Player Matchup

Ra
Ra
Bizmuth
Ra
Level 120
God Stats
2W - 2L
1,650 SR
Queue Stats
133W - 137L
1,399 Elo+
Solo
Neith
Neith
Kaleigh305
Neith
Level 29
God Stats
0W - 5L
1,251 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 4
Freya
Freya
StiffyWitDaBliky
Freya
Level 107
God Stats
5W - 5L
1,556 SR
Queue Stats
63W - 64L
1,503 Elo+
Party 3
Nike
Nike
Whizzette
Nike
Level 66
God Stats
5W - 4L
1,588 SR
Queue Stats
34W - 32L
1,466 Elo+
Party 3
Cliodhna
Cliodhna
xXHunter331
Cliodhna
Level 64
God Stats
0W - 6L
1,254 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 4
Team Averages
Level 77
1,460 SR
1,474 Elo+

VS

Team Averages
Level 79
1,426 SR
1,484 Elo+
Mulan
Mulan
DrunkBuddyThe1st
Mulan
Level 64
God Stats
2W - 1L
1,395 SR
Queue Stats
87W - 145L
1,339 Elo+
Party 1
Chang'e
Chang'e
FloofyBooper
Chang'e
Level 127
God Stats
5W - 7L
1,586 SR
Queue Stats
171W - 174L
1,555 Elo+
Party 1
Hachiman
Hachiman
INFORMATION800
Hachiman
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,565 Elo+
Party 2
Mercury
Mercury
ItsPebble54
Mercury
Level 40
God Stats
4W - 12L
1,237 SR
Queue Stats
38W - 45L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
raskoprasko
Kuzenbo
Level 99
God Stats
23W - 32L
1,411 SR
Queue Stats
493W - 504L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,260
487
7,729
12,526
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
2 / 7 / 3
8,440
444
4,806
12,458
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 1
7,900
416
10,886
14,710
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
0 / 6 / 1
7,444
392
6,440
16,928
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
xXHunter331
Cliodhna
16
9 / 5 / 1
11,322
596
11,805
15,150
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,294
489
11,017
18,146
20,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
FloofyBooper
Chang'e
17
9 / 2 / 8
11,138
586
12,866
13,920
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
15
2 / 1 / 8
8,874
467
8,187
10,771
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ItsPebble54
Mercury
19
11 / 1 / 6
11,125
586
11,433
12,921
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
raskoprasko
Kuzenbo
17
6 / 0 / 13
10,351
545
10,145
14,214
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
13
Kills
31
31
Deaths
13
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
3
9
4
0.56
W
Chang'e
FloofyBooper
Chang'e
9
2
8
6.5
W
Hachiman
2
1
8
6
W
Mercury
ItsPebble54
Mercury
11
1
6
14
L
Neith
2
7
3
0.5
L
1
6
1
0.25
L
Nike
0
6
1
0.08
W
Kuzenbo
raskoprasko
Kuzenbo
6
0
13
12.5
L
Cliodhna
xXHunter331
Cliodhna
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
53,648
71,772
Taken
69,972
29,285
Mitigated
42,426
15,750
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,729
1,076
870
3,658
12,526
4,843
174
7,320
4,931
62,314
0
W
11,017
2,375
46
3,241
18,146
20,041
205
1,738
16,408
0
51,200
W
Chang'e
FloofyBooper
Chang'e
12,866
1,434
2,861
6,676
13,920
4,626
730
4,274
9,646
73,324
0
W
Hachiman
8,187
3,933
0
5,236
10,771
3,258
594
3,626
6,820
0
64,892
W
Mercury
ItsPebble54
Mercury
11,433
5,999
0
3,643
12,921
5,037
0
3,127
9,674
0
75,106
L
Neith
4,806
2,034
0
1,158
12,458
4,555
1,352
1,236
10,792
0
37,800
L
10,886
3,512
0
4,579
14,710
4,600
0
3,708
10,637
53,438
0
L
Nike
6,440
337
0
2,580
16,928
9,060
0
3,632
13,011
0
36,224
W
Kuzenbo
raskoprasko
Kuzenbo
10,145
1,600
890
5,423
14,214
9,464
275
6,019
7,826
54,336
0
L
Cliodhna
xXHunter331
Cliodhna
11,805
2,200
0
2,905
15,150
6,227
0
6,186
8,584
0
63,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
50,782
454
Minions Killed
546
0
Camps Cleared
0
1,783,694
Distance Traveled
1,952,583
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,260
487
136
7
0
362,278
7
W
Mulan
9,294
489
94
5
0
323,482
1
W
Chang'e
11,138
586
139
7
0
402,140
4
W
Hachiman
8,874
467
91
5
0
368,824
5
W
Mercury
11,125
586
123
6
0
452,422
0
L
Neith
8,440
444
68
4
0
337,912
0
L
Freya
7,900
416
70
4
0
348,473
5
L
Nike
7,444
392
71
4
0
346,696
3
W
Kuzenbo
10,351
545
99
5
0
405,715
5
L
Cliodhna
11,322
596
109
6
0
388,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role