Player Matchup

Nu Wa
Nu Wa
March_August
Nu Wa
Level 79
God Stats
126W - 115L
1,437 SR
Queue Stats
203W - 279L
1,338 Elo+
Solo
Chaac
Chaac
Mystique Rod
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 141L
1,302 Elo+
Party 2
Odin
Odin
Topshot0228
Odin
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 13L
1,490 Elo+
Party 2
Team Averages
Level 58
1,479 SR
1,377 Elo+

VS

Team Averages
Level 82
1,355 SR
1,326 Elo+
Ra
Ra
Legate Red
Ra
Level 145
God Stats
7W - 4L
1,519 SR
Queue Stats
396W - 449L
1,398 Elo+
Party 1
Yemoja
Yemoja
LuckyTooShort
Yemoja
Level 65
God Stats
2W - 1L
1,507 SR
Queue Stats
346W - 378L
1,409 Elo+
Party 1
King Arthur
King Arthur
ThewhytWilSmith
King Arthur
Level 37
God Stats
1W - 0L
1,039 SR
Queue Stats
23W - 35L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
6,916
532
1,591
2,720
742
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 3
8,426
648
8,409
17,160
9,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 2 / 2
8,321
640
8,899
12,579
12,036
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
9,582
737
14,494
10,272
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 6
9,058
697
4,399
6,017
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ThewhytWilSmith
King Arthur
11
1 / 3 / 4
8,225
633
4,485
17,510
12,771
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
7
7
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
0
0
6
3
L
0
2
2
0.5
L
2
3
3
1.17
W
King Arthur
ThewhytWilSmith
King Arthur
1
3
4
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,899
Damage
23,378
32,459
Taken
33,799
22,207
Mitigated
25,442
6,883
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,494
2,361
2,391
3,559
10,272
4,792
1,450
1,098
9,174
50,589
0
W
4,399
1,300
4,218
3,368
6,017
7,879
326
661
5,356
17,329
0
L
1,591
769
149
159
2,720
742
0
2,171
393
5,289
0
L
8,409
2,458
605
5,390
17,160
9,429
0
9,574
7,176
0
33,714
W
King Arthur
ThewhytWilSmith
King Arthur
4,485
1,478
0
0
17,510
12,771
514
639
16,871
0
16,840
L
8,899
1,295
157
423
12,579
12,036
0
7,155
5,044
0
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,663
Gold Earned
26,865
98
Minions Killed
144
2
Camps Cleared
8
545,675
Distance Traveled
687,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,582
737
100
8
7
231,237
0
W
Yemoja
9,058
697
18
1
1
227,895
0
L
Nu Wa
6,916
532
9
1
0
43,856
0
L
Chaac
8,426
648
56
4
1
249,670
0
W
King Arthur
8,225
633
26
2
0
228,440
2
L
Odin
8,321
640
33
3
1
252,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role