Player Matchup

Fenrir
Fenrir
Jalalabad92
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 160L
1,454 Elo+
Solo
Hachiman
Hachiman
Loco xMONEYMANx
Hachiman
Level 160
God Stats
7W - 8L
1,416 SR
Queue Stats
427W - 413L
1,510 Elo+
Solo
Scylla
Scylla
QhQ x MARSH
Scylla
Level 95
God Stats
3W - 2L
1,402 SR
Queue Stats
96W - 110L
1,455 Elo+
Solo
Hel
Hel
SlimerSLIPnSLIDE
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
foxsfury
Cthulhu
Level 28
God Stats
2W - 0L
1,665 SR
Queue Stats
52W - 47L
1,471 Elo+
Party 2
Team Averages
Level 88
1,496 SR
1,459 Elo+

VS

Team Averages
Level 86
1,450 SR
1,503 Elo+
Nu Wa
Nu Wa
BeheadedMouse
Nu Wa
Level 149
God Stats
4W - 9L
1,380 SR
Queue Stats
433W - 446L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
Captn Boggs
Erlang Shen
Level 116
God Stats
0W - 2L
1,290 SR
Queue Stats
116W - 124L
1,467 Elo+
Party 1
Persephone
Persephone
Cutietko
Persephone
Level 22
God Stats
1W - 2L
1,511 SR
Queue Stats
25W - 16L
1,585 Elo+
Solo
Hachiman
Hachiman
Pratt2789
Hachiman
Level 35
God Stats
3W - 3L
1,566 SR
Queue Stats
132W - 165L
1,489 Elo+
Solo
Hel
Hel
killerBunny2004
Hel
Level 108
God Stats
15W - 9L
1,502 SR
Queue Stats
736W - 815L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 7 / 21
9,746
650
6,375
17,435
11,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
20
15 / 1 / 10
12,844
856
22,068
16,384
8,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
19
7 / 4 / 16
11,443
763
20,114
14,422
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 2 / 23
11,400
760
7,087
11,664
5,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
foxsfury
Cthulhu
18
2 / 4 / 23
11,727
782
14,528
22,976
27,306
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 10
9,891
659
11,360
14,561
5,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Captn Boggs
Erlang Shen
12
0 / 8 / 11
8,325
555
5,784
17,040
7,927
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Cutietko
Persephone
18
4 / 3 / 12
11,398
760
17,285
12,651
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Pratt2789
Hachiman
17
3 / 5 / 10
9,978
665
19,384
15,107
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 9
11,350
757
10,092
13,831
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
69
29
Kills
17
18
Deaths
29
93
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
8
10
1.25
L
Erlang Shen
Captn Boggs
Erlang Shen
0
8
11
0.69
L
Persephone
Cutietko
Persephone
4
3
12
3.33
W
Fenrir
1
7
21
1.64
W
Hachiman
15
1
10
20
L
Hachiman
Pratt2789
Hachiman
3
5
10
1.6
W
Scylla
7
4
16
3.75
W
4
2
23
7.75
W
Cthulhu
foxsfury
Cthulhu
2
4
23
3.38
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,172
Damage
63,905
82,881
Taken
73,190
58,685
Mitigated
27,838
35,143
Healing
29,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,360
3,502
993
1,217
14,561
5,006
774
7,784
6,537
21,591
0
L
Erlang Shen
Captn Boggs
Erlang Shen
5,784
1,386
320
1,277
17,040
7,927
0
8,722
8,000
0
7,222
L
Persephone
Cutietko
Persephone
17,285
1,489
3,424
2,356
12,651
4,474
581
8,045
4,463
34,208
0
W
Fenrir
6,375
1,360
328
2,003
17,435
11,832
479
8,165
9,270
0
13,208
W
Hachiman
22,068
6,024
1,948
2,750
16,384
8,105
2,919
6,327
10,057
0
54,700
L
Hachiman
Pratt2789
Hachiman
19,384
7,881
850
2,723
15,107
5,155
0
8,241
6,698
0
34,380
W
Scylla
20,114
225
2,214
2,425
14,422
5,528
820
7,237
7,185
41,221
0
W
7,087
304
13,331
5,789
11,664
5,914
768
6,698
4,966
25,730
0
W
Cthulhu
foxsfury
Cthulhu
14,528
203
1,893
2,462
22,976
27,306
363
10,310
12,666
24,432
0
L
10,092
564
10,891
5,405
13,831
5,276
384
7,839
5,762
31,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
50,942
188
Minions Killed
144
0
Camps Cleared
0
1,330,109
Distance Traveled
1,245,553
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,891
659
29
2
0
237,980
0
L
Erlang Shen
8,325
555
4
0
0
230,819
0
L
Persephone
11,398
760
54
4
0
282,053
1
W
Fenrir
9,746
650
15
1
0
261,816
3
W
Hachiman
12,844
856
70
5
0
247,216
1
L
Hachiman
9,978
665
21
1
0
230,796
0
W
Scylla
11,443
763
46
3
0
249,191
1
W
Hel
11,400
760
38
3
0
279,758
0
W
Cthulhu
11,727
782
19
1
0
292,128
2
L
Hel
11,350
757
36
2
0
263,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role