Player Matchup

Hades
Hades
 
Hades
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LegendaryPR23
Morgan Le Fay
Level 54
God Stats
5W - 5L
1,704 SR
Queue Stats
171W - 137L
1,585 Elo+
Solo
Geb
Geb
Ranga-_RT
Geb
Level 125
God Stats
10W - 12L
1,628 SR
Queue Stats
221W - 194L
1,580 Elo+
Solo
Medusa
Medusa
VictorBelmont99
Medusa
Level 115
God Stats
48W - 30L
1,702 SR
Queue Stats
608W - 566L
1,555 Elo+
Solo
Janus
Janus
rustystamp
Janus
Level 106
God Stats
1W - 6L
1,370 SR
Queue Stats
463W - 417L
1,602 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,564 Elo+

VS

Team Averages
Level 109
1,543 SR
1,585 Elo+
Scylla
Scylla
Anamooz
Scylla
Level 87
God Stats
15W - 14L
1,484 SR
Queue Stats
343W - 332L
1,556 Elo+
Solo
Pele
Pele
BroMan510
Pele
Level 119
God Stats
3W - 3L
1,681 SR
Queue Stats
324W - 279L
1,650 Elo+
Party 1
Osiris
Osiris
Calam1tey
Osiris
Level 53
God Stats
1W - 2L
1,387 SR
Queue Stats
44W - 42L
1,556 Elo+
Solo
Sol
Sol
OG RO3SKI
Sol
Level 156
God Stats
5W - 8L
1,601 SR
Queue Stats
190W - 167L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hannahOutOfMana
Cu Chulainn
Level 129
God Stats
3W - 1L
1,560 SR
Queue Stats
235W - 202L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
4
0 / 3 / 0
3,700
463
340
3,490
957
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
LegendaryPR23
Morgan Le Fay
7
0 / 3 / 0
4,195
524
2,092
5,251
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
4,618
577
1,056
4,736
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 0 / 0
5,314
664
3,277
4,266
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
9
0 / 2 / 0
4,734
592
2,585
4,087
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anamooz
Scylla
9
1 / 0 / 0
5,020
628
1,829
3,574
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
9
2 / 2 / 1
5,117
640
3,661
5,096
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Calam1tey
Osiris
9
5 / 0 / 0
5,499
687
5,281
5,706
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,453
557
2,071
3,081
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
hannahOutOfMana
Cu Chulainn
8
0 / 0 / 0
4,836
605
1,208
4,758
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
8
8
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
W
Scylla
Anamooz
Scylla
1
0
0
1
W
Pele
2
2
1
1.25
W
Osiris
Calam1tey
Osiris
5
0
0
5
L
Morgan Le Fay
LegendaryPR23
Morgan Le Fay
0
3
0
0
W
0
2
0
0
L
0
0
2
1
L
4
0
0
4
W
Cu Chulainn
hannahOutOfMana
Cu Chulainn
0
0
0
0
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
14,050
21,830
Taken
22,215
6,011
Mitigated
8,671
5,853
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
340
33
0
1,031
3,490
957
315
0
3,323
7,509
0
W
Scylla
Anamooz
Scylla
1,829
55
0
1,913
3,574
1,033
0
1,917
1,535
28,749
0
W
Pele
3,661
957
0
2,118
5,096
1,300
0
1,150
3,906
0
26,159
W
Osiris
Calam1tey
Osiris
5,281
2,308
0
1,622
5,706
3,332
0
1,801
3,825
0
24,496
L
Morgan Le Fay
LegendaryPR23
Morgan Le Fay
2,092
53
0
0
5,251
1,509
0
1,232
3,783
21,314
0
W
2,071
847
0
1,125
3,081
747
0
236
2,845
21,805
4,086
L
1,056
225
0
2,679
4,736
1,700
0
441
4,193
9,075
0
L
3,277
995
0
1,493
4,266
1,090
0
1,216
3,050
0
28,181
W
Cu Chulainn
hannahOutOfMana
Cu Chulainn
1,208
314
0
1,568
4,758
2,259
0
705
4,031
0
17,994
L
Janus
2,585
88
0
650
4,087
755
0
473
3,422
27,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
24,925
202
Minions Killed
262
0
Camps Cleared
0
736,555
Distance Traveled
830,723
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,700
463
21
3
0
74,385
2
W
Scylla
5,020
628
63
8
0
145,118
0
W
Pele
5,117
640
57
7
0
187,653
1
W
Osiris
5,499
687
50
6
0
170,353
2
L
Morgan Le Fay
4,195
524
45
6
0
165,266
1
W
Sol
4,453
557
63
8
0
156,606
0
L
Geb
4,618
577
13
2
0
173,099
1
L
Medusa
5,314
664
63
8
0
153,832
1
W
Cu Chulainn
4,836
605
29
4
0
170,993
4
L
Janus
4,734
592
60
8
0
169,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role