Player Matchup
Ah Muzen Cab
Diamond I
Level 115
God Stats
5W - 1L
1,721 SR
Queue Stats
51W - 31L
2,542
MMR
Team Averages
Diamond I
Average Tier
Level 115
1,721 SR
2,542
MMR
VS
Team Averages
Diamond I
Average Tier
Level 160
1,997 SR
2,339
MMR
Mulan
Diamond I
Level 160
God Stats
14W - 4L
1,997 SR
Queue Stats
140W - 87L
2,339
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
sean_quad11
Ah Muzen Cab
13
1 / 4 / 0
7,407
741
9,687
10,369
7,261
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Dominance
+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Ancient Blade
+50
Health
+5%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
IGxxMitchkill
Mulan
14
4 / 1 / 0
8,266
827
9,053
13,765
10,788
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Heavy Mace
+30
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,266
827
84
8
6
194,412
2
L
7,407
741
73
7
3
187,966
2