Player Matchup

Ne Zha
Ne Zha
AjaxST
Ne Zha
Level 145
God Stats
2W - 3L
1,655 SR
Queue Stats
202W - 185L
1,520 Elo+
Solo
Zeus
Zeus
Daliphen
Zeus
Level 100
God Stats
14W - 5L
1,698 SR
Queue Stats
99W - 92L
1,579 Elo+
Party 1
Chaac
Chaac
Lek Doido
Chaac
Level 147
God Stats
17W - 17L
1,563 SR
Queue Stats
564W - 576L
1,555 Elo+
Solo
Hou Yi
Hou Yi
MG Arc Angel
Hou Yi
Level 157
God Stats
5W - 2L
1,840 SR
Queue Stats
468W - 444L
1,560 Elo+
Party 1
Ares
Ares
Whit Litnin
Ares
Level 123
God Stats
1W - 1L
1,803 SR
Queue Stats
48W - 43L
1,584 Elo+
Solo
Team Averages
Level 134
1,712 SR
1,559 Elo+

VS

Team Averages
Level 116
1,651 SR
1,550 Elo+
Chiron
Chiron
Aventador317
Chiron
Level 127
God Stats
3W - 1L
1,820 SR
Queue Stats
244W - 228L
1,566 Elo+
Solo
Sol
Sol
MightyDastro
Sol
Level 160
God Stats
3W - 5L
1,447 SR
Queue Stats
446W - 358L
1,590 Elo+
Party 2
Ganesha
Ganesha
MrHellaCrazy
Ganesha
Level 61
God Stats
2W - 2L
1,616 SR
Queue Stats
128W - 126L
1,508 Elo+
Party 3
Chaac
Chaac
SherriffHammond
Chaac
Level 158
God Stats
2W - 0L
1,906 SR
Queue Stats
367W - 334L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
Skoutics
Ne Zha
Level 76
God Stats
5W - 6L
1,466 SR
Queue Stats
128W - 152L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AjaxST
Ne Zha
19
6 / 5 / 7
12,005
500
10,805
21,317
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
20
6 / 6 / 3
12,838
535
23,365
14,316
5,838
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chaac
Lek Doido
Chaac
19
0 / 4 / 7
11,612
484
15,661
28,758
26,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hou Yi
19
1 / 5 / 5
11,472
478
11,623
22,883
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 11
11,690
487
16,901
26,387
36,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 4 / 3
13,665
569
16,054
14,844
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 3 / 10
14,975
624
21,697
20,623
9,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
MrHellaCrazy
Ganesha
19
1 / 1 / 18
12,827
534
7,386
32,593
43,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 3 / 7
14,840
618
25,042
31,215
44,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Skoutics
Ne Zha
20
4 / 6 / 11
13,528
564
18,581
20,609
10,750
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
17
Kills
25
25
Deaths
17
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AjaxST
Ne Zha
6
5
7
1.9
W
Chiron
5
4
3
1.63
L
Zeus
6
6
3
1.25
L
Chaac
Lek Doido
Chaac
0
4
7
0.88
L
Hou Yi
1
5
5
0.7
W
6
3
10
3.67
W
Ganesha
MrHellaCrazy
Ganesha
1
1
18
10
W
9
3
7
4.17
W
Ne Zha
Skoutics
Ne Zha
4
6
11
1.58
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,355
Damage
88,760
113,661
Taken
119,884
86,666
Mitigated
114,894
29,717
Healing
48,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AjaxST
Ne Zha
10,805
4,530
0
7,026
21,317
9,670
0
4,292
17,025
0
78,330
W
Chiron
16,054
7,125
1,492
3,524
14,844
6,171
2,851
5,754
9,018
0
117,713
L
Zeus
23,365
2,721
210
1,797
14,316
5,838
0
5,961
8,355
113,429
0
L
Chaac
Lek Doido
Chaac
15,661
3,087
0
11,780
28,758
26,284
784
6,225
22,533
15,073
80,127
L
Hou Yi
11,623
5,535
0
5,224
22,883
8,128
0
4,952
17,931
0
91,354
W
21,697
7,971
0
12,022
20,623
9,328
5,538
9,488
10,867
140,956
0
W
Ganesha
MrHellaCrazy
Ganesha
7,386
1,191
755
10,603
32,593
43,654
172
16,061
16,236
44,064
0
W
25,042
5,678
0
16,491
31,215
44,991
696
10,765
20,289
11,834
94,238
W
Ne Zha
Skoutics
Ne Zha
18,581
9,361
0
3,781
20,609
10,750
265
6,387
14,050
0
100,321
L
16,901
927
0
3,680
26,387
36,746
0
10,580
15,807
42,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,617
Gold Earned
69,835
682
Minions Killed
747
0
Camps Cleared
0
2,093,623
Distance Traveled
2,196,553
25
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,005
500
111
5
0
414,907
5
W
Chiron
13,665
569
188
8
0
403,332
5
L
Zeus
12,838
535
198
8
0
393,923
10
L
Chaac
11,612
484
152
6
0
463,995
3
L
Hou Yi
11,472
478
183
8
0
400,215
0
W
Sol
14,975
624
228
10
0
427,046
9
W
Ganesha
12,827
534
18
1
0
449,776
6
W
Chaac
14,840
618
170
7
0
448,909
16
W
Ne Zha
13,528
564
143
6
0
467,490
5
L
Ares
11,690
487
38
2
0
420,583
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role