Player Matchup

Chaac
Chaac
PACMAN-ON-ICE00
Chaac
Level 49
God Stats
2W - 1L
1,471 SR
Queue Stats
100W - 121L
1,381 Elo+
Party 2
Jormungandr
Jormungandr
Spielchecker_
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,692 Elo+
Party 2
Hun Batz
Hun Batz
cem_war_sauer
Hun Batz
Level 129
God Stats
1W - 1L
1,350 SR
Queue Stats
201W - 224L
1,479 Elo+
Party 2
Izanami
Izanami
chri520y
Izanami
Level 61
God Stats
2W - 0L
1,675 SR
Queue Stats
27W - 26L
1,497 Elo+
Solo
Vulcan
Vulcan
djabir
Vulcan
Level 106
God Stats
7W - 6L
1,443 SR
Queue Stats
248W - 273L
1,448 Elo+
Party 2
Team Averages
Level 72
1,488 SR
1,499 Elo+

VS

Team Averages
Level 79
1,415 SR
1,455 Elo+
Danzaburou
Danzaburou
DemigodOfShadow
Danzaburou
Level 61
God Stats
0W - 2L
1,303 SR
Queue Stats
29W - 31L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
EGORthe3rd
Cernunnos
Level 67
God Stats
6W - 2L
1,515 SR
Queue Stats
224W - 217L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
Level 75
God Stats
1W - 1L
1,410 SR
Queue Stats
69W - 78L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
MoistKebab63
Cthulhu
Level 104
God Stats
3W - 3L
1,549 SR
Queue Stats
188W - 197L
1,458 Elo+
Party 3
Tiamat
Tiamat
WealthyHobo97
Tiamat
Level 90
God Stats
1W - 4L
1,299 SR
Queue Stats
117W - 122L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
11,375
758
11,928
21,847
28,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Spielchecker_
Jormungandr
16
1 / 4 / 14
10,632
709
6,836
19,656
22,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
cem_war_sauer
Hun Batz
19
9 / 3 / 10
11,815
788
20,207
16,326
11,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
chri520y
Izanami
19
8 / 3 / 9
12,055
804
12,640
11,238
5,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
djabir
Vulcan
20
3 / 2 / 12
11,893
793
25,530
12,034
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemigodOfShadow
Danzaburou
17
3 / 5 / 7
10,659
711
11,795
17,756
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
EGORthe3rd
Cernunnos
17
6 / 6 / 6
11,186
746
15,635
15,034
5,865
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
17
3 / 6 / 8
10,288
686
12,165
14,939
5,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MoistKebab63
Cthulhu
20
2 / 3 / 12
11,244
750
14,206
25,750
20,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
1 / 4 / 7
9,294
620
9,821
10,271
6,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
24
Kills
15
15
Deaths
24
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemigodOfShadow
Danzaburou
3
5
7
1.3
L
Cernunnos
EGORthe3rd
Cernunnos
6
6
6
1.5
L
Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
3
6
8
1.17
L
Cthulhu
MoistKebab63
Cthulhu
2
3
12
2.67
W
3
3
17
3.83
W
Jormungandr
Spielchecker_
Jormungandr
1
4
14
2
L
1
4
7
1.13
W
Hun Batz
cem_war_sauer
Hun Batz
9
3
10
4.67
W
Izanami
chri520y
Izanami
8
3
9
4.17
W
Vulcan
djabir
Vulcan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,141
Damage
63,622
81,101
Taken
83,750
73,446
Mitigated
44,964
26,643
Healing
36,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemigodOfShadow
Danzaburou
11,795
5,237
1,621
6,753
17,756
6,191
1,079
6,864
10,404
0
22,120
L
Cernunnos
EGORthe3rd
Cernunnos
15,635
7,506
1,472
3,183
15,034
5,865
1,975
5,664
8,978
0
30,676
L
Ah Muzen Cab
Jigsawkiller28
Ah Muzen Cab
12,165
4,457
1,831
3,993
14,939
5,925
74
6,238
8,259
0
26,421
L
Cthulhu
MoistKebab63
Cthulhu
14,206
264
2,417
10,850
25,750
20,281
445
11,090
14,114
45,871
0
W
11,928
586
2,456
7,330
21,847
28,645
155
6,497
15,350
4,807
22,365
W
Jormungandr
Spielchecker_
Jormungandr
6,836
1,866
1,185
2,038
19,656
22,663
63
7,067
12,589
20,337
0
L
9,821
547
1,523
2,508
10,271
6,702
47
3,624
6,429
16,988
0
W
Hun Batz
cem_war_sauer
Hun Batz
20,207
3,044
2,523
2,149
16,326
11,526
485
3,489
12,837
0
33,229
W
Izanami
chri520y
Izanami
12,640
6,177
2,637
2,416
11,238
5,115
3,791
2,987
8,251
0
29,667
W
Vulcan
djabir
Vulcan
25,530
8,562
2,342
1,567
12,034
5,497
354
3,987
8,047
46,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
52,671
213
Minions Killed
168
0
Camps Cleared
0
1,483,535
Distance Traveled
1,353,673
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,659
711
23
2
0
283,971
4
L
Cernunnos
11,186
746
35
2
0
224,927
0
L
Ah Muzen Cab
10,288
686
36
2
0
248,967
0
L
Cthulhu
11,244
750
52
3
0
303,851
0
W
Chaac
11,375
758
26
2
0
290,064
0
W
Jormungandr
10,632
709
31
2
0
290,713
2
L
Tiamat
9,294
620
22
1
0
291,957
4
W
Hun Batz
11,815
788
36
2
0
304,573
1
W
Izanami
12,055
804
59
4
0
263,457
1
W
Vulcan
11,893
793
61
4
0
334,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role