Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Matope8
Odin
Level 73
God Stats
1W - 2L
1,377 SR
Queue Stats
38W - 50L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stylewalkerxx
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,983 SR
Queue Stats
26W - 22L
1,514 Elo+
Solo
Atlas
Atlas
susardu
Atlas
Level 158
God Stats
2W - 3L
1,705 SR
Queue Stats
1,278W - 1,317L
1,519 Elo+
Solo
Team Averages
Level 118
1,613 SR
1,502 Elo+

VS

Team Averages
Level 115
1,640 SR
1,512 Elo+
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KyKyEpta0990
Kukulkan
Level 120
God Stats
1W - 0L
1,888 SR
Queue Stats
62W - 62L
1,517 Elo+
Party 1
Sobek
Sobek
Loxeth
Sobek
Level 117
God Stats
5W - 2L
1,713 SR
Queue Stats
121W - 120L
1,489 Elo+
Solo
Ah Puch
Ah Puch
hazXtwist
Ah Puch
Level 146
God Stats
9W - 3L
1,601 SR
Queue Stats
301W - 296L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 7 / 4
7,822
711
8,489
9,380
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
12
0 / 8 / 6
6,804
619
5,005
12,071
8,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
Matope8
Odin
13
0 / 3 / 7
6,981
635
5,269
10,884
11,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Stylewalkerxx
Morgan Le Fay
16
3 / 5 / 6
8,638
785
8,903
10,428
4,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
susardu
Atlas
17
3 / 2 / 6
9,186
835
9,699
10,082
10,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
8 / 2 / 14
8,865
806
10,489
9,614
4,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
 
Nox
14
3 / 3 / 12
8,089
735
7,383
7,270
3,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KyKyEpta0990
Kukulkan
17
6 / 2 / 16
9,592
872
11,147
7,232
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Loxeth
Sobek
16
4 / 1 / 14
9,287
844
5,434
13,265
12,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
hazXtwist
Ah Puch
15
4 / 2 / 15
8,793
799
11,973
9,538
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
9
Kills
25
25
Deaths
10
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
4
0.71
L
Serqet
 
Serqet
0
8
6
0.38
W
Rama
 
Rama
8
2
14
7.5
W
Nox
 
Nox
3
3
12
3
W
Kukulkan
KyKyEpta0990
Kukulkan
6
2
16
7
W
Sobek
Loxeth
Sobek
4
1
14
11
L
Odin
Matope8
Odin
0
3
7
1.17
L
Morgan Le Fay
Stylewalkerxx
Morgan Le Fay
3
5
6
1.2
W
Ah Puch
hazXtwist
Ah Puch
4
2
15
5.75
L
Atlas
susardu
Atlas
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
46,426
52,845
Taken
46,919
39,210
Mitigated
28,682
14,123
Healing
26,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,489
74
187
1,139
9,380
3,768
0
5,776
3,604
17,301
0
L
Serqet
 
Serqet
5,005
174
1,319
1,004
12,071
8,451
0
8,573
3,498
0
6,905
W
Rama
 
Rama
10,489
8,551
1,843
3,211
9,614
4,475
781
6,052
3,562
0
16,830
W
Nox
 
Nox
7,383
632
2,006
1,445
7,270
3,602
0
5,445
1,567
14,959
0
W
Kukulkan
KyKyEpta0990
Kukulkan
11,147
673
3,125
1,597
7,232
3,732
0
4,436
2,796
36,643
0
W
Sobek
Loxeth
Sobek
5,434
333
2,447
6,629
13,265
12,501
168
4,926
8,195
10,411
0
L
Odin
Matope8
Odin
5,269
167
933
2,015
10,884
11,877
0
7,683
3,201
0
10,360
L
Morgan Le Fay
Stylewalkerxx
Morgan Le Fay
8,903
736
806
2,612
10,428
4,490
0
7,625
2,803
25,271
0
W
Ah Puch
hazXtwist
Ah Puch
11,973
218
918
3,560
9,538
4,372
156
6,232
2,766
20,012
0
L
Atlas
susardu
Atlas
9,699
1,671
825
3,283
10,082
10,624
0
6,280
3,802
20,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
44,626
110
Minions Killed
119
0
Camps Cleared
0
1,101,514
Distance Traveled
1,144,593
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,822
711
28
3
0
191,755
1
L
Serqet
6,804
619
13
1
0
223,423
0
W
Rama
8,865
806
20
2
0
223,266
2
W
Nox
8,089
735
19
2
0
206,403
3
W
Kukulkan
9,592
872
58
5
0
259,420
6
W
Sobek
9,287
844
4
0
0
238,112
1
L
Odin
6,981
635
10
1
0
245,923
5
L
Morgan Le Fay
8,638
785
45
4
0
210,603
1
W
Ah Puch
8,793
799
18
2
0
217,392
1
L
Atlas
9,186
835
14
1
0
229,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role