Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ETSxDirty
Bakasura
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 79L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JESUSMCWESY77
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,760 Elo+
Solo
Agni
Agni
OldManFuzzy
Agni
Level 78
God Stats
2W - 5L
1,199 SR
Queue Stats
378W - 419L
1,473 Elo+
Solo
Team Averages
Level 95
1,440 SR
1,538 Elo+

VS

Team Averages
Level 102
1,312 SR
1,465 Elo+
Anhur
Anhur
Ciclomaniaco
Anhur
Level 66
God Stats
0W - 1L
1,233 SR
Queue Stats
20W - 25L
1,466 Elo+
Solo
Odin
Odin
KrakeN573
Odin
Level 68
God Stats
8W - 5L
1,617 SR
Queue Stats
206W - 217L
1,440 Elo+
Solo
Susano
Susano
itsKNOTZ
Susano
Level 79
God Stats
0W - 4L
1,119 SR
Queue Stats
106W - 127L
1,407 Elo+
Solo
Kukulkan
Kukulkan
itwasBilly
Kukulkan
Level 141
God Stats
0W - 1L
1,139 SR
Queue Stats
13W - 11L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jauquet11
Ah Muzen Cab
Level 156
God Stats
23W - 31L
1,453 SR
Queue Stats
1,114W - 1,159L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 5 / 12
11,886
914
15,863
11,411
4,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
 
Odin
17
5 / 7 / 17
11,089
853
8,035
16,475
22,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
ETSxDirty
Bakasura
18
7 / 4 / 11
10,782
829
9,866
12,797
6,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
JESUSMCWESY77
Morgan Le Fay
18
6 / 5 / 14
11,106
854
12,103
11,004
4,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 16
10,333
795
11,677
10,996
3,666
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 12
10,201
785
8,161
15,848
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
7 / 5 / 10
10,040
772
10,186
14,096
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
itsKNOTZ
Susano
16
3 / 5 / 12
9,921
763
8,973
10,889
10,396
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
itwasBilly
Kukulkan
16
5 / 7 / 9
10,198
784
10,567
12,535
5,081
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
jauquet11
Ah Muzen Cab
19
6 / 4 / 10
10,669
821
13,351
10,284
4,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
77
29
Kills
24
25
Deaths
29
70
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
5
12
2.4
W
Odin
 
Odin
5
7
17
1.93
L
3
8
12
1.13
W
Bakasura
ETSxDirty
Bakasura
7
4
11
3.13
W
Morgan Le Fay
JESUSMCWESY77
Morgan Le Fay
6
5
14
2.6
L
Odin
7
5
10
2.4
W
5
4
16
3.25
L
Susano
itsKNOTZ
Susano
3
5
12
1.8
L
Kukulkan
itwasBilly
Kukulkan
5
7
9
1.36
L
Ah Muzen Cab
jauquet11
Ah Muzen Cab
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
51,238
62,683
Taken
63,652
41,175
Mitigated
39,364
16,891
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,863
5,322
478
3,345
11,411
4,442
2,818
2,631
8,616
44,300
0
W
Odin
 
Odin
8,035
1,409
452
1,641
16,475
22,059
546
2,646
13,712
0
16,908
L
8,161
3,313
104
2,064
15,848
6,514
65
10,809
4,504
0
20,020
W
Bakasura
ETSxDirty
Bakasura
9,866
6,918
666
3,331
12,797
6,302
704
1,196
11,337
0
11,563
W
Morgan Le Fay
JESUSMCWESY77
Morgan Le Fay
12,103
1,274
1,290
1,450
11,004
4,706
1,026
898
9,984
29,052
0
L
Odin
10,186
1,301
874
2,364
14,096
12,854
0
8,772
4,693
0
15,271
W
11,677
951
1,419
2,819
10,996
3,666
994
3,196
7,724
17,142
0
L
Susano
itsKNOTZ
Susano
8,973
276
2,727
1,917
10,889
10,396
0
7,624
2,965
0
16,367
L
Kukulkan
itwasBilly
Kukulkan
10,567
2,094
656
1,411
12,535
5,081
0
8,388
3,777
22,987
0
L
Ah Muzen Cab
jauquet11
Ah Muzen Cab
13,351
2,199
886
2,541
10,284
4,519
0
4,050
5,724
0
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,196
Gold Earned
51,029
167
Minions Killed
146
0
Camps Cleared
0
1,195,383
Distance Traveled
1,120,767
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,886
914
66
5
0
242,861
1
W
Odin
11,089
853
21
2
0
252,825
1
L
Anhur
10,201
785
33
3
0
198,578
1
W
Bakasura
10,782
829
28
2
0
252,529
0
W
Morgan Le Fay
11,106
854
39
3
0
226,862
4
L
Odin
10,040
772
15
1
0
263,062
0
W
Agni
10,333
795
13
1
0
220,306
0
L
Susano
9,921
763
16
1
0
256,452
0
L
Kukulkan
10,198
784
22
2
0
172,465
2
L
Ah Muzen Cab
10,669
821
60
5
0
230,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role