Player Matchup

Heimdallr
Heimdallr
Chiefbeef298837
Heimdallr
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 3
Set
Set
EvilGamer795285
Set
Level 64
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 3
Atlas
Atlas
Hematuria
Atlas
Level 139
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 3
Achilles
Achilles
Ismashbuttons12
Achilles
Level 97
God Stats
0W - 2L
1,648 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 3
Merlin
Merlin
XlightningmageX
Merlin
Level 105
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 3
Team Averages
Level 90
1,471 SR
1,249 Elo+

VS

Team Averages
Level 70
1,473 SR
1,359 Elo+
Bellona
Bellona
Buttercup21
Bellona
Level 29
God Stats
1W - 3L
1,271 SR
Queue Stats
46W - 54L
1,359 Elo+
Party 1
Khepri
Khepri
DemonWarriorss
Khepri
Level 56
God Stats
7W - 14L
1,501 SR
Queue Stats
23W - 40L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
OMNIxTERROR
Heimdallr
Level 92
God Stats
1W - 0L
1,481 SR
Queue Stats
18W - 25L
1,361 Elo+
Party 2
Ra
Ra
Wing Chun Foo
Ra
Level 149
God Stats
14W - 8L
1,586 SR
Queue Stats
56W - 58L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfmoon
Morgan Le Fay
Level 26
God Stats
7W - 5L
1,524 SR
Queue Stats
16W - 21L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chiefbeef298837
Heimdallr
17
2 / 4 / 9
10,716
630
13,169
15,378
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 7
11,200
659
9,998
17,549
8,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
Hematuria
Atlas
17
0 / 6 / 9
10,930
643
13,238
20,510
24,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
19
7 / 5 / 5
12,919
760
16,739
23,404
27,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 7
11,668
686
22,643
10,952
4,241
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buttercup21
Bellona
19
4 / 3 / 17
13,134
773
18,713
20,352
17,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 13
11,232
661
5,093
18,624
22,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
OMNIxTERROR
Heimdallr
20
7 / 2 / 7
13,586
799
16,732
12,660
5,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 0 / 10
14,532
855
20,197
13,148
7,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
wolfmoon
Morgan Le Fay
18
5 / 8 / 9
12,066
710
16,172
22,881
10,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
14
Kills
25
25
Deaths
14
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
Buttercup21
Bellona
4
3
17
4.17
L
Heimdallr
Chiefbeef298837
Heimdallr
2
4
9
1.63
W
0
1
13
6.5
L
3
8
7
0.81
L
Atlas
Hematuria
Atlas
0
6
9
0.75
L
Achilles
7
5
5
1.9
W
Heimdallr
OMNIxTERROR
Heimdallr
7
2
7
5.25
W
9
0
10
14
L
2
2
7
2.75
W
Morgan Le Fay
wolfmoon
Morgan Le Fay
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,787
Damage
76,907
87,793
Taken
87,665
69,523
Mitigated
64,007
16,601
Healing
29,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Buttercup21
Bellona
18,713
6,836
1,163
4,195
20,352
17,690
0
8,651
10,861
0
37,330
L
Heimdallr
Chiefbeef298837
Heimdallr
13,169
2,107
0
273
15,378
5,899
0
7,157
8,124
0
34,821
W
5,093
455
1,254
3,389
18,624
22,506
170
9,543
8,028
17,428
0
L
9,998
5,509
334
2,722
17,549
8,148
0
8,847
8,698
0
32,506
L
Atlas
Hematuria
Atlas
13,238
4,395
0
4,063
20,510
24,100
1
10,636
9,731
39,871
0
L
Achilles
16,739
1,869
989
4,973
23,404
27,135
0
10,257
12,702
0
39,741
W
Heimdallr
OMNIxTERROR
Heimdallr
16,732
3,950
0
1,972
12,660
5,375
2,774
2,683
8,789
0
55,805
W
20,197
1,335
4,637
8,342
13,148
7,786
376
5,289
7,629
91,753
0
L
22,643
734
0
3,247
10,952
4,241
0
4,188
6,728
57,512
0
W
Morgan Le Fay
wolfmoon
Morgan Le Fay
16,172
2,668
850
3,703
22,881
10,650
1
8,424
13,701
34,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,433
Gold Earned
64,550
333
Minions Killed
394
5
Camps Cleared
9
1,669,930
Distance Traveled
1,698,624
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,134
773
42
2
2
400,515
0
L
Heimdallr
10,716
630
55
3
0
342,927
0
W
Khepri
11,232
661
25
1
1
345,451
0
L
Set
11,200
659
48
3
3
299,984
0
L
Atlas
10,930
643
55
3
0
292,236
0
L
Achilles
12,919
760
76
4
1
370,969
1
W
Heimdallr
13,586
799
90
5
0
362,074
1
W
Ra
14,532
855
188
11
6
331,595
0
L
Merlin
11,668
686
99
6
1
363,814
1
W
Morgan Le Fay
12,066
710
49
3
0
258,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role