Player Matchup

Olorun
Olorun
BlasianBrokage
Olorun
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,415 Elo+
Party 1
Sobek
Sobek
Thegreentide
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,498 Elo+
Party 1
Awilix
Awilix
Trench421
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,286 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,400 Elo+

VS

Team Averages
Level 87
1,720 SR
1,434 Elo+
Cthulhu
Cthulhu
Bbstine
Cthulhu
Level 7
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 2
Baba Yaga
Baba Yaga
DatPikachu
Baba Yaga
Level 149
God Stats
3W - 0L
1,927 SR
Queue Stats
63W - 55L
1,631 Elo+
Party 2
Da Ji
Da Ji
MrForseen
Da Ji
Level 105
God Stats
2W - 2L
1,513 SR
Queue Stats
397W - 419L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
7,884
717
5,630
8,875
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 4
6,553
596
3,233
10,192
10,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Trench421
Awilix
10
0 / 8 / 4
6,550
595
5,466
9,063
2,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bbstine
Cthulhu
10
1 / 3 / 9
7,060
642
3,096
10,964
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
DatPikachu
Baba Yaga
15
11 / 0 / 9
9,825
893
15,360
7,373
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MrForseen
Da Ji
13
8 / 2 / 11
9,006
819
5,751
6,332
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
20
20
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bbstine
Cthulhu
1
3
9
1.83
L
4
7
0
0.57
W
Baba Yaga
DatPikachu
Baba Yaga
11
0
9
15.5
W
Da Ji
MrForseen
Da Ji
8
2
11
6.75
L
0
5
4
0.4
L
Awilix
Trench421
Awilix
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,329
Damage
24,207
28,130
Taken
24,669
16,250
Mitigated
12,905
2,494
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bbstine
Cthulhu
3,096
59
220
3,155
10,964
7,214
198
2,874
8,090
4,178
0
L
5,630
3,158
270
1,224
8,875
3,336
528
6,479
1,980
22,240
2,505
W
Baba Yaga
DatPikachu
Baba Yaga
15,360
1,237
0
1,470
7,373
2,682
1,313
2,843
4,530
47,690
0
W
Da Ji
MrForseen
Da Ji
5,751
1,287
0
1,625
6,332
3,009
436
2,590
3,742
0
9,910
L
3,233
236
0
1,000
10,192
10,034
90
5,185
4,086
13,876
0
L
Awilix
Trench421
Awilix
5,466
1,957
0
0
9,063
2,880
163
5,522
2,926
0
15,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,987
Gold Earned
25,891
96
Minions Killed
104
4
Camps Cleared
5
570,521
Distance Traveled
619,977
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,060
642
6
1
0
195,748
2
L
Olorun
7,884
717
54
5
1
183,134
3
W
Baba Yaga
9,825
893
92
8
4
237,312
0
W
Da Ji
9,006
819
6
1
1
186,917
2
L
Sobek
6,553
596
20
2
3
192,339
1
L
Awilix
6,550
595
22
2
0
195,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role