Player Matchup

Medusa
Medusa
AgentLazyWizard
Medusa
Level 128
God Stats
4W - 7L
1,373 SR
Queue Stats
512W - 458L
1,533 Elo+
Party 2
Ravana
Ravana
Corrin 0f Valla
Ravana
Level 143
God Stats
3W - 6L
1,268 SR
Queue Stats
476W - 433L
1,522 Elo+
Party 2
Merlin
Merlin
MAJOR-_-ZOMBIE
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,298 Elo+
Party 1
Thanatos
Thanatos
jakeweaver6
Thanatos
Level 57
God Stats
13W - 15L
1,381 SR
Queue Stats
23W - 39L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
worldbefree2000
Jormungandr
Level 29
God Stats
5W - 3L
1,416 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 2
Team Averages
Level 73
1,388 SR
1,409 Elo+

VS

Team Averages
Level 75
1,593 SR
1,389 Elo+
Cupid
Cupid
DUSTINRULEZ1234
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,290 Elo+
Party 4
Amaterasu
Amaterasu
ThgDornelas
Amaterasu
Level 160
God Stats
14W - 11L
1,565 SR
Queue Stats
543W - 540L
1,433 Elo+
Party 3
Cabrakan
Cabrakan
WockyeTalkie
Cabrakan
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 32L
1,396 Elo+
Party 4
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 141
God Stats
170W - 135L
1,512 SR
Queue Stats
257W - 245L
1,398 Elo+
Solo
Neith
Neith
idontknow7837
Neith
Level 21
God Stats
5W - 2L
1,887 SR
Queue Stats
19W - 21L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,616
534
9,150
11,429
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 5 / 2
9,552
531
12,785
14,659
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 3
8,001
445
4,331
9,158
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
jakeweaver6
Thanatos
16
5 / 4 / 5
9,636
535
9,285
12,439
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
worldbefree2000
Jormungandr
15
4 / 1 / 9
9,891
550
13,893
15,559
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,552
475
6,566
12,353
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ThgDornelas
Amaterasu
16
7 / 5 / 5
10,112
562
8,747
19,381
14,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cabrakan
WockyeTalkie
Cabrakan
11
0 / 5 / 3
7,480
416
5,590
16,200
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
eckks123
Nu Wa
15
1 / 4 / 8
9,534
530
10,487
10,899
3,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 3 / 5
10,230
568
12,671
10,503
3,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
21
Kills
16
16
Deaths
23
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
6
5
2
1.4
L
2
6
1
0.42
W
0
4
3
0.38
L
Amaterasu
ThgDornelas
Amaterasu
7
5
5
1.9
L
Cabrakan
WockyeTalkie
Cabrakan
0
5
3
0.3
L
Nu Wa
eckks123
Nu Wa
1
4
8
1.25
L
6
3
5
2.83
W
Thanatos
jakeweaver6
Thanatos
5
4
5
1.88
W
Jormungandr
worldbefree2000
Jormungandr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
44,061
63,244
Taken
69,336
34,846
Mitigated
36,464
19,189
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,150
2,913
978
2,769
11,429
4,462
611
3,290
8,139
0
67,387
W
12,785
2,013
0
4,288
14,659
10,656
354
2,044
12,615
0
55,751
L
6,566
2,874
0
3,556
12,353
4,157
192
5,745
6,527
0
39,161
W
4,331
503
0
1,582
9,158
2,315
586
5,075
4,083
45,466
0
L
Amaterasu
ThgDornelas
Amaterasu
8,747
2,848
0
7,558
19,381
14,455
923
1,984
16,871
7,101
56,599
L
Cabrakan
WockyeTalkie
Cabrakan
5,590
573
54
4,082
16,200
10,840
0
6,724
9,398
26,245
0
L
Nu Wa
eckks123
Nu Wa
10,487
5,158
0
3,364
10,899
3,246
945
2,270
8,353
56,516
0
L
12,671
4,572
0
2,458
10,503
3,766
1,806
1,117
8,796
0
56,823
W
Thanatos
jakeweaver6
Thanatos
9,285
2,262
0
7,292
12,439
5,459
2,477
2,213
10,226
0
48,948
W
Jormungandr
worldbefree2000
Jormungandr
13,893
3,175
81
2,199
15,559
11,954
84
4,858
10,701
46,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
45,908
429
Minions Killed
422
0
Camps Cleared
0
1,680,829
Distance Traveled
1,479,824
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,616
534
96
5
0
319,167
3
W
Ravana
9,552
531
96
5
0
337,571
3
L
Cupid
8,552
475
71
4
0
316,820
3
W
Merlin
8,001
445
82
5
0
295,041
4
L
Amaterasu
10,112
562
101
6
0
308,789
6
L
Cabrakan
7,480
416
36
2
0
278,627
1
L
Nu Wa
9,534
530
94
5
0
270,328
0
L
Neith
10,230
568
120
7
0
305,260
10
W
Thanatos
9,636
535
89
5
0
384,707
4
W
Jormungandr
9,891
550
66
4
0
344,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role