Player Matchup

Ymir
Ymir
UserlessCosmos
Ymir
Level 123
God Stats
2W - 1L
1,578 SR
Queue Stats
24W - 23L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 160
God Stats
49W - 56L
1,556 SR
Queue Stats
464W - 567L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
thedarkus1995
Gilgamesh
Level 152
God Stats
9W - 6L
1,574 SR
Queue Stats
43W - 38L
1,523 Elo+
Party 2
Team Averages
Level 145
1,570 SR
1,483 Elo+

VS

Team Averages
Level 96
1,458 SR
1,448 Elo+
Cerberus
Cerberus
GrandXMaster G
Cerberus
Level 62
God Stats
1W - 3L
1,180 SR
Queue Stats
26W - 36L
1,380 Elo+
Party 1
Bastet
Bastet
Noxi-gameuR
Bastet
Level 104
God Stats
5W - 6L
1,579 SR
Queue Stats
139W - 151L
1,474 Elo+
Solo
The Morrigan
The Morrigan
ThEvilScotsman
The Morrigan
Level 123
God Stats
0W - 1L
1,616 SR
Queue Stats
52W - 57L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
11,032
690
10,238
12,979
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
sergyngs
Nu Wa
15
3 / 2 / 8
10,528
658
11,207
8,346
2,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
thedarkus1995
Gilgamesh
15
8 / 2 / 6
11,155
697
10,714
17,104
16,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 2 / 3
9,765
610
6,332
18,738
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
12
2 / 7 / 1
8,925
558
10,542
11,427
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
ThEvilScotsman
The Morrigan
12
3 / 7 / 1
9,352
585
10,450
9,733
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
5
5
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
3
0.75
L
Bastet
2
7
1
0.36
L
The Morrigan
ThEvilScotsman
The Morrigan
3
7
1
0.5
W
5
1
8
9
W
Nu Wa
sergyngs
Nu Wa
3
2
8
3.5
W
Gilgamesh
thedarkus1995
Gilgamesh
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
27,324
38,429
Taken
39,898
29,395
Mitigated
28,688
10,733
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,332
174
268
6,825
18,738
21,072
15
9,621
8,559
26,198
0
L
Bastet
10,542
2,140
0
1,112
11,427
4,265
0
5,999
5,273
0
34,110
L
The Morrigan
ThEvilScotsman
The Morrigan
10,450
991
0
939
9,733
3,351
0
5,478
3,979
33,531
2,094
W
10,238
2,237
0
1,545
12,979
10,382
0
6,610
6,320
35,740
0
W
Nu Wa
sergyngs
Nu Wa
11,207
4,224
1,354
3,799
8,346
2,509
726
4,264
4,082
50,035
0
W
Gilgamesh
thedarkus1995
Gilgamesh
10,714
2,329
0
4,035
17,104
16,504
348
5,635
11,469
0
31,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
28,042
186
Minions Killed
161
11
Camps Cleared
3
838,416
Distance Traveled
750,402
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,765
610
60
4
0
266,005
1
L
Bastet
8,925
558
50
3
2
265,119
6
L
The Morrigan
9,352
585
51
3
1
219,278
2
W
Ymir
11,032
690
48
3
2
272,134
2
W
Nu Wa
10,528
658
87
5
5
268,070
9
W
Gilgamesh
11,155
697
51
3
4
298,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role