Player Matchup

Loki
Loki
DanialA9
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,350 Elo+
Party 2
Zeus
Zeus
E-Almallah
Zeus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 28L
1,379 Elo+
Party 2
Medusa
Medusa
J-Reece11
Medusa
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,329 Elo+
Party 2
Chaac
Chaac
KillerKN108
Chaac
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 18L
1,396 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KxyyTee
Kumbhakarna
Level 101
God Stats
1W - 6L
1,615 SR
Queue Stats
149W - 147L
1,438 Elo+
Party 2
Team Averages
Level 33
1,523 SR
1,378 Elo+

VS

Team Averages
Level 55
1,384 SR
1,423 Elo+
Anubis
Anubis
GandalfDGaay
Anubis
Level 90
God Stats
8W - 9L
1,373 SR
Queue Stats
297W - 322L
1,452 Elo+
Party 1
Mulan
Mulan
P4p4Tundis
Mulan
Level 63
God Stats
21W - 12L
1,522 SR
Queue Stats
183W - 169L
1,430 Elo+
Party 1
Yemoja
Yemoja
PurpleSlime2746
Yemoja
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rynix115
Tsukuyomi
Level 60
God Stats
2W - 3L
1,308 SR
Queue Stats
90W - 120L
1,385 Elo+
Party 1
Chiron
Chiron
Warpiggy115
Chiron
Level 47
God Stats
2W - 1L
1,214 SR
Queue Stats
76W - 96L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 3 / 0
6,664
351
2,653
7,574
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 1
9,020
475
7,615
11,624
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
J-Reece11
Medusa
16
2 / 1 / 2
9,622
506
10,185
9,566
3,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 0
9,121
480
6,883
18,611
13,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
KxyyTee
Kumbhakarna
13
2 / 2 / 6
9,002
474
5,079
18,713
23,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 5 / 7
9,807
516
9,826
13,682
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
19
9 / 2 / 3
11,766
619
21,311
16,336
13,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 2
8,087
426
3,039
8,441
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Rynix115
Tsukuyomi
18
5 / 1 / 2
10,859
572
5,550
10,484
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
0 / 2 / 2
8,890
468
3,860
7,585
1,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
17
19
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
L
5
6
1
0.92
W
Anubis
2
5
7
1.1
L
Medusa
J-Reece11
Medusa
2
1
2
3
L
2
7
0
0.29
L
Kumbhakarna
KxyyTee
Kumbhakarna
2
2
6
2.5
W
Mulan
9
2
3
5.25
W
1
1
2
2
W
Tsukuyomi
Rynix115
Tsukuyomi
5
1
2
6
W
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
43,586
66,088
Taken
56,528
48,278
Mitigated
31,800
15,821
Healing
24,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,653
721
0
2,409
7,574
2,388
0
1,270
6,304
0
25,312
L
7,615
1,333
141
1,798
11,624
5,078
87
4,596
7,028
54,789
0
W
Anubis
9,826
412
139
3,985
13,682
5,946
648
6,433
6,904
66,165
0
L
Medusa
J-Reece11
Medusa
10,185
4,871
0
3,496
9,566
3,818
144
1,875
7,691
0
76,217
L
6,883
3,041
0
5,502
18,611
13,340
740
487
18,124
0
55,706
L
Kumbhakarna
KxyyTee
Kumbhakarna
5,079
1,191
0
2,475
18,713
23,654
37
5,943
12,770
19,791
0
W
Mulan
21,311
7,227
0
8,938
16,336
13,932
4,276
944
15,344
4,918
82,272
W
3,039
788
1,809
1,460
8,441
5,554
1,055
1,652
6,749
19,613
0
W
Tsukuyomi
Rynix115
Tsukuyomi
5,550
1,318
0
5,451
10,484
4,450
614
1,854
8,476
0
76,859
W
Chiron
3,860
1,032
897
1,725
7,585
1,918
1,733
1,347
6,238
0
56,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
49,409
463
Minions Killed
527
0
Camps Cleared
0
1,638,148
Distance Traveled
1,727,217
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,664
351
52
3
0
231,357
0
L
Zeus
9,020
475
121
6
0
327,315
0
W
Anubis
9,807
516
105
6
0
293,878
3
L
Medusa
9,622
506
139
7
0
385,152
0
L
Chaac
9,121
480
137
7
0
315,188
0
L
Kumbhakarna
9,002
474
14
1
0
379,136
1
W
Mulan
11,766
619
151
8
0
374,352
3
W
Yemoja
8,087
426
35
2
0
323,250
6
W
Tsukuyomi
10,859
572
121
6
0
364,904
4
W
Chiron
8,890
468
115
6
0
370,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role