Player Matchup

Janus
Janus
DiegoMr070
Janus
Level 45
God Stats
0W - 2L
1,299 SR
Queue Stats
75W - 107L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
Kenlolo69
Baron Samedi
Level 49
God Stats
18W - 16L
1,584 SR
Queue Stats
70W - 107L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
Last_Shadow-00-s
Kukulkan
Level 29
God Stats
1W - 3L
1,377 SR
Queue Stats
57W - 115L
1,241 Elo+
Party 1
Team Averages
Level 41
1,420 SR
1,282 Elo+

VS

Team Averages
Level 74
1,370 SR
1,364 Elo+
Persephone
Persephone
LIQUIDSONn
Persephone
Level 83
God Stats
21W - 21L
1,426 SR
Queue Stats
206W - 311L
1,408 Elo+
Solo
Hercules
Hercules
LittleMan1999_
Hercules
Level 47
God Stats
9W - 13L
1,400 SR
Queue Stats
99W - 137L
1,263 Elo+
Solo
Hachiman
Hachiman
chocoleyrool
Hachiman
Level 92
God Stats
2W - 0L
1,284 SR
Queue Stats
179W - 175L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 4 / 5
7,686
591
3,992
7,008
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Kenlolo69
Baron Samedi
12
4 / 5 / 2
8,270
636
11,147
13,087
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 4 / 5
7,369
567
5,954
12,559
4,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LIQUIDSONn
Persephone
13
2 / 3 / 5
9,008
693
10,065
6,520
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
1 / 3 / 7
9,293
715
4,788
16,058
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
chocoleyrool
Hachiman
15
9 / 0 / 3
10,042
772
13,655
10,647
4,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
12
13
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
5
0.88
L
Baron Samedi
Kenlolo69
Baron Samedi
4
5
2
1
W
Persephone
LIQUIDSONn
Persephone
2
3
5
1.5
L
1
4
5
0.88
W
Hercules
1
3
7
1.5
W
Hachiman
chocoleyrool
Hachiman
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
28,508
32,654
Taken
33,225
11,676
Mitigated
23,068
9,526
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,992
150
0
724
7,008
1,889
0
1,210
5,798
19,832
0
L
Baron Samedi
Kenlolo69
Baron Samedi
11,147
942
1,361
4,885
13,087
5,397
0
5,208
7,879
25,467
0
W
Persephone
LIQUIDSONn
Persephone
10,065
267
431
893
6,520
2,237
1,057
4,623
1,466
30,529
0
L
5,954
1,225
557
1,999
12,559
4,390
0
4,119
8,440
16,795
0
W
Hercules
4,788
902
0
8,587
16,058
16,819
0
9,182
6,148
0
11,867
W
Hachiman
chocoleyrool
Hachiman
13,655
6,022
248
4,950
10,647
4,012
1,523
6,048
4,192
0
49,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
28,343
110
Minions Killed
146
3
Camps Cleared
8
627,756
Distance Traveled
696,222
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,686
591
40
3
2
210,990
3
L
Baron Samedi
8,270
636
40
3
1
209,273
3
W
Persephone
9,008
693
49
4
1
226,453
2
L
Kukulkan
7,369
567
30
2
0
207,493
0
W
Hercules
9,293
715
23
2
2
247,731
3
W
Hachiman
10,042
772
74
6
5
222,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role