Player Matchup

Athena
Athena
DEVASTATOR159GC
Athena
Level 85
God Stats
5W - 4L
1,571 SR
Queue Stats
65W - 74L
1,453 Elo+
Party 2
Skadi
Skadi
Nergal cL
Skadi
Level 60
God Stats
9W - 7L
1,438 SR
Queue Stats
20W - 20L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
biocellgames
Baron Samedi
Level 154
God Stats
1W - 2L
1,593 SR
Queue Stats
74W - 85L
1,457 Elo+
Party 2
Team Averages
Level 100
1,534 SR
1,454 Elo+

VS

Team Averages
Level 93
1,389 SR
1,452 Elo+
Sylvanus
Sylvanus
GateToOblivion
Sylvanus
Level 122
God Stats
10W - 10L
1,490 SR
Queue Stats
41W - 50L
1,431 Elo+
Solo
Medusa
Medusa
vKamek
Medusa
Level 68
God Stats
2W - 1L
1,218 SR
Queue Stats
139W - 166L
1,481 Elo+
Party 1
Raijin
Raijin
zFlippy Head
Raijin
Level 89
God Stats
8W - 10L
1,458 SR
Queue Stats
193W - 255L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
12,717
707
17,038
26,755
29,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Nergal cL
Skadi
14
3 / 9 / 5
10,789
599
10,673
19,804
5,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
biocellgames
Baron Samedi
13
2 / 9 / 8
10,731
596
20,211
20,758
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 2 / 15
12,717
707
10,625
26,150
35,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
vKamek
Medusa
16
11 / 6 / 5
12,874
715
24,572
22,622
10,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
16
4 / 4 / 14
11,904
661
26,454
17,027
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
18
18
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
0
5
9.5
W
Sylvanus
3
2
15
5.25
L
Skadi
Nergal cL
Skadi
3
9
5
0.61
L
Baron Samedi
biocellgames
Baron Samedi
2
9
8
0.67
W
Medusa
vKamek
Medusa
11
6
5
2.25
W
Raijin
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
61,651
67,317
Taken
65,799
51,092
Mitigated
54,537
15,844
Healing
27,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,038
3,043
0
5,429
26,755
29,287
0
12,789
13,966
34,409
0
W
Sylvanus
10,625
2,142
7,981
10,787
26,150
35,683
462
11,951
13,431
23,365
0
L
Skadi
Nergal cL
Skadi
10,673
4,672
253
2,123
19,804
5,847
405
11,468
8,336
0
41,695
L
Baron Samedi
biocellgames
Baron Samedi
20,211
1,118
2,698
5,341
20,758
15,958
0
12,856
7,902
39,933
0
W
Medusa
vKamek
Medusa
24,572
14,274
699
6,184
22,622
10,662
1,823
13,134
9,111
0
61,111
W
Raijin
26,454
2,126
921
910
17,027
8,192
337
10,735
5,710
54,357
2,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
37,495
175
Minions Killed
161
7
Camps Cleared
6
896,515
Distance Traveled
893,579
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,717
707
33
2
2
370,382
2
W
Sylvanus
12,717
707
19
1
1
298,275
3
L
Skadi
10,789
599
81
5
2
266,612
3
L
Baron Samedi
10,731
596
61
3
3
259,521
6
W
Medusa
12,874
715
73
4
2
301,979
1
W
Raijin
11,904
661
69
4
3
293,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role