Player Matchup

Chiron
Chiron
DobbyTheLobby
Chiron
Level 26
God Stats
3W - 6L
1,455 SR
Queue Stats
8W - 16L
1,353 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItsCzej
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,538 Elo+
Party 1
Sol
Sol
PowerfulGoblin2
Sol
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,435 Elo+
Party 1
Team Averages
Level 53
1,485 SR
1,442 Elo+

VS

Team Averages
Level 112
1,619 SR
1,638 Elo+
Vamana
Vamana
CalebTFO
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,404 Elo+
Solo
Raijin
Raijin
FallOutTay
Raijin
Level 145
God Stats
1W - 3L
1,669 SR
Queue Stats
275W - 146L
1,767 Elo+
Party 2
Athena
Athena
oasne
Athena
Level 129
God Stats
4W - 1L
1,688 SR
Queue Stats
134W - 84L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,960
596
3,524
7,927
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
ItsCzej
Cu Chulainn
10
0 / 5 / 2
6,302
630
4,848
12,712
8,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 0
7,558
756
8,362
8,574
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CalebTFO
Vamana
12
6 / 1 / 10
8,161
816
8,313
11,625
8,541
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
FallOutTay
Raijin
13
7 / 2 / 9
8,372
837
10,720
6,916
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
oasne
Athena
13
4 / 0 / 12
8,876
888
6,277
8,760
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
17
17
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
CalebTFO
Vamana
6
1
10
11
L
0
6
1
0.08
W
Raijin
FallOutTay
Raijin
7
2
9
5.75
L
Cu Chulainn
ItsCzej
Cu Chulainn
0
5
2
0.2
L
3
6
0
0.5
W
Athena
oasne
Athena
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
25,310
29,213
Taken
27,301
14,094
Mitigated
20,541
4,308
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CalebTFO
Vamana
8,313
4,134
451
3,786
11,625
8,541
709
3,313
8,312
0
17,453
L
3,524
608
668
694
7,927
2,568
29
4,366
3,326
0
16,880
W
Raijin
FallOutTay
Raijin
10,720
666
0
495
6,916
3,003
1,092
2,239
4,677
37,245
0
L
Cu Chulainn
ItsCzej
Cu Chulainn
4,848
514
381
1,249
12,712
8,596
0
6,201
6,105
0
12,934
L
8,362
2,320
0
1,316
8,574
2,930
53
5,713
2,569
18,440
2,318
W
Athena
oasne
Athena
6,277
2,111
783
2,587
8,760
8,997
331
2,355
6,405
15,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
25,409
92
Minions Killed
108
2
Camps Cleared
7
491,301
Distance Traveled
590,723
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,161
816
25
3
2
204,650
0
L
Chiron
5,960
596
40
4
0
160,322
3
W
Raijin
8,372
837
68
7
5
182,087
3
L
Cu Chulainn
6,302
630
16
2
1
168,309
1
L
Sol
7,558
756
36
4
1
162,670
3
W
Athena
8,876
888
15
2
0
203,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role