Player Matchup

Danzaburou
Danzaburou
BigDiccDaddy
Danzaburou
Level 26
God Stats
8W - 2L
1,750 SR
Queue Stats
34W - 16L
1,751 Elo+
Party 1
Izanami
Izanami
Liamnn
Izanami
Level 45
God Stats
5W - 0L
1,930 SR
Queue Stats
116W - 87L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Sillestio
Baron Samedi
Level 48
God Stats
5W - 2L
1,688 SR
Queue Stats
116W - 115L
1,500 Elo+
Solo
Arachne
Arachne
T0xic Buds 23
Arachne
Level 99
God Stats
40W - 34L
1,538 SR
Queue Stats
420W - 408L
1,522 Elo+
Party 1
King Arthur
King Arthur
fantacup2000
King Arthur
Level 29
God Stats
1W - 1L
1,515 SR
Queue Stats
39W - 38L
1,519 Elo+
Party 1
Team Averages
Level 49
1,684 SR
1,568 Elo+

VS

Team Averages
Level 83
1,573 SR
1,497 Elo+
Fafnir
Fafnir
GamingWizard01
Fafnir
Level 47
God Stats
4W - 5L
1,291 SR
Queue Stats
182W - 154L
1,511 Elo+
Party 2
Izanami
Izanami
NOOBGUK
Izanami
Level 27
God Stats
38W - 26L
1,539 SR
Queue Stats
56W - 45L
1,502 Elo+
Party 3
Loki
Loki
Solenuy
Loki
Level 101
God Stats
17W - 6L
1,706 SR
Queue Stats
499W - 459L
1,501 Elo+
Party 3
Anubis
Anubis
TheMojMan
Anubis
Level 124
God Stats
12W - 9L
1,609 SR
Queue Stats
241W - 207L
1,495 Elo+
Party 2
Chaac
Chaac
auflppv
Chaac
Level 117
God Stats
13W - 8L
1,722 SR
Queue Stats
43W - 37L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDiccDaddy
Danzaburou
11
5 / 0 / 6
7,109
711
6,206
4,835
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Liamnn
Izanami
10
5 / 3 / 5
6,694
669
6,834
6,918
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sillestio
Baron Samedi
10
0 / 2 / 1
5,860
586
1,979
4,251
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
11
4 / 1 / 3
6,617
662
3,249
7,247
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
fantacup2000
King Arthur
10
1 / 2 / 2
6,141
614
5,031
7,191
2,191
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 4
5,869
587
3,108
8,190
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
NOOBGUK
Izanami
8
0 / 5 / 0
4,787
479
1,591
5,756
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Solenuy
Loki
9
2 / 2 / 1
5,536
554
2,735
5,163
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
TheMojMan
Anubis
10
3 / 3 / 3
5,785
579
4,862
7,499
2,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
auflppv
Chaac
7
0 / 2 / 0
4,524
452
2,194
5,653
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
8
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDiccDaddy
Danzaburou
5
0
6
8
L
3
3
4
1.67
W
Izanami
Liamnn
Izanami
5
3
5
2.5
L
Izanami
NOOBGUK
Izanami
0
5
0
0
W
Baron Samedi
Sillestio
Baron Samedi
0
2
1
0.25
L
Loki
Solenuy
Loki
2
2
1
1.25
W
Arachne
4
1
3
5.5
L
Anubis
TheMojMan
Anubis
3
3
3
1.5
L
Chaac
auflppv
Chaac
0
2
0
0
W
King Arthur
fantacup2000
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
14,490
30,442
Taken
32,261
9,328
Mitigated
13,644
11,172
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDiccDaddy
Danzaburou
6,206
2,794
0
2,373
4,835
1,404
0
390
4,445
0
33,700
L
3,108
976
210
1,389
8,190
6,401
0
573
7,617
11,655
0
W
Izanami
Liamnn
Izanami
6,834
3,665
0
2,225
6,918
1,641
0
2,457
4,461
0
39,547
L
Izanami
NOOBGUK
Izanami
1,591
1,231
0
837
5,756
780
0
0
5,756
0
22,606
W
Baron Samedi
Sillestio
Baron Samedi
1,979
0
0
1,186
4,251
1,427
540
2,779
1,472
32,268
0
L
Loki
Solenuy
Loki
2,735
928
0
1,998
5,163
1,010
0
179
4,984
0
23,877
W
Arachne
3,249
2,165
0
3,899
7,247
2,665
0
1,277
5,879
0
33,785
L
Anubis
TheMojMan
Anubis
4,862
190
0
2,423
7,499
2,957
0
1,227
6,272
34,269
0
L
Chaac
auflppv
Chaac
2,194
148
0
2,870
5,653
2,496
0
0
5,653
0
16,030
W
King Arthur
fantacup2000
King Arthur
5,031
1,079
0
1,489
7,191
2,191
0
1,067
5,912
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
26,501
322
Minions Killed
246
0
Camps Cleared
0
977,313
Distance Traveled
892,422
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,109
711
70
7
0
203,424
4
L
Fafnir
5,869
587
9
1
0
196,137
1
W
Izanami
6,694
669
64
6
0
185,137
3
L
Izanami
4,787
479
57
6
0
190,981
3
W
Baron Samedi
5,860
586
60
6
0
173,940
4
L
Loki
5,536
554
63
6
0
215,289
3
W
Arachne
6,617
662
58
6
0
207,349
2
L
Anubis
5,785
579
75
8
0
169,429
2
L
Chaac
4,524
452
42
4
0
120,586
1
W
King Arthur
6,141
614
70
7
0
207,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role