Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CasualGryphon
Cthulhu
Level 127
God Stats
2W - 1L
1,289 SR
Queue Stats
40W - 27L
1,552 Elo+
Party 3
Hera
Hera
CasualRavn
Hera
Level 121
God Stats
2W - 0L
1,720 SR
Queue Stats
58W - 42L
1,531 Elo+
Party 3
Xbalanque
Xbalanque
Sr William98
Xbalanque
Level 140
God Stats
1W - 0L
1,674 SR
Queue Stats
51W - 39L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Untote Bear
Kumbhakarna
Level 103
God Stats
4W - 1L
1,521 SR
Queue Stats
86W - 69L
1,517 Elo+
Party 2
Team Averages
Level 124
1,541 SR
1,521 Elo+

VS

Team Averages
Level 98
1,399 SR
1,502 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AfricanChance
Ullr
Level 124
God Stats
5W - 7L
1,432 SR
Queue Stats
259W - 239L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrostbiteRelic
Ah Muzen Cab
Level 103
God Stats
1W - 3L
1,288 SR
Queue Stats
130W - 173L
1,433 Elo+
Party 1
Achilles
Achilles
Longbranch P
Achilles
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 2 / 12
8,739
874
6,812
15,492
9,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
1 / 2 / 15
7,949
795
11,289
10,541
13,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
7 / 2 / 8
8,012
801
9,708
8,040
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Sr William98
Xbalanque
15
5 / 1 / 12
8,874
887
13,933
9,200
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Untote Bear
Kumbhakarna
16
3 / 0 / 13
9,099
910
6,015
18,286
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 3 / 5
7,178
718
14,697
9,801
3,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
 
Gilgamesh
11
1 / 6 / 3
6,758
676
7,273
14,916
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 5
7,248
725
11,815
7,670
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
FrostbiteRelic
Ah Muzen Cab
14
3 / 5 / 2
7,762
776
11,174
8,490
3,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Longbranch P
Achilles
12
0 / 2 / 4
6,584
658
2,765
10,120
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
19
Kills
7
7
Deaths
19
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
12
4.5
L
Baba Yaga
 
Baba Yaga
1
3
5
1.17
L
Gilgamesh
 
Gilgamesh
1
6
3
0.42
L
2
3
5
1.5
W
Cthulhu
1
2
15
4.25
W
7
2
8
5.5
L
Ah Muzen Cab
FrostbiteRelic
Ah Muzen Cab
3
5
2
0.8
L
Achilles
Longbranch P
Achilles
0
2
4
1
W
Xbalanque
Sr William98
Xbalanque
5
1
12
11
W
Kumbhakarna
Untote Bear
Kumbhakarna
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
47,724
61,559
Taken
50,997
45,686
Mitigated
30,283
30,864
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,812
1,062
1,944
6,157
15,492
9,859
35
2,638
12,626
0
16,579
L
Baba Yaga
 
Baba Yaga
14,697
267
919
2,252
9,801
3,955
0
4,133
5,306
25,936
0
L
Gilgamesh
 
Gilgamesh
7,273
823
1,387
2,200
14,916
10,263
0
6,742
7,601
0
13,379
L
11,815
5,311
868
1,106
7,670
3,058
0
5,345
2,049
0
20,222
W
Cthulhu
11,289
104
1,465
1,395
10,541
13,848
196
2,188
8,319
18,875
0
W
9,708
1,699
1,932
1,361
8,040
3,417
520
2,113
5,927
12,889
0
L
Ah Muzen Cab
FrostbiteRelic
Ah Muzen Cab
11,174
1,906
1,171
1,168
8,490
3,396
0
3,335
4,933
0
23,879
L
Achilles
Longbranch P
Achilles
2,765
657
361
2,471
10,120
9,611
0
5,657
4,096
0
5,195
W
Xbalanque
Sr William98
Xbalanque
13,933
4,605
2,661
3,057
9,200
7,813
383
3,167
5,961
0
31,032
W
Kumbhakarna
Untote Bear
Kumbhakarna
6,015
404
2,282
8,610
18,286
10,749
305
4,591
13,494
9,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
35,530
121
Minions Killed
91
0
Camps Cleared
0
985,188
Distance Traveled
948,370
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,739
874
15
2
0
210,457
2
L
Baba Yaga
7,178
718
22
2
0
200,072
1
L
Gilgamesh
6,758
676
18
2
0
172,876
1
L
Ullr
7,248
725
19
2
0
185,012
0
W
Cthulhu
7,949
795
23
2
0
213,116
0
W
Hera
8,012
801
9
1
0
151,337
0
L
Ah Muzen Cab
7,762
776
27
3
0
177,352
1
L
Achilles
6,584
658
5
1
0
213,058
0
W
Xbalanque
8,874
887
47
5
0
182,388
0
W
Kumbhakarna
9,099
910
27
3
0
227,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role