Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Always4TheBoys
Mercury
Level 127
God Stats
6W - 2L
1,806 SR
Queue Stats
144W - 106L
1,607 Elo+
Party 2
Merlin
Merlin
Solo9847
Merlin
Level 112
God Stats
12W - 13L
1,621 SR
Queue Stats
218W - 228L
1,633 Elo+
Solo
Charybdis
Charybdis
xHWNxLEGEND
Charybdis
Level 111
God Stats
9W - 8L
1,531 SR
Queue Stats
398W - 346L
1,588 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,566 Elo+

VS

Team Averages
Level 106
1,584 SR
1,555 Elo+
Neith
Neith
DesminDOX
Neith
Level 102
God Stats
10W - 6L
1,685 SR
Queue Stats
90W - 94L
1,531 Elo+
Solo
Raijin
Raijin
Promotedfir5
Raijin
Level 81
God Stats
6W - 6L
1,515 SR
Queue Stats
426W - 396L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
TacoDaBaco
Ao Kuang
Level 155
God Stats
31W - 22L
1,647 SR
Queue Stats
771W - 739L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxPuRplEPuRpSxX
Ah Muzen Cab
Level 136
God Stats
2W - 2L
1,623 SR
Queue Stats
482W - 463L
1,595 Elo+
Solo
Sylvanus
Sylvanus
roberto2105
Sylvanus
Level 58
God Stats
2W - 3L
1,452 SR
Queue Stats
241W - 238L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 3 / 0
6,905
531
4,164
10,060
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
 
Khepri
8
0 / 1 / 0
5,342
411
2,063
7,437
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 2 / 0
6,425
494
3,117
8,781
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Solo9847
Merlin
11
0 / 7 / 0
6,392
492
6,076
7,901
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xHWNxLEGEND
Charybdis
9
0 / 3 / 1
5,754
443
3,322
6,685
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DesminDOX
Neith
15
3 / 1 / 1
9,221
709
6,698
5,621
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
15
4 / 1 / 4
9,570
736
6,010
7,325
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TacoDaBaco
Ao Kuang
15
5 / 0 / 3
8,790
676
4,986
10,049
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
XxPuRplEPuRpSxX
Ah Muzen Cab
14
2 / 0 / 3
8,364
643
5,588
7,574
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
roberto2105
Sylvanus
12
2 / 0 / 4
7,119
548
4,052
9,417
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
L
Khepri
 
Khepri
0
1
0
0
L
0
2
0
0
W
Neith
DesminDOX
Neith
3
1
1
3.5
W
Raijin
4
1
4
6
L
Merlin
Solo9847
Merlin
0
7
0
0
W
Ao Kuang
TacoDaBaco
Ao Kuang
5
0
3
6.5
W
Ah Muzen Cab
XxPuRplEPuRpSxX
Ah Muzen Cab
2
0
3
3.5
W
Sylvanus
roberto2105
Sylvanus
2
0
4
4
L
Charybdis
xHWNxLEGEND
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
27,334
40,864
Taken
39,986
14,460
Mitigated
20,484
8,508
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,164
1,230
0
3,847
10,060
3,387
0
1,458
8,602
38,308
4,674
L
Khepri
 
Khepri
2,063
208
0
2,057
7,437
4,383
0
3,811
3,626
10,892
0
L
3,117
1,067
0
205
8,781
2,802
0
2,462
6,319
0
43,203
W
Neith
DesminDOX
Neith
6,698
1,802
0
2,050
5,621
2,442
794
2,428
3,193
0
60,595
W
Raijin
6,010
723
0
3,565
7,325
2,692
1,200
2,673
4,652
72,710
0
L
Merlin
Solo9847
Merlin
6,076
258
0
365
7,901
2,608
0
5,398
2,503
48,519
0
W
Ao Kuang
TacoDaBaco
Ao Kuang
4,986
963
0
4,821
10,049
3,193
0
2,559
7,490
53,571
0
W
Ah Muzen Cab
XxPuRplEPuRpSxX
Ah Muzen Cab
5,588
2,844
0
4,485
7,574
3,208
1,768
1,183
6,391
0
66,498
W
Sylvanus
roberto2105
Sylvanus
4,052
1,319
1,220
3,617
9,417
8,949
752
3,205
6,212
21,011
7,891
L
Charybdis
xHWNxLEGEND
Charybdis
3,322
1,764
0
2,034
6,685
1,280
0
1,503
5,182
0
30,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
43,064
366
Minions Killed
563
0
Camps Cleared
0
1,084,446
Distance Traveled
1,321,225
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,905
531
81
6
0
223,381
1
L
Khepri
5,342
411
10
1
0
164,134
2
L
Mercury
6,425
494
93
7
0
307,231
2
W
Neith
9,221
709
130
10
0
250,938
4
W
Raijin
9,570
736
165
13
0
263,110
5
L
Merlin
6,392
492
103
8
0
223,083
3
W
Ao Kuang
8,790
676
108
8
0
318,386
2
W
Ah Muzen Cab
8,364
643
117
9
0
256,379
1
W
Sylvanus
7,119
548
43
3
0
232,412
0
L
Charybdis
5,754
443
79
6
0
166,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role