Player Matchup

Hachiman
Hachiman
CheF Zeebo
Hachiman
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 128L
1,538 Elo+
Party 3
Sol
Sol
Jacoirr
Sol
Level 147
God Stats
0W - 3L
1,588 SR
Queue Stats
36W - 26L
1,672 Elo+
Party 2
Bacchus
Bacchus
Overweight Thor
Bacchus
Level 80
God Stats
9W - 9L
1,601 SR
Queue Stats
113W - 121L
1,507 Elo+
Party 3
Pele
Pele
Paannni
Pele
Level 154
God Stats
1W - 1L
1,555 SR
Queue Stats
27W - 21L
1,632 Elo+
Party 2
Team Averages
Level 131
1,561 SR
1,587 Elo+

VS

Team Averages
Level 118
1,698 SR
1,631 Elo+
Terra
Terra
NotBynotic
Terra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,464 Elo+
Party 1
Chronos
Chronos
Omagj
Chronos
Level 125
God Stats
2W - 0L
1,723 SR
Queue Stats
18W - 6L
1,832 Elo+
Party 4
Neith
Neith
SupremeCarry99
Neith
Level 101
God Stats
1W - 2L
1,742 SR
Queue Stats
10W - 9L
1,460 Elo+
Party 1
Osiris
Osiris
immasparow
Osiris
Level 149
God Stats
1W - 1L
1,828 SR
Queue Stats
14W - 7L
1,767 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheF Zeebo
Hachiman
17
7 / 4 / 1
11,050
850
10,237
9,558
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
1 / 4 / 8
10,325
794
8,945
10,590
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 7
10,272
790
8,653
13,014
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Paannni
Pele
16
5 / 4 / 4
10,426
802
9,753
12,779
4,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 4 / 11
10,863
836
4,203
15,078
16,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Omagj
Chronos
17
2 / 3 / 9
11,153
858
8,389
9,998
4,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 4 / 2
11,570
890
12,924
10,745
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
immasparow
Osiris
17
6 / 4 / 7
11,332
872
13,396
14,065
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
15
Kills
17
17
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CheF Zeebo
Hachiman
7
4
1
1.88
L
Sol
1
4
8
1.25
W
Terra
1
4
11
1.63
W
Chronos
Omagj
Chronos
2
3
9
2.17
L
2
5
7
1.1
L
Pele
Paannni
Pele
5
4
4
1.75
W
8
4
2
2.25
W
Osiris
immasparow
Osiris
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
38,912
45,941
Taken
49,886
24,601
Mitigated
36,512
9,001
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CheF Zeebo
Hachiman
10,237
6,311
0
2,350
9,558
3,413
373
2,073
7,485
0
42,677
L
Sol
8,945
3,552
0
2,918
10,590
3,526
2,212
2,639
7,951
49,165
0
W
Terra
4,203
340
3,344
2,307
15,078
16,959
0
4,634
10,444
8,068
0
W
Chronos
Omagj
Chronos
8,389
2,867
0
2,477
9,998
4,376
1,117
4,580
5,418
44,616
0
L
8,653
775
63
1,758
13,014
12,697
190
5,045
7,969
19,717
0
L
Pele
Paannni
Pele
9,753
2,047
0
1,912
12,779
4,965
877
3,519
9,260
0
32,045
W
12,924
4,480
529
2,560
10,745
5,066
4,188
3,710
7,035
0
47,428
W
Osiris
immasparow
Osiris
13,396
4,953
0
3,047
14,065
10,111
1,733
5,016
9,049
648
33,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
44,918
232
Minions Killed
202
13
Camps Cleared
10
862,965
Distance Traveled
1,040,488
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,050
850
72
6
5
214,856
0
L
Sol
10,325
794
89
7
5
191,515
1
W
Terra
10,863
836
9
1
1
264,839
1
W
Chronos
11,153
858
86
7
4
279,265
4
L
Bacchus
10,272
790
23
2
1
208,740
1
L
Pele
10,426
802
48
4
2
247,854
4
W
Neith
11,570
890
69
5
3
229,950
3
W
Osiris
11,332
872
38
3
2
266,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role