Player Matchup

Sylvanus
Sylvanus
Bronze IV
DarthArquiex
Sylvanus
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,024 MMR
Solo
Janus
Janus
Silver III
IIJLOII
Janus
Silver III
Level 84
God Stats
0W - 2L
1,482 SR
Queue Stats
216W - 228L
1,035 MMR
Solo
Ne Zha
Ne Zha
Silver II
IVking
Ne Zha
Silver II
Level 142
God Stats
8W - 6L
1,671 SR
Queue Stats
128W - 139L
1,075 MMR
Solo
Chaac
Chaac
Silver III
J0mister15
Chaac
Silver III
Level 77
God Stats
2W - 2L
1,568 SR
Queue Stats
37W - 57L
986 MMR
Solo
Hachiman
Hachiman
Silver I
Soulstes
Hachiman
Silver I
Level 146
God Stats
7W - 8L
1,499 SR
Queue Stats
375W - 378L
1,088 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,544 SR
1,042 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,476 SR
1,137 MMR
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
Bimborella
Nox
Silver I
Level 160
God Stats
276W - 313L
1,517 SR
Queue Stats
602W - 633L
1,072 MMR
Solo
Amaterasu
Amaterasu
Gold III
SSJDarknight
Amaterasu
Gold III
Level 125
God Stats
126W - 106L
1,526 SR
Queue Stats
280W - 295L
1,096 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
UnderdogsSports
Tsukuyomi
Silver II
Level 109
God Stats
30W - 26L
1,356 SR
Queue Stats
211W - 216L
1,062 MMR
Solo
Medusa
Medusa
Silver III
Xhenyek
Medusa
Silver III
Level 141
God Stats
142W - 125L
1,480 SR
Queue Stats
512W - 544L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarthArquiex
Sylvanus
10
0 / 9 / 0
6,873
362
5,598
21,683
17,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
IIJLOII
Janus
12
1 / 10 / 0
7,690
405
9,092
15,467
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
IVking
Ne Zha
12
0 / 10 / 3
7,497
395
7,379
17,255
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
0 / 6 / 3
7,855
413
13,776
24,154
17,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Soulstes
Hachiman
17
5 / 6 / 0
10,374
546
13,467
15,105
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BastetTiamatGebAthena

VS

Bans
MulanCharybdisCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 3 / 21
9,724
512
7,416
18,732
19,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
12 / 0 / 13
11,658
614
13,350
10,897
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SSJDarknight
Amaterasu
18
8 / 0 / 11
11,728
617
16,286
17,885
17,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
UnderdogsSports
Tsukuyomi
17
14 / 1 / 11
11,476
604
20,410
18,461
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Xhenyek
Medusa
19
6 / 3 / 9
11,829
623
15,792
15,662
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
106
6
Kills
41
41
Deaths
7
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
3
21
3.83
W
12
0
13
18.5
L
Sylvanus
DarthArquiex
Sylvanus
0
9
0
0
L
Janus
IIJLOII
Janus
1
10
0
0.1
L
Ne Zha
IVking
Ne Zha
0
10
3
0.15
L
Chaac
0
6
3
0.25
W
Amaterasu
SSJDarknight
Amaterasu
8
0
11
13.5
L
Hachiman
Soulstes
Hachiman
5
6
0
0.83
W
Tsukuyomi
UnderdogsSports
Tsukuyomi
14
1
11
19.5
W
Medusa
Xhenyek
Medusa
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,312
Damage
73,254
93,664
Taken
81,637
50,112
Mitigated
54,487
24,462
Healing
30,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,416
476
1,065
4,915
18,732
19,204
244
3,987
14,374
18,960
0
W
13,350
708
207
3,706
10,897
4,887
1,830
2,726
7,816
74,754
0
L
Sylvanus
DarthArquiex
Sylvanus
5,598
2,164
2,834
5,305
21,683
17,524
0
5,133
16,550
17,267
0
L
Janus
IIJLOII
Janus
9,092
274
63
2,098
15,467
5,405
0
7,116
8,351
53,839
0
L
Ne Zha
IVking
Ne Zha
7,379
1,596
0
3,738
17,255
5,800
0
2,383
14,872
0
37,414
L
Chaac
13,776
1,095
0
7,420
24,154
17,069
0
4,610
19,544
5,523
43,217
W
Amaterasu
SSJDarknight
Amaterasu
16,286
6,169
0
7,638
17,885
17,245
1,858
5,168
11,963
0
71,887
L
Hachiman
Soulstes
Hachiman
13,467
7,019
0
3,004
15,105
4,314
134
1,524
13,581
0
73,987
W
Tsukuyomi
UnderdogsSports
Tsukuyomi
20,410
5,740
0
5,673
18,461
7,960
674
3,896
14,025
0
72,739
W
Medusa
Xhenyek
Medusa
15,792
8,180
0
7,248
15,662
5,191
4,614
1,091
14,504
0
105,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
56,415
404
Minions Killed
540
0
Camps Cleared
0
1,577,355
Distance Traveled
1,904,469
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,724
512
22
1
0
389,847
0
W
Nox
11,658
614
136
7
0
381,649
3
L
Sylvanus
6,873
362
19
1
0
271,473
5
L
Janus
7,690
405
95
5
0
341,289
6
L
Ne Zha
7,497
395
75
4
0
324,871
1
L
Chaac
7,855
413
80
4
0
362,244
2
W
Amaterasu
11,728
617
115
6
0
392,717
4
L
Hachiman
10,374
546
135
7
0
277,478
3
W
Tsukuyomi
11,476
604
89
5
0
403,263
1
W
Medusa
11,829
623
178
9
0
336,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role