Player Matchup

Cthulhu
Cthulhu
Buzzed3unny
Cthulhu
Level 120
God Stats
2W - 5L
1,385 SR
Queue Stats
331W - 356L
1,380 Elo+
Party 1
Da Ji
Da Ji
Kaiore
Da Ji
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 68L
1,381 Elo+
Solo
Set
Set
Redsigma06
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,148 Elo+
Party 1
Arachne
Arachne
Thinker91
Arachne
Level 64
God Stats
4W - 5L
1,512 SR
Queue Stats
80W - 101L
1,329 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
timestells
Ah Muzen Cab
Level 108
God Stats
0W - 5L
1,089 SR
Queue Stats
183W - 207L
1,361 Elo+
Solo
Team Averages
Level 83
1,397 SR
1,320 Elo+

VS

Team Averages
Level 111
1,446 SR
1,337 Elo+
Artemis
Artemis
Bigtigblack109
Artemis
Level 159
God Stats
14W - 17L
1,435 SR
Queue Stats
458W - 519L
1,367 Elo+
Party 2
Hera
Hera
CrashRaihnin
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 74L
1,342 Elo+
Solo
Neith
Neith
CristianSlim
Neith
Level 160
God Stats
1W - 1L
1,444 SR
Queue Stats
38W - 49L
1,290 Elo+
Solo
Nox
Nox
King_Leon626
Nox
Level 60
God Stats
3W - 4L
1,337 SR
Queue Stats
128W - 150L
1,334 Elo+
Party 2
Hercules
Hercules
VSVP9283
Hercules
Level 87
God Stats
5W - 4L
1,513 SR
Queue Stats
122W - 131L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buzzed3unny
Cthulhu
15
1 / 6 / 14
9,743
812
9,621
19,504
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Kaiore
Da Ji
15
8 / 10 / 4
9,533
794
9,234
16,379
12,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 7 / 7
9,111
759
5,718
16,521
12,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Thinker91
Arachne
16
7 / 9 / 9
10,299
858
10,648
17,160
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
timestells
Ah Muzen Cab
17
5 / 6 / 9
10,058
838
14,441
14,292
6,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 18
11,631
969
21,867
10,766
3,826
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 22
9,663
805
12,545
9,845
2,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
6 / 2 / 20
11,694
975
16,358
12,081
5,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 4 / 19
10,991
916
13,328
10,463
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
VSVP9283
Hercules
16
10 / 5 / 12
10,844
904
11,852
20,385
19,107
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
129
23
Kills
38
38
Deaths
23
43
Assists
91
Player
Kills
Deaths
Assists
KDA
W
11
6
18
3.33
L
Cthulhu
Buzzed3unny
Cthulhu
1
6
14
1.33
W
2
6
22
2.17
W
6
2
20
8
L
Da Ji
Kaiore
Da Ji
8
10
4
1
W
9
4
19
4.63
L
2
7
7
0.79
L
Arachne
Thinker91
Arachne
7
9
9
1.28
W
Hercules
VSVP9283
Hercules
10
5
12
3.2
L
Ah Muzen Cab
timestells
Ah Muzen Cab
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,662
Damage
75,950
83,856
Taken
63,540
66,471
Mitigated
35,214
17,042
Healing
20,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,867
10,827
644
496
10,766
3,826
1,154
1,479
9,211
0
33,777
L
Cthulhu
Buzzed3unny
Cthulhu
9,621
678
1,126
2,113
19,504
25,150
28
7,041
12,314
17,728
0
W
12,545
5,122
536
1,087
9,845
2,942
688
1,391
8,361
22,570
0
W
16,358
5,662
1,016
4,922
12,081
5,117
1,475
1,885
10,074
0
41,968
L
Da Ji
Kaiore
Da Ji
9,234
2,633
818
1,811
16,379
12,300
0
5,456
10,601
0
14,806
W
13,328
1,334
1,755
2,452
10,463
4,222
1,804
2,122
8,130
21,084
0
L
5,718
2,131
616
1,246
16,521
12,818
0
6,027
10,258
0
16,087
L
Arachne
Thinker91
Arachne
10,648
7,448
1,394
3,734
17,160
9,514
411
5,104
12,006
0
19,592
W
Hercules
VSVP9283
Hercules
11,852
2,656
1,092
6,618
20,385
19,107
218
2,744
17,386
6,516
12,584
L
Ah Muzen Cab
timestells
Ah Muzen Cab
14,441
6,935
716
3,468
14,292
6,689
1,407
4,129
10,013
0
25,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
54,823
93
Minions Killed
162
0
Camps Cleared
0
918,501
Distance Traveled
1,022,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,631
969
22
2
0
174,189
0
L
Cthulhu
9,743
812
20
2
0
209,610
0
W
Hera
9,663
805
25
2
0
201,577
0
W
Neith
11,694
975
72
6
0
209,033
0
L
Da Ji
9,533
794
9
1
0
165,179
0
W
Nox
10,991
916
25
2
0
214,523
0
L
Set
9,111
759
35
3
0
161,021
0
L
Arachne
10,299
858
9
1
0
186,138
0
W
Hercules
10,844
904
18
2
0
222,967
0
L
Ah Muzen Cab
10,058
838
20
2
0
196,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role