Player Matchup

Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Grovvl
Loki
Level 83
God Stats
8W - 14L
1,411 SR
Queue Stats
359W - 396L
1,540 Elo+
Party 2
Geb
Geb
MangoPeel57
Geb
Level 97
God Stats
1W - 1L
1,307 SR
Queue Stats
156W - 191L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
MusclesMcNasty
Hou Yi
Level 88
God Stats
8W - 8L
1,457 SR
Queue Stats
148W - 194L
1,476 Elo+
Party 2
Anubis
Anubis
jacevedo5
Anubis
Level 108
God Stats
3W - 2L
1,510 SR
Queue Stats
431W - 420L
1,555 Elo+
Solo
Team Averages
Level 103
1,437 SR
1,510 Elo+

VS

Team Averages
Level 112
1,445 SR
1,544 Elo+
Osiris
Osiris
BigBillFisher
Osiris
Level 100
God Stats
1W - 4L
1,344 SR
Queue Stats
442W - 468L
1,501 Elo+
Solo
Chang'e
Chang'e
Exostriker1
Chang'e
Level 125
God Stats
5W - 6L
1,591 SR
Queue Stats
227W - 213L
1,548 Elo+
Party 1
Artemis
Artemis
Richie0w0
Artemis
Level 123
God Stats
2W - 7L
1,371 SR
Queue Stats
240W - 237L
1,512 Elo+
Party 1
Atlas
Atlas
Sqrlboy
Atlas
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,571 Elo+
Solo
Bastet
Bastet
bawlzs
Bastet
Level 86
God Stats
0W - 2L
1,417 SR
Queue Stats
173W - 163L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 1
6,862
624
7,319
13,004
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
Grovvl
Loki
12
5 / 1 / 4
7,099
645
7,328
8,731
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 6
5,170
470
2,300
6,394
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 3
6,117
556
4,951
4,902
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jacevedo5
Anubis
12
2 / 2 / 4
6,885
626
4,402
5,323
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,622
602
7,893
10,885
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Exostriker1
Chang'e
11
0 / 3 / 2
6,261
569
3,523
6,548
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Richie0w0
Artemis
10
2 / 2 / 0
5,863
533
3,845
5,633
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Sqrlboy
Atlas
9
0 / 2 / 3
5,843
531
4,186
7,979
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
bawlzs
Bastet
11
4 / 2 / 2
6,633
603
5,050
7,983
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
7
7
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
1
0.75
L
1
1
2
2
L
Chang'e
Exostriker1
Chang'e
0
3
2
0.33
W
Loki
Grovvl
Loki
5
1
4
7
W
0
2
6
1.5
W
2
0
3
3.5
L
Artemis
Richie0w0
Artemis
2
2
0
1
L
Atlas
Sqrlboy
Atlas
0
2
3
0.75
L
Bastet
bawlzs
Bastet
4
2
2
2.5
W
Anubis
jacevedo5
Anubis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
24,497
38,354
Taken
39,028
17,020
Mitigated
16,829
18,477
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,319
1,077
0
7,104
13,004
7,639
0
734
12,270
0
44,501
L
7,893
4,744
0
5,491
10,885
6,068
0
0
10,272
0
41,695
L
Chang'e
Exostriker1
Chang'e
3,523
367
218
2,250
6,548
1,350
0
2,380
3,936
36,121
0
W
Loki
Grovvl
Loki
7,328
2,270
0
4,773
8,731
2,512
0
1,895
6,786
0
39,261
W
2,300
387
315
1,316
6,394
3,262
0
1,720
4,612
8,740
0
W
4,951
2,770
0
2,225
4,902
1,407
0
720
4,182
0
38,442
L
Artemis
Richie0w0
Artemis
3,845
1,588
0
1,865
5,633
1,208
108
466
5,167
0
37,230
L
Atlas
Sqrlboy
Atlas
4,186
1,392
0
1,116
7,979
6,046
31
2,716
5,199
15,250
0
L
Bastet
bawlzs
Bastet
5,050
1,613
0
1,860
7,983
2,157
0
804
7,044
0
37,719
W
Anubis
jacevedo5
Anubis
4,402
165
0
2,744
5,323
2,200
0
2,360
2,795
41,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
31,222
378
Minions Killed
336
0
Camps Cleared
0
1,059,445
Distance Traveled
1,090,955
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,862
624
112
10
0
201,382
5
L
Osiris
6,622
602
80
7
0
211,747
0
L
Chang'e
6,261
569
89
8
0
218,394
4
W
Loki
7,099
645
83
8
0
248,986
4
W
Geb
5,170
470
12
1
0
180,970
1
W
Hou Yi
6,117
556
76
7
0
208,123
1
L
Artemis
5,863
533
84
8
0
188,168
3
L
Atlas
5,843
531
10
1
0
217,859
2
L
Bastet
6,633
603
73
7
0
254,787
3
W
Anubis
6,885
626
95
9
0
219,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role