Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AOYZET
Ah Puch
Level 36
God Stats
0W - 3L
1,278 SR
Queue Stats
14W - 32L
1,268 Elo+
Solo
Bacchus
Bacchus
Angelo_Gordo
Bacchus
Level 18
God Stats
2W - 5L
1,023 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 2
Loki
Loki
GenezizBLACK7
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,354 Elo+
Party 2
Rama
Rama
KingMaltael
Rama
Level 126
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 15L
1,203 Elo+
Party 2
Team Averages
Level 63
1,341 SR
1,308 Elo+

VS

Team Averages
Level 95
1,499 SR
1,557 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AgusCarp9
Hou Yi
Level 27
God Stats
1W - 0L
1,318 SR
Queue Stats
122W - 37L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AgusLuna99
Morgan Le Fay
Level 160
God Stats
16W - 8L
1,702 SR
Queue Stats
126W - 68L
1,680 Elo+
Party 1
Vulcan
Vulcan
Howzer24
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,555 Elo+
Party 1
Khepri
Khepri
lukagiovanni14
Khepri
Level 42
God Stats
10W - 11L
1,476 SR
Queue Stats
121W - 151L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
3 / 5 / 2
6,863
528
7,446
10,923
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
AOYZET
Ah Puch
10
0 / 3 / 2
5,675
437
4,221
8,980
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Angelo_Gordo
Bacchus
9
2 / 2 / 1
6,289
484
2,818
7,531
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 3
5,878
452
3,291
10,668
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 1
5,600
431
2,105
11,457
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 4
8,193
630
5,808
7,655
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
AgusCarp9
Hou Yi
15
10 / 1 / 1
9,330
718
14,058
7,757
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
AgusLuna99
Morgan Le Fay
14
5 / 1 / 4
8,398
646
10,103
7,871
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Howzer24
Vulcan
14
5 / 1 / 2
8,720
671
6,033
6,074
2,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 11
7,509
578
2,525
6,128
5,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
25
25
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
5
2
0.8
W
Loki
 
Loki
5
1
4
7
L
Ah Puch
AOYZET
Ah Puch
0
3
2
0.33
W
Hou Yi
AgusCarp9
Hou Yi
10
1
1
10.5
W
Morgan Le Fay
AgusLuna99
Morgan Le Fay
5
1
4
7
L
Bacchus
Angelo_Gordo
Bacchus
2
2
1
1.25
L
0
7
3
0.21
W
Vulcan
Howzer24
Vulcan
5
1
2
6
L
0
8
1
0.06
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
38,527
49,559
Taken
35,485
16,218
Mitigated
18,032
9,623
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,446
1,222
128
1,629
10,923
6,137
1,090
6,310
4,495
0
27,616
W
Loki
 
Loki
5,808
2,262
0
2,159
7,655
3,205
1,085
779
6,806
0
51,515
L
Ah Puch
AOYZET
Ah Puch
4,221
176
0
1,945
8,980
2,388
0
3,998
4,644
30,103
0
W
Hou Yi
AgusCarp9
Hou Yi
14,058
7,205
0
4,165
7,757
3,599
2,365
1,362
6,363
0
74,073
W
Morgan Le Fay
AgusLuna99
Morgan Le Fay
10,103
549
0
1,809
7,871
3,517
85
3,000
4,741
57,455
0
L
Bacchus
Angelo_Gordo
Bacchus
2,818
364
0
986
7,531
3,593
0
1,943
5,530
8,471
0
L
3,291
1,113
0
3,078
10,668
2,684
368
3,986
6,588
0
23,034
W
Vulcan
Howzer24
Vulcan
6,033
2,135
0
3,075
6,074
2,284
2,011
226
5,507
54,562
0
L
2,105
1,511
0
1,857
11,457
1,416
0
1,788
9,641
0
23,198
W
2,525
162
1,504
1,229
6,128
5,427
310
1,672
4,322
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
42,150
205
Minions Killed
428
0
Camps Cleared
0
1,292,977
Distance Traveled
1,302,556
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,863
528
55
4
0
242,947
0
W
Loki
8,193
630
83
6
0
303,962
5
L
Ah Puch
5,675
437
45
3
0
260,870
3
W
Hou Yi
9,330
718
121
9
0
225,509
1
W
Morgan Le Fay
8,398
646
104
8
0
273,747
3
L
Bacchus
6,289
484
10
1
0
297,695
2
L
Loki
5,878
452
50
4
0
243,805
2
W
Vulcan
8,720
671
100
8
0
253,652
3
L
Rama
5,600
431
45
3
0
247,660
2
W
Khepri
7,509
578
20
2
0
245,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role