1,409 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Damita_9613
Hades
Level 96
God Stats
1W - 4L
1,198 SR
Queue Stats
128W - 152L
1,422 Elo+
Solo
Hel
Hel
Mexican_Gingers
Hel
Level 80
God Stats
5W - 2L
1,675 SR
Queue Stats
173W - 186L
1,382 Elo+
Party 1
Da Ji
Da Ji
Mr_P_Mendez
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 139L
1,407 Elo+
Party 1
Neith
Neith
Vicen-cuko
Neith
Level 97
God Stats
0W - 4L
1,136 SR
Queue Stats
95W - 113L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkHeart232
Gilgamesh
16
3 / 7 / 18
11,423
816
12,700
26,714
11,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Pienotto
Cu Chulainn
17
8 / 6 / 9
11,545
825
11,628
23,694
17,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
20
11 / 3 / 18
12,201
872
20,080
11,021
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 2 / 17
11,417
816
16,302
24,267
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
hramstce
Ratatoskr
17
3 / 6 / 20
10,537
753
16,190
21,288
17,498
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 7 / 16
9,487
678
6,915
15,969
15,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 7 / 10
11,523
823
20,493
19,214
10,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 6 / 17
9,514
680
17,653
14,686
5,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 6 / 14
10,295
735
12,495
15,965
6,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
7 / 5 / 10
11,113
794
25,535
21,569
10,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
90
31
Kills
23
24
Deaths
31
82
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
16
1.29
L
6
7
10
1.57
W
Gilgamesh
DarkHeart232
Gilgamesh
3
7
18
1.71
L
3
6
17
1.92
L
6
6
14
2.17
W
Cu Chulainn
Pienotto
Cu Chulainn
8
6
9
2.08
W
Hel
11
3
18
6.67
L
Neith
7
5
10
2.4
W
6
2
17
7.25
W
Ratatoskr
hramstce
Ratatoskr
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,900
Damage
83,091
106,984
Taken
87,403
63,741
Mitigated
49,015
49,824
Healing
39,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,915
1,079
1,027
1,598
15,969
15,380
40
6,612
8,850
0
17,979
L
20,493
2,964
2,092
3,963
19,214
10,585
208
8,085
10,427
34,740
0
W
Gilgamesh
DarkHeart232
Gilgamesh
12,700
2,193
3,859
6,994
26,714
11,911
661
8,019
18,695
0
23,750
L
17,653
5,075
9,209
5,604
14,686
5,759
285
7,662
6,589
22,704
0
L
12,495
2,831
1,242
1,565
15,965
6,994
1,110
8,116
7,233
0
18,537
W
Cu Chulainn
Pienotto
Cu Chulainn
11,628
1,600
1,244
5,696
23,694
17,722
628
8,518
15,176
6,028
14,718
W
Hel
20,080
1,348
10,334
5,281
11,021
3,930
2,392
4,210
6,811
36,009
0
L
Neith
25,535
13,713
3,008
9,819
21,569
10,297
1,125
6,677
14,349
0
46,128
W
16,302
1,030
637
10,546
24,267
12,680
1,028
10,971
13,296
28,790
0
W
Ratatoskr
hramstce
Ratatoskr
16,190
3,827
1,194
4,039
21,288
17,498
1,470
6,428
14,860
0
32,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
51,932
132
Minions Killed
116
0
Camps Cleared
0
1,376,770
Distance Traveled
1,113,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,487
678
13
1
0
213,582
0
L
Hades
11,523
823
29
2
0
239,132
0
W
Gilgamesh
11,423
816
10
1
0
261,965
1
L
Hel
9,514
680
19
1
0
216,550
0
L
Da Ji
10,295
735
16
1
0
214,630
1
W
Cu Chulainn
11,545
825
23
2
0
251,988
0
W
Hel
12,201
872
48
3
0
269,465
0
L
Neith
11,113
794
39
3
0
229,748
2
W
Cthulhu
11,417
816
21
2
0
290,515
0
W
Ratatoskr
10,537
753
30
2
0
302,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role