Player Matchup

Artio
Artio
Hazee916
Artio
Level 26
God Stats
0W - 1L
1,365 SR
Queue Stats
16W - 15L
1,374 Elo+
Party 1
Anubis
Anubis
MedellinCoke
Anubis
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
Savage Karma17
Heimdallr
Level 77
God Stats
0W - 1L
1,107 SR
Queue Stats
17W - 20L
1,339 Elo+
Party 1
Team Averages
Level 39
1,324 SR
1,330 Elo+

VS

Team Averages
Level 77
1,357 SR
1,453 Elo+
Chiron
Chiron
Albino Rhino IK
Chiron
Level 65
God Stats
2W - 2L
1,333 SR
Queue Stats
8W - 12L
1,372 Elo+
Party 2
Sobek
Sobek
DaGrimPickle
Sobek
Level 120
God Stats
1W - 1L
1,260 SR
Queue Stats
101W - 99L
1,472 Elo+
Party 2
Hel
Hel
PancakeJoe19
Hel
Level 46
God Stats
5W - 7L
1,478 SR
Queue Stats
95W - 67L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hazee916
Artio
11
0 / 5 / 1
8,059
537
5,163
19,797
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
11
0 / 8 / 1
8,272
551
7,586
12,244
5,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Savage Karma17
Heimdallr
12
1 / 5 / 0
8,744
583
15,850
11,649
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 5
11,863
791
17,357
10,792
2,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 15
10,497
700
14,139
21,544
20,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 14
9,967
664
5,235
6,958
2,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
18
18
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
W
3
0
15
10.5
L
Artio
Hazee916
Artio
0
5
1
0.1
L
Anubis
0
8
1
0.06
W
2
1
14
9
L
Heimdallr
Savage Karma17
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
36,731
43,690
Taken
39,294
28,907
Mitigated
25,807
7,639
Healing
25,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,357
7,811
1,692
3,695
10,792
2,998
2,197
2,604
8,076
0
62,320
W
14,139
792
0
5,598
21,544
20,563
348
7,240
13,587
35,659
0
L
Artio
Hazee916
Artio
5,163
363
641
3,835
19,797
18,978
265
9,250
10,547
13,884
0
L
Anubis
7,586
1,014
0
2,422
12,244
5,413
109
4,836
7,408
27,490
0
W
5,235
544
10,373
3,889
6,958
2,246
711
2,416
4,403
23,964
0
L
Heimdallr
Savage Karma17
Heimdallr
15,850
6,536
0
741
11,649
4,516
171
5,380
6,269
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
32,327
115
Minions Killed
171
1
Camps Cleared
10
747,565
Distance Traveled
1,011,420
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,863
791
101
7
4
330,484
0
W
Sobek
10,497
700
42
3
0
342,847
1
L
Artio
8,059
537
19
1
0
285,893
2
L
Anubis
8,272
551
35
2
0
209,620
1
W
Hel
9,967
664
28
2
6
338,089
0
L
Heimdallr
8,744
583
61
4
1
252,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role