Player Matchup

Charybdis
Charybdis
BragiSdeyb
Charybdis
Level 124
God Stats
22W - 33L
1,379 SR
Queue Stats
86W - 96L
1,429 Elo+
Solo
Ra
Ra
Dios lesnar
Ra
Level 99
God Stats
4W - 6L
1,486 SR
Queue Stats
270W - 299L
1,370 Elo+
Party 3
Hercules
Hercules
No-v-aa
Hercules
Level 101
God Stats
2W - 4L
1,716 SR
Queue Stats
86W - 86L
1,425 Elo+
Party 1
Khepri
Khepri
TheRocker30
Khepri
Level 92
God Stats
3W - 4L
1,432 SR
Queue Stats
256W - 279L
1,370 Elo+
Party 3
Kali
Kali
Xx-barbarianxX
Kali
Level 38
God Stats
0W - 3L
1,146 SR
Queue Stats
107W - 132L
1,409 Elo+
Party 1
Team Averages
Level 91
1,432 SR
1,401 Elo+

VS

Team Averages
Level 110
1,532 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Burneo94
Neith
Level 116
God Stats
3W - 5L
1,247 SR
Queue Stats
17W - 27L
1,234 Elo+
Solo
Ao Kuang
Ao Kuang
ThePerfectOreo
Ao Kuang
Level 156
God Stats
11W - 3L
1,693 SR
Queue Stats
147W - 145L
1,509 Elo+
Party 2
Olorun
Olorun
xXClutchTimeXx
Olorun
Level 49
God Stats
15W - 4L
1,717 SR
Queue Stats
89W - 88L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BragiSdeyb
Charybdis
10
0 / 3 / 2
5,562
506
5,226
8,360
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
6,677
607
3,467
5,949
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
No-v-aa
Hercules
10
0 / 3 / 2
5,445
495
3,036
8,732
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
8
0 / 1 / 2
4,732
430
1,886
5,427
2,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 5 / 0
6,030
548
3,068
8,509
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 3
7,060
642
4,250
7,943
2,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
 
Sylvanus
10
0 / 1 / 3
6,088
553
2,839
8,097
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Burneo94
Neith
11
4 / 0 / 0
6,444
586
5,765
5,309
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
8 / 1 / 3
7,552
687
5,808
6,594
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 3
7,141
649
3,410
4,330
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
3
1.25
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Charybdis
BragiSdeyb
Charybdis
0
3
2
0.33
W
Neith
Burneo94
Neith
4
0
0
4
L
3
3
0
1
L
Hercules
No-v-aa
Hercules
0
3
2
0.33
W
Ao Kuang
8
1
3
9.5
L
Khepri
0
1
2
1
L
2
5
0
0.4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
22,072
36,977
Taken
32,273
15,238
Mitigated
14,764
11,053
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,250
192
36
3,761
7,943
2,902
0
0
7,633
41,442
0
W
Sylvanus
 
Sylvanus
2,839
1,006
1,314
4,767
8,097
6,033
260
1,390
6,635
21,383
0
L
Charybdis
BragiSdeyb
Charybdis
5,226
3,359
0
2,213
8,360
1,871
330
2,471
5,889
0
36,531
W
Neith
Burneo94
Neith
5,765
2,867
0
1,597
5,309
1,993
312
962
4,339
0
43,585
L
3,467
598
267
1,593
5,949
2,065
0
4,414
1,535
37,036
0
L
Hercules
No-v-aa
Hercules
3,036
471
0
1,794
8,732
6,397
0
4,465
4,267
0
25,262
W
Ao Kuang
5,808
2,316
0
3,636
6,594
2,475
483
1,771
4,685
22,088
7,988
L
Khepri
1,886
197
0
1,589
5,427
2,071
0
968
4,459
11,586
0
L
3,068
1,304
0
3,597
8,509
2,834
0
3,364
5,145
0
27,353
W
3,410
2,021
0
1,864
4,330
1,361
589
956
3,168
40,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
34,285
274
Minions Killed
345
0
Camps Cleared
0
1,040,610
Distance Traveled
1,034,039
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,060
642
91
8
0
222,733
2
W
Sylvanus
6,088
553
39
4
0
193,578
0
L
Charybdis
5,562
506
70
6
0
181,308
0
W
Neith
6,444
586
75
7
0
192,637
0
L
Ra
6,677
607
76
7
0
226,270
4
L
Hercules
5,445
495
50
5
0
203,074
1
W
Ao Kuang
7,552
687
54
5
0
216,546
1
L
Khepri
4,732
430
20
2
0
209,777
0
L
Kali
6,030
548
58
5
0
220,181
0
W
Olorun
7,141
649
86
8
0
208,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role