Player Matchup

Nemesis
Nemesis
LoveThatNaughty
Nemesis
Level 65
God Stats
14W - 17L
1,365 SR
Queue Stats
53W - 84L
1,330 Elo+
Party 2
Ymir
Ymir
MiniPorri
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,536 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Nessram
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,797 SR
Queue Stats
209W - 159L
1,631 Elo+
Party 2
Hel
Hel
leopo02
Hel
Level 29
God Stats
0W - 2L
1,395 SR
Queue Stats
28W - 24L
1,484 Elo+
Party 2
Zeus
Zeus
xXDani0203Xx
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 70
1,511 SR
1,496 Elo+

VS

Team Averages
Level 29
1,566 SR
1,530 Elo+
Kali
Kali
ChillNerd
Kali
Level 35
God Stats
3W - 3L
1,522 SR
Queue Stats
83W - 49L
1,626 Elo+
Party 3
Bellona
Bellona
EbnBbn
Bellona
Level 23
God Stats
3W - 3L
1,763 SR
Queue Stats
15W - 20L
1,633 Elo+
Party 1
Yemoja
Yemoja
Mamia5
Yemoja
Level 44
God Stats
126W - 102L
1,545 SR
Queue Stats
128W - 107L
1,548 Elo+
Party 3
Ra
Ra
NoobIsAllIKnow
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 3
Medusa
Medusa
Tomoki57
Medusa
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 20L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,503
417
4,519
14,256
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
3 / 4 / 1
8,140
452
4,396
14,441
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Nessram
Ah Muzen Cab
15
3 / 6 / 3
9,097
505
10,738
12,852
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
15
2 / 8 / 2
9,103
506
6,267
12,995
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 7 / 3
8,520
473
12,798
11,715
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
14 / 0 / 6
12,099
672
18,100
19,375
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
EbnBbn
Bellona
17
9 / 2 / 9
11,507
639
13,823
17,320
14,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Mamia5
Yemoja
15
3 / 2 / 9
10,097
561
4,796
12,399
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 7
9,281
516
5,050
9,666
3,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tomoki57
Medusa
14
2 / 4 / 4
9,008
500
6,332
9,847
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
12
Kills
31
31
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kali
14
0
6
17
W
Bellona
EbnBbn
Bellona
9
2
9
6.75
L
1
6
0
0.17
W
Yemoja
Mamia5
Yemoja
3
2
9
3.75
L
Ymir
3
4
1
0.88
L
Ah Muzen Cab
Nessram
Ah Muzen Cab
3
6
3
0.75
W
3
4
7
1.63
W
Medusa
Tomoki57
Medusa
2
4
4
1
L
Hel
2
8
2
0.38
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,718
Damage
48,101
66,259
Taken
68,607
29,518
Mitigated
41,699
15,621
Healing
27,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
18,100
8,457
0
9,489
19,375
8,634
1,051
3,173
16,070
0
94,759
W
Bellona
EbnBbn
Bellona
13,823
3,450
267
7,957
17,320
14,467
1,735
7,640
9,544
0
61,009
L
4,519
1,010
0
4,737
14,256
4,230
0
1,368
12,888
0
45,968
W
Yemoja
Mamia5
Yemoja
4,796
1,168
2,413
2,330
12,399
12,166
1,759
4,839
7,312
29,721
0
L
Ymir
4,396
386
0
3,418
14,441
11,143
644
3,413
11,028
17,860
0
L
Ah Muzen Cab
Nessram
Ah Muzen Cab
10,738
4,177
0
1,719
12,852
4,338
0
1,679
11,173
0
87,863
W
5,050
1,131
1,292
1,928
9,666
3,318
2,487
4,913
4,451
36,784
0
W
Medusa
Tomoki57
Medusa
6,332
2,973
0
1,489
9,847
3,114
268
2,040
7,769
0
47,329
L
Hel
6,267
266
644
3,525
12,995
7,026
158
1,506
11,489
51,335
0
L
12,798
1,454
151
1,427
11,715
2,781
336
2,124
9,591
46,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
51,992
450
Minions Killed
426
0
Camps Cleared
0
1,571,467
Distance Traveled
1,696,788
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,099
672
124
7
0
411,594
1
W
Bellona
11,507
639
105
6
0
368,806
0
L
Nemesis
7,503
417
66
4
0
288,744
3
W
Yemoja
10,097
561
54
3
0
280,976
8
L
Ymir
8,140
452
28
2
0
320,567
3
L
Ah Muzen Cab
9,097
505
141
8
0
331,213
8
W
Ra
9,281
516
63
4
0
329,482
4
W
Medusa
9,008
500
80
4
0
305,930
6
L
Hel
9,103
506
122
7
0
317,249
5
L
Zeus
8,520
473
93
5
0
313,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role