Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MauroSA
Medusa
Level 160
God Stats
10W - 6L
1,694 SR
Queue Stats
788W - 371L
1,822 Elo+
Party 1
Zeus
Zeus
PuntoExe0
Zeus
Level 26
God Stats
56W - 35L
1,719 SR
Queue Stats
72W - 42L
1,695 Elo+
Party 1
Team Averages
Level 114
1,638 SR
1,672 Elo+

VS

Team Averages
Level 64
1,652 SR
1,582 Elo+
Anubis
Anubis
Erock2
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,584 Elo+
Party 2
Loki
Loki
IGoByThomas
Loki
Level 143
God Stats
23W - 16L
1,620 SR
Queue Stats
303W - 272L
1,614 Elo+
Party 2
Hachiman
Hachiman
ShockingGlue
Hachiman
Level 7
God Stats
2W - 1L
1,836 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 0 / 15
6,832
976
4,415
5,549
2,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
MauroSA
Medusa
11
8 / 0 / 11
7,115
1,016
7,187
5,051
2,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
9 / 2 / 8
7,152
1,022
9,338
4,597
1,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erock2
Anubis
7
0 / 8 / 1
4,330
619
2,665
8,916
4,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 8 / 0
4,764
681
4,296
7,942
1,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ShockingGlue
Hachiman
7
0 / 5 / 2
4,409
630
1,913
6,707
1,746
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
2
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
15
11.5
L
Anubis
Erock2
Anubis
0
8
1
0.06
L
2
8
0
0.25
W
Medusa
MauroSA
Medusa
8
0
11
13.5
W
Zeus
9
2
8
6.5
L
Hachiman
ShockingGlue
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
8,874
15,197
Taken
23,565
5,906
Mitigated
8,344
7,198
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,415
2,001
968
3,583
5,549
2,421
757
1,695
3,854
0
11,825
L
Anubis
Erock2
Anubis
2,665
615
198
1,245
8,916
4,619
0
3,957
4,888
10,749
0
L
4,296
975
0
180
7,942
1,979
0
1,736
6,011
0
12,422
W
Medusa
MauroSA
Medusa
7,187
3,751
0
1,780
5,051
2,140
961
895
4,156
0
26,468
W
Zeus
9,338
958
0
867
4,597
1,345
439
549
4,048
27,411
0
L
Hachiman
ShockingGlue
Hachiman
1,913
924
440
871
6,707
1,746
0
3,645
2,958
0
3,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,099
Gold Earned
13,503
88
Minions Killed
40
7
Camps Cleared
0
390,188
Distance Traveled
289,761
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,832
976
14
2
1
131,734
3
L
Anubis
4,330
619
18
3
0
86,697
0
L
Loki
4,764
681
17
2
0
108,656
0
W
Medusa
7,115
1,016
42
6
5
127,019
2
W
Zeus
7,152
1,022
32
5
1
131,435
3
L
Hachiman
4,409
630
5
1
0
94,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role