Player Matchup

Ravana
Ravana
JJBAFan2325
Ravana
Level 135
God Stats
14W - 11L
1,551 SR
Queue Stats
389W - 342L
1,508 Elo+
Party 1
Hades
Hades
Kishin_Verdugo
Hades
Level 77
God Stats
20W - 16L
1,540 SR
Queue Stats
575W - 707L
1,555 Elo+
Solo
Rama
Rama
OlezhonSuperstar
Rama
Level 24
God Stats
8W - 8L
1,500 SR
Queue Stats
52W - 53L
1,405 Elo+
Party 2
Zeus
Zeus
Spartanskiy69
Zeus
Level 39
God Stats
96W - 86L
1,520 SR
Queue Stats
99W - 95L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Swift The Scout
Cthulhu
Level 58
God Stats
30W - 22L
1,590 SR
Queue Stats
175W - 156L
1,480 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,485 Elo+

VS

Team Averages
Level 88
1,616 SR
1,481 Elo+
Eset
Eset
Pumpkin_Witch221
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,375 Elo+
Party 3
Bastet
Bastet
Shenmue_49
Bastet
Level 146
God Stats
63W - 35L
1,652 SR
Queue Stats
124W - 102L
1,539 Elo+
Solo
Neith
Neith
Toetoe97_TTV
Neith
Level 59
God Stats
1W - 3L
1,382 SR
Queue Stats
1W - 6L
1,335 Elo+
Party 3
Fenrir
Fenrir
chiller_007_
Fenrir
Level 84
God Stats
5W - 3L
1,674 SR
Queue Stats
14W - 14L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
webster701
Tsukuyomi
Level 122
God Stats
1W - 1L
1,870 SR
Queue Stats
29W - 18L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
12 / 1 / 15
12,839
988
18,189
8,766
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 3 / 17
13,206
1,016
23,318
19,379
13,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 2 / 19
11,971
921
9,235
10,223
4,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 0 / 16
12,751
981
14,814
2,200
968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 0 / 23
13,503
1,039
15,799
15,516
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 18 / 4
10,755
827
10,914
22,855
10,161
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Shenmue_49
Bastet
16
0 / 0 / 1
9,523
733
802
1,117
337
Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 6 / 6
11,074
852
9,479
13,115
5,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
4 / 1 / 2
12,847
988
10,920
27,140
37,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
webster701
Tsukuyomi
17
1 / 10 / 5
11,253
866
17,354
22,882
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
35
Kills
6
6
Deaths
35
90
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
12
1
15
19.5
W
11
3
17
6.5
W
3
2
19
6.25
L
1
18
4
0.17
L
Bastet
Shenmue_49
Bastet
0
0
1
0.5
W
3
0
16
11
W
6
0
23
17.5
L
0
6
6
0.5
L
Fenrir
4
1
2
5
L
Tsukuyomi
webster701
Tsukuyomi
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,355
Damage
49,469
56,084
Taken
87,109
46,541
Mitigated
66,695
18,858
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
18,189
5,195
0
1,460
8,766
7,269
0
1,456
7,157
280
24,078
W
23,318
1,960
1,281
7,243
19,379
13,830
0
3,613
15,330
38,352
0
W
9,235
8,599
0
1,077
10,223
4,320
0
2,298
7,463
0
21,440
L
10,914
775
923
178
22,855
10,161
0
15,537
7,065
20,460
0
L
Bastet
Shenmue_49
Bastet
802
163
0
295
1,117
337
0
678
439
0
5,664
W
14,814
317
0
0
2,200
968
0
515
1,637
54,338
0
W
15,799
189
1,903
5,894
15,516
20,154
0
4,036
10,797
40,294
0
L
9,479
2,690
140
1,747
13,115
5,772
0
8,390
4,537
0
43,593
L
Fenrir
10,920
1,682
0
1,755
27,140
37,431
0
15,495
11,278
1,361
18,516
L
Tsukuyomi
webster701
Tsukuyomi
17,354
3,368
0
4,928
22,882
12,994
0
13,934
8,591
0
52,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,270
Gold Earned
55,452
252
Minions Killed
215
9
Camps Cleared
4
1,194,644
Distance Traveled
903,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,839
988
8
1
4
258,214
0
W
Hades
13,206
1,016
40
3
0
206,673
0
W
Rama
11,971
921
28
2
5
215,637
0
L
Eset
10,755
827
25
2
1
188,171
0
L
Bastet
9,523
733
6
0
0
37,969
0
W
Zeus
12,751
981
123
9
0
244,704
0
W
Cthulhu
13,503
1,039
53
4
0
269,416
0
L
Neith
11,074
852
94
7
1
202,956
3
L
Fenrir
12,847
988
14
1
0
237,036
0
L
Tsukuyomi
11,253
866
76
6
2
236,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role