Player Matchup

Neith
Neith
Gold III
ADoggoOnIce
Neith
Gold III
Level 40
God Stats
5W - 1L
1,682 SR
Queue Stats
20W - 12L
1,809 MMR
Party 1
Cerberus
Cerberus
Gold IV
Leet As Sin
Cerberus
Gold IV
Level 127
God Stats
8W - 5L
1,622 SR
Queue Stats
95W - 86L
1,591 MMR
Party 1
Hera
Hera
Gold II
Oppaionice
Hera
Gold II
Level 37
God Stats
8W - 1L
1,959 SR
Queue Stats
19W - 11L
1,797 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 68
1,754 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,505 SR
1,627 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum V
Morclack
Fenrir
Platinum V
Level 156
God Stats
0W - 1L
1,305 SR
Queue Stats
29W - 38L
1,614 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Munikim14
Baron Samedi
Gold II
Level 77
God Stats
16W - 9L
1,709 SR
Queue Stats
76W - 74L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
9,348
719
8,362
7,458
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Leet As Sin
Cerberus
13
2 / 1 / 7
9,781
752
5,918
14,496
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 6
10,035
772
13,774
8,290
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArtioKumbhakarnaGilgameshAphroditeMulan

VS

Bans
GebKhepriBacchusTerraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 4 / 1
8,344
642
6,209
13,052
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Morclack
Fenrir
8
0 / 3 / 1
6,791
522
1,636
7,120
4,918
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Munikim14
Baron Samedi
13
3 / 5 / 2
8,945
688
8,226
14,288
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
5
5
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
1
0.63
W
5
2
4
3.5
W
Cerberus
Leet As Sin
Cerberus
2
1
7
5.5
L
Fenrir
Morclack
Fenrir
0
3
1
0.17
L
Baron Samedi
Munikim14
Baron Samedi
3
5
2
0.8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
16,071
30,244
Taken
34,460
23,921
Mitigated
16,076
12,702
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,209
2,629
0
1,796
13,052
3,636
0
8,246
4,806
0
32,410
W
8,362
3,183
0
1,572
7,458
2,933
958
3,124
4,334
0
38,424
W
Cerberus
Leet As Sin
Cerberus
5,918
122
574
7,121
14,496
17,343
598
3,358
11,138
18,671
0
L
Fenrir
Morclack
Fenrir
1,636
102
336
910
7,120
4,918
0
3,883
3,237
0
3,065
L
Baron Samedi
Munikim14
Baron Samedi
8,226
235
584
3,599
14,288
7,522
0
8,010
6,278
33,415
0
W
13,774
2,896
96
3,339
8,290
3,645
1,048
2,921
5,369
55,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
24,080
178
Minions Killed
130
10
Camps Cleared
2
701,579
Distance Traveled
518,464
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,344
642
64
5
1
201,577
4
W
Neith
9,348
719
58
4
4
224,134
3
W
Cerberus
9,781
752
31
2
1
239,765
0
L
Fenrir
6,791
522
3
0
0
126,637
0
L
Baron Samedi
8,945
688
63
5
1
190,250
2
W
Hera
10,035
772
89
7
5
237,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role