Player Matchup

Sun Wukong
Sun Wukong
FreeWay969
Sun Wukong
Level 82
God Stats
4W - 1L
1,529 SR
Queue Stats
8W - 5L
1,430 Elo+
Party 2
Anubis
Anubis
Grasu1601
Anubis
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,042 Elo+
Party 2
Bacchus
Bacchus
NitaMan
Bacchus
Level 62
God Stats
2W - 0L
1,334 SR
Queue Stats
10W - 8L
1,251 Elo+
Party 2
Arachne
Arachne
QuiroSan
Arachne
Level 64
God Stats
4W - 2L
1,639 SR
Queue Stats
65W - 86L
1,362 Elo+
Party 4
Izanami
Izanami
vlade6409
Izanami
Level 13
God Stats
5W - 6L
1,170 SR
Queue Stats
10W - 17L
1,294 Elo+
Party 4
Team Averages
Level 53
1,434 SR
1,276 Elo+

VS

Team Averages
Level 55
1,408 SR
1,357 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
AssasainheX
Ullr
Level 112
God Stats
10W - 17L
1,382 SR
Queue Stats
300W - 335L
1,423 Elo+
Solo
Osiris
Osiris
MajinRaul
Osiris
Level 43
God Stats
5W - 6L
1,492 SR
Queue Stats
71W - 100L
1,339 Elo+
Party 1
Izanami
Izanami
Weaknesta
Izanami
Level 29
God Stats
2W - 10L
1,179 SR
Queue Stats
47W - 90L
1,204 Elo+
Party 3
Thanatos
Thanatos
soyargeus
Thanatos
Level 43
God Stats
5W - 5L
1,487 SR
Queue Stats
71W - 102L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FreeWay969
Sun Wukong
17
3 / 4 / 6
11,276
513
18,740
19,021
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Grasu1601
Anubis
19
9 / 6 / 3
12,345
561
13,621
15,132
5,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
NitaMan
Bacchus
16
4 / 3 / 7
10,767
489
10,043
12,626
13,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
QuiroSan
Arachne
17
6 / 7 / 5
11,177
508
8,979
22,085
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Izanami
vlade6409
Izanami
16
5 / 7 / 3
10,359
471
7,538
13,964
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 4 / 7
10,066
458
8,316
14,271
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 4 / 2
11,903
541
13,088
15,353
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
MajinRaul
Osiris
17
2 / 4 / 3
10,444
475
12,021
19,568
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Weaknesta
Izanami
16
7 / 6 / 2
10,395
473
14,412
12,350
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
soyargeus
Thanatos
18
7 / 9 / 5
11,560
525
15,986
22,332
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
27
Kills
27
27
Deaths
27
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
7
1.63
L
8
4
2
2.25
W
Sun Wukong
FreeWay969
Sun Wukong
3
4
6
1.5
W
Anubis
Grasu1601
Anubis
9
6
3
1.75
L
Osiris
MajinRaul
Osiris
2
4
3
0.88
W
Bacchus
NitaMan
Bacchus
4
3
7
2.5
W
Arachne
QuiroSan
Arachne
6
7
5
1.21
L
Izanami
Weaknesta
Izanami
7
6
2
1.33
L
Thanatos
soyargeus
Thanatos
7
9
5
1.06
W
Izanami
vlade6409
Izanami
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,921
Damage
63,823
82,828
Taken
83,874
50,071
Mitigated
40,488
27,897
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,316
874
0
2,393
14,271
9,463
1,049
4,393
9,878
3,916
34,471
L
13,088
3,445
0
2,621
15,353
5,679
0
6,922
8,333
0
95,645
W
Sun Wukong
FreeWay969
Sun Wukong
18,740
2,678
0
8,509
19,021
19,524
596
0
17,728
0
64,132
W
Anubis
Grasu1601
Anubis
13,621
1,020
0
5,208
15,132
5,958
159
0
14,993
58,172
0
L
Osiris
MajinRaul
Osiris
12,021
4,382
0
1,990
19,568
12,857
16
2,631
15,580
0
63,019
W
Bacchus
NitaMan
Bacchus
10,043
1,128
694
1,869
12,626
13,682
906
373
12,253
43,048
0
W
Arachne
QuiroSan
Arachne
8,979
6,110
19
10,492
22,085
7,388
660
519
21,486
0
72,474
L
Izanami
Weaknesta
Izanami
14,412
10,122
0
2,028
12,350
4,322
2,927
5,123
7,227
0
71,676
L
Thanatos
soyargeus
Thanatos
15,986
5,507
0
15,276
22,332
8,167
0
4,595
17,342
0
69,057
W
Izanami
vlade6409
Izanami
7,538
4,680
0
1,106
13,964
3,519
4,454
312
13,652
0
51,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
54,368
502
Minions Killed
602
0
Camps Cleared
0
2,016,892
Distance Traveled
1,930,699
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,066
458
50
2
0
377,768
5
L
Ullr
11,903
541
167
8
0
408,866
3
W
Sun Wukong
11,276
513
101
5
0
452,341
3
W
Anubis
12,345
561
112
5
0
348,947
0
L
Osiris
10,444
475
134
6
0
371,595
0
W
Bacchus
10,767
489
64
3
0
408,077
0
W
Arachne
11,177
508
119
5
0
429,641
0
L
Izanami
10,395
473
137
6
0
352,206
1
L
Thanatos
11,560
525
114
5
0
420,264
1
W
Izanami
10,359
471
106
5
0
377,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role