Player Matchup

Janus
Janus
BennyCrane
Janus
Level 18
God Stats
0W - 3L
1,223 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Achilles
Achilles
Boctimus
Achilles
Level 20
God Stats
10W - 15L
1,348 SR
Queue Stats
12W - 23L
1,258 Elo+
Party 2
Jing Wei
Jing Wei
EpicCerberus
Jing Wei
Level 87
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 21L
1,283 Elo+
Party 2
Geb
Geb
SaxSolo
Geb
Level 31
God Stats
1W - 2L
1,603 SR
Queue Stats
9W - 17L
1,301 Elo+
Party 2
Loki
Loki
angeredrob
Loki
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 6L
1,103 Elo+
Party 2
Team Averages
Level 33
1,342 SR
1,246 Elo+

VS

Team Averages
Level 65
1,633 SR
1,484 Elo+
Thanatos
Thanatos
BettMfCrocker
Thanatos
Level 25
God Stats
18W - 17L
1,478 SR
Queue Stats
23W - 27L
1,458 Elo+
Party 3
Mulan
Mulan
DJAYBONE
Mulan
Level 121
God Stats
9W - 4L
1,812 SR
Queue Stats
109W - 87L
1,657 Elo+
Party 3
Janus
Janus
GusBusDaGr8
Janus
Level 40
God Stats
2W - 0L
1,666 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 3
Izanami
Izanami
No-v-aa
Izanami
Level 101
God Stats
5W - 1L
1,698 SR
Queue Stats
86W - 86L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Xx-barbarianxX
Cthulhu
Level 38
God Stats
7W - 5L
1,510 SR
Queue Stats
107W - 132L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 5 / 0
6,469
539
1,219
6,326
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Boctimus
Achilles
9
2 / 5 / 0
5,901
492
5,868
10,356
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
EpicCerberus
Jing Wei
9
2 / 3 / 1
5,910
493
7,413
6,870
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
0 / 1 / 2
5,571
464
4,798
9,841
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 3 / 3
6,247
521
3,433
7,120
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BettMfCrocker
Thanatos
13
7 / 2 / 2
7,770
648
7,348
9,191
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
DJAYBONE
Mulan
12
4 / 1 / 1
7,296
608
6,462
9,234
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 4
6,895
575
3,313
3,929
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
No-v-aa
Izanami
11
4 / 1 / 0
7,081
590
9,791
9,889
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 4
5,530
461
2,280
7,548
5,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
0
0.2
W
Thanatos
BettMfCrocker
Thanatos
7
2
2
4
L
Achilles
Boctimus
Achilles
2
5
0
0.4
W
Mulan
DJAYBONE
Mulan
4
1
1
4.5
L
Jing Wei
EpicCerberus
Jing Wei
2
3
1
0.83
W
2
2
4
2
W
Izanami
No-v-aa
Izanami
4
1
0
4
L
Geb
0
1
2
1
W
0
2
4
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,731
Damage
29,194
40,513
Taken
39,791
14,793
Mitigated
19,230
9,037
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,219
171
0
755
6,326
1,545
818
1,875
4,259
35,557
0
W
Thanatos
BettMfCrocker
Thanatos
7,348
1,576
0
8,324
9,191
2,917
538
329
8,754
0
40,511
L
Achilles
Boctimus
Achilles
5,868
2,000
0
2,575
10,356
4,810
124
591
9,765
0
25,682
W
Mulan
DJAYBONE
Mulan
6,462
998
0
4,574
9,234
7,292
334
0
8,642
6,991
34,947
L
Jing Wei
EpicCerberus
Jing Wei
7,413
5,357
0
912
6,870
1,438
0
941
5,929
0
33,294
W
3,313
228
0
549
3,929
888
254
1,022
2,821
34,220
0
W
Izanami
No-v-aa
Izanami
9,791
7,919
0
4,609
9,889
2,895
412
3,286
6,603
0
47,675
L
Geb
4,798
870
61
3,005
9,841
5,267
0
1,339
8,502
19,848
0
W
2,280
275
598
1,101
7,548
5,238
0
1,507
6,041
14,196
0
L
3,433
1,274
0
1,729
7,120
1,733
0
1,259
5,717
0
22,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
34,572
278
Minions Killed
349
0
Camps Cleared
0
1,156,667
Distance Traveled
1,121,350
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,469
539
78
7
0
199,748
0
W
Thanatos
7,770
648
80
7
0
243,196
0
L
Achilles
5,901
492
54
5
0
225,330
0
W
Mulan
7,296
608
92
8
0
222,552
4
L
Jing Wei
5,910
493
71
6
0
223,062
0
W
Janus
6,895
575
74
6
0
221,508
0
W
Izanami
7,081
590
83
7
0
223,362
0
L
Geb
5,571
464
27
2
0
237,862
0
W
Cthulhu
5,530
461
20
2
0
210,732
3
L
Loki
6,247
521
48
4
0
270,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role