Player Matchup

Cerberus
Cerberus
Dexamphetamine4
Cerberus
Level 84
God Stats
20W - 26L
1,440 SR
Queue Stats
80W - 82L
1,452 Elo+
Solo
Tiamat
Tiamat
GETOUTMEHxSWAMP
Tiamat
Level 54
God Stats
1W - 2L
1,486 SR
Queue Stats
86W - 90L
1,416 Elo+
Solo
Susano
Susano
halo boy ameer
Susano
Level 69
God Stats
0W - 2L
1,393 SR
Queue Stats
65W - 43L
1,410 Elo+
Solo
Heimdallr
Heimdallr
ll Max II
Heimdallr
Level 107
God Stats
8W - 8L
1,525 SR
Queue Stats
145W - 163L
1,397 Elo+
Solo
Nike
Nike
runningxgun
Nike
Level 86
God Stats
7W - 6L
1,524 SR
Queue Stats
110W - 114L
1,433 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,422 Elo+

VS

Team Averages
Level 93
1,463 SR
1,396 Elo+
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AzRaeL-MiIIer
Thor
Level 81
God Stats
4W - 6L
1,415 SR
Queue Stats
119W - 137L
1,403 Elo+
Solo
Ganesha
Ganesha
GroovyZenMonkey
Ganesha
Level 108
God Stats
199W - 182L
1,547 SR
Queue Stats
218W - 229L
1,444 Elo+
Solo
Hou Yi
Hou Yi
Opc_Jacob
Hou Yi
Level 47
God Stats
6W - 6L
1,456 SR
Queue Stats
149W - 146L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
SpartansRath
Erlang Shen
Level 88
God Stats
2W - 2L
1,395 SR
Queue Stats
11W - 11L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 1 / 0
9,224
401
5,914
11,279
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 10 / 1
8,241
358
3,884
13,686
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 2
10,361
450
7,058
13,944
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ll Max II
Heimdallr
13
0 / 8 / 3
8,569
373
6,710
14,275
3,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 1
10,865
472
9,553
17,558
13,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 1 / 5
12,965
564
14,729
17,289
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 4 / 3
10,868
473
6,856
16,455
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 1 / 11
12,152
528
11,192
16,963
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Opc_Jacob
Hou Yi
20
13 / 2 / 2
12,430
540
12,732
11,853
4,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
SpartansRath
Erlang Shen
19
0 / 1 / 2
11,329
493
3,112
11,260
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
28
28
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
1
5
12.5
W
4
4
3
1.38
L
Cerberus
4
1
0
4
L
0
10
1
0.05
W
1
1
11
6.5
W
Hou Yi
Opc_Jacob
Hou Yi
13
2
2
7
W
Erlang Shen
SpartansRath
Erlang Shen
0
1
2
1
L
2
6
2
0.5
L
Heimdallr
ll Max II
Heimdallr
0
8
3
0.19
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
48,621
70,742
Taken
73,820
36,503
Mitigated
43,429
12,890
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,729
1,041
2,124
10,276
17,289
6,587
865
2,619
14,254
93,201
0
W
6,856
1,974
0
4,884
16,455
6,207
0
2,568
13,755
0
85,043
L
Cerberus
5,914
406
0
1,798
11,279
9,220
0
3,899
7,380
24,831
0
L
3,884
401
0
2,316
13,686
6,200
27
9,031
4,655
29,944
0
W
11,192
542
0
4,817
16,963
16,316
180
2,571
14,392
66,399
0
W
Hou Yi
Opc_Jacob
Hou Yi
12,732
5,497
0
5,746
11,853
4,635
952
3,134
8,719
0
94,163
W
Erlang Shen
SpartansRath
Erlang Shen
3,112
589
0
2,673
11,260
9,684
2,975
663
10,597
12,633
57,303
L
7,058
1,438
0
2,670
13,944
3,988
0
5,727
8,217
0
55,718
L
Heimdallr
ll Max II
Heimdallr
6,710
2,341
0
3,836
14,275
3,410
452
3,351
10,924
0
46,359
L
9,553
476
0
2,270
17,558
13,685
392
5,117
12,441
11,834
63,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,260
Gold Earned
59,744
428
Minions Killed
650
0
Camps Cleared
0
1,684,929
Distance Traveled
2,306,679
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,965
564
149
6
0
468,897
0
W
Thor
10,868
473
108
5
0
449,180
1
L
Cerberus
9,224
401
56
2
0
311,298
3
L
Tiamat
8,241
358
47
2
0
276,416
0
W
Ganesha
12,152
528
41
2
0
457,160
9
W
Hou Yi
12,430
540
195
8
0
491,916
0
W
Erlang Shen
11,329
493
157
7
0
439,526
4
L
Susano
10,361
450
102
4
0
390,911
1
L
Heimdallr
8,569
373
77
3
0
303,856
3
L
Nike
10,865
472
146
6
0
402,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role