Player Matchup

Cerberus
Cerberus
AcidicFeeds
Cerberus
Level 62
God Stats
3W - 2L
1,689 SR
Queue Stats
47W - 53L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
BlackBlaze215
Ah Puch
Level 154
God Stats
32W - 17L
1,605 SR
Queue Stats
325W - 323L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
MeIodieL
Heimdallr
Level 153
God Stats
1W - 1L
1,522 SR
Queue Stats
300W - 264L
1,586 Elo+
Party 1
Bacchus
Bacchus
RamboFeeds
Bacchus
Level 123
God Stats
1W - 0L
1,200 SR
Queue Stats
15W - 11L
1,567 Elo+
Party 3
Bastet
Bastet
xXLightSkinZXx
Bastet
Level 89
God Stats
50W - 60L
1,514 SR
Queue Stats
389W - 362L
1,541 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,543 Elo+

VS

Team Averages
Level 76
1,602 SR
1,526 Elo+
Gilgamesh
Gilgamesh
ItBeEnigma
Gilgamesh
Level 46
God Stats
53W - 31L
1,659 SR
Queue Stats
61W - 45L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
Shibefu
Sun Wukong
Level 160
God Stats
6W - 4L
1,673 SR
Queue Stats
170W - 168L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yun jin jian
Morgan Le Fay
Level 48
God Stats
111W - 58L
1,695 SR
Queue Stats
279W - 139L
1,656 Elo+
Solo
Kali
Kali
burnt2acrisp01
Kali
Level 107
God Stats
2W - 2L
1,565 SR
Queue Stats
75W - 63L
1,449 Elo+
Party 2
Izanami
Izanami
itzarivibez
Izanami
Level 20
God Stats
19W - 17L
1,419 SR
Queue Stats
39W - 37L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AcidicFeeds
Cerberus
16
3 / 1 / 11
9,529
1,059
9,803
11,970
16,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
16
4 / 1 / 11
9,703
1,078
16,841
6,109
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MeIodieL
Heimdallr
16
1 / 3 / 11
9,340
1,038
11,060
7,256
3,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
RamboFeeds
Bacchus
16
2 / 2 / 12
9,478
1,053
10,575
10,664
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 1 / 7
10,662
1,185
15,321
4,933
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

308

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItBeEnigma
Gilgamesh
14
1 / 2 / 5
9,078
1,009
6,957
17,796
13,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Shibefu
Sun Wukong
15
3 / 3 / 2
9,312
1,035
8,737
16,274
14,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Yun jin jian
Morgan Le Fay
14
1 / 4 / 2
8,656
962
9,100
8,694
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 3
9,416
1,046
6,671
17,221
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
itzarivibez
Izanami
14
0 / 5 / 2
7,988
888
3,271
8,905
2,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
19
Kills
8
8
Deaths
19
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AcidicFeeds
Cerberus
3
1
11
8.5
W
Ah Puch
4
1
11
9.5
L
Gilgamesh
ItBeEnigma
Gilgamesh
1
2
5
1.75
W
Heimdallr
MeIodieL
Heimdallr
1
3
11
2.17
W
Bacchus
RamboFeeds
Bacchus
2
2
12
4
L
Sun Wukong
Shibefu
Sun Wukong
3
3
2
1.33
L
Morgan Le Fay
Yun jin jian
Morgan Le Fay
1
4
2
0.5
L
3
5
3
0.9
L
Izanami
itzarivibez
Izanami
0
5
2
0.2
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,600
Damage
34,736
40,932
Taken
68,890
39,322
Mitigated
39,921
6,759
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AcidicFeeds
Cerberus
9,803
1,075
0
2,199
11,970
16,785
0
2,430
9,540
21,154
0
W
Ah Puch
16,841
850
0
1,587
6,109
2,796
0
1,865
4,244
30,171
0
L
Gilgamesh
ItBeEnigma
Gilgamesh
6,957
1,394
916
1,901
17,796
13,060
0
11,432
5,750
0
12,782
W
Heimdallr
MeIodieL
Heimdallr
11,060
4,249
0
579
7,256
3,040
0
1,904
5,352
0
41,763
W
Bacchus
RamboFeeds
Bacchus
10,575
1,320
0
1,213
10,664
14,810
0
2,012
7,644
17,741
0
L
Sun Wukong
Shibefu
Sun Wukong
8,737
1,664
0
245
16,274
14,854
0
9,538
5,770
0
22,190
L
Morgan Le Fay
Yun jin jian
Morgan Le Fay
9,100
1,245
0
550
8,694
2,652
0
3,525
4,915
28,304
0
L
6,671
3,190
0
1,673
17,221
6,533
0
6,265
10,534
0
23,741
L
Izanami
itzarivibez
Izanami
3,271
2,202
0
113
8,905
2,822
0
4,112
4,702
0
14,683
W
15,321
1,587
0
1,181
4,933
1,891
0
889
4,044
0
19,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
44,450
160
Minions Killed
157
4
Camps Cleared
9
932,276
Distance Traveled
843,701
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,529
1,059
30
3
1
180,288
0
W
Ah Puch
9,703
1,078
40
4
2
180,768
0
L
Gilgamesh
9,078
1,009
16
2
1
199,680
0
W
Heimdallr
9,340
1,038
60
7
0
161,647
0
W
Bacchus
9,478
1,053
17
2
0
178,486
1
L
Sun Wukong
9,312
1,035
32
4
0
199,961
0
L
Morgan Le Fay
8,656
962
36
4
1
120,722
1
L
Kali
9,416
1,046
35
4
6
202,354
1
L
Izanami
7,988
888
38
4
1
120,984
0
W
Bastet
10,662
1,185
13
1
1
231,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role